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#251 |
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#252 | ||
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4x as many pixels doesn't imply 4x more work. Just stop posting, because how 3D is rendered is clearly beyond you and you're not willing to do the research and change your stance based on the information provided. Quote:
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#253 | |
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This is a signature. Last edited by EaGle1337; Nov 3, 2012 at 02:49 PM. |
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#254 | ||
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You, if your post was complete in #19, why are we still having this debate at post #254? Quote:
For example, a GPU 1 is 4x more powerful than GPU 2. GPU 1 has access to 512MB of dedicated, 1GB of system memory GPU 2 has access to 2GB of dedicated, 8GB of system memory Despite, GPU 1 having increase clock speeds, higher shader count, wider memory bus it only gets only gets 20FPS in Crysis @ 1080p However the slower GPU 2, gets 35FPS in Crysis @ 1080p due to having access to a more lucrative memory reserve thus helping it outperform the faster GPU at a higher resolution. |
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#255 |
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So this whole argument started because some nab doesn't think the PS4 with APU will run all of it's games at 1080p @ 60fps?
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#256 | |
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#257 | |
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And the crazy thing is Sony never said it would run all games at 1080p @ 60fps. The other crazy thing is we don't know what the specification of the GPU portion of the APU is. We don't even know if the games lined up on PS4 are intensive. We know nothing. #11 pages of argument based on little data. ahhhhh. |
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#258 | |
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#259 |
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DAYUM, been away from the forums for one day and this thread has already over 250 posts!
![]() Reading the past couple of pages it seems to me most of the posts seem to be about the hardware of the "PS4" not being able to run games @ 60fps 1080p 3D. I don't think the majority of console gamers will really care or even notice the performance increase or the fact that not EVERY game will run @ 60fps 1080p 3D. I'm sure that most people that are that concerned about this issue could just go out and buy a decent computer to run most of the games and be happy that way.
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#260 |
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Sony hasn't used the term PS4 yet, so I'm reluctant to call it a PS4. It's possible that their next gaming console will not be named PlayStation. Sony might be trying to re-brand it and shift the audience for this console. It's looking more like a HTPC than a console so far, and that definitely intrigues me.
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#261 | ||
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Here, since you all are so good at reading, let me just take the time to say that again: I am not and never was talking about the real world. It was a nit picky-post about how many more pixels have to get crunched out at 1080p60 vs 720p30, and it was in response to another post which could have been more clear (and which the author did later clarify). Maybe I'll say it a third time, just to be sure? I am not and never was talking about a real world performance scenario. I made a nit picky post about how many more pixels need to be output at 1080p60 vs 720p30 in response to another poster. Now, there are implications there for how much more powerful your hardware needs to be, and if I implied it's as simple as "your GPU needs to be 4x better", then I apologize - I know that's a horrid oversimplification. I thought that was clear from one of my early posts about how non-linearity related to the argument I was trying to make. You DO need 4x more pixel crunching power, but that doesn't necessarily have to come from a 4x more powerful GPU - you could have 2x better software optimization + 2x better GPU, etc. Now, if YOU read my posts and implied "oh he's arguing that the PS4 needs to be 4x more powerful than the PS3" or something like that, then that's YOUR problem with reading comprehension, and I don't apologize. Last edited by BigMack70; Nov 3, 2012 at 03:52 PM. |
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#262 | |
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Last edited by Dent1; Nov 3, 2012 at 04:53 PM. |
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#263 |
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In conclusion,
Given what is known about Orbis, Sony's goals (resolution/fps, lost cost) are very possible. /thread |
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#264 | |
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#265 |
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I really don't understand why a person in this thread is arguing about this
![]() Consoles have always been closed platforms that are optimized to do one thing and one thing only - Play Games. Being a closed platform in the hardware sense, developers can maximize optimization for said platform since they are developing for one set of hardware and one set of hardware alone. I really don't see why the PS4 can't deliver 1080p24 for movies and 1080p60 for video games. Same for the Xbox 720 that should be pushed out around the same time. |
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#266 |
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If they are using a GPU built into a modified APU, I'm willing to be Sony will muck it up by using really slow RAM so the GPU runs much worse than it should...
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#267 | |
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I've been trying to explain for a while that people are responding like I'm making an argument that I'm not making, hence my repeated calls to actually read. The appropriate response to my initial post, if someone had taken the time to read + think (and mailman & others at the time got this fairly quickly), would have been "OK fine there's 4x the pixels that need to get crunched out but there's a more than one way to get that". It was never a big deal until people started trying to put a straw man argument in my mouth and I had to clarify (over and over and over). |
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#268 | ||
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Let me quote you: Stop being a fucking tool and realize that people who actually work in the field and work on software for a living are telling you that you're wrong. So unless you're in the same position I am and work with computers professionally from a management and development standpoint, then you really need to stop spewing out all this garbage that you think is correct. Now I recommend that you drop it and and stop defending your flawed position because at this point you're just making an ass out of yourself and obviously pissing people off in this thread. Quote:
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#269 | |
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Also to note, the Wii U which is also another AMD product comes with 2GB of shared ram. I'm sure they won't muck things up for the "higher end" PS4. |
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#270 |
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#1) You're taking the internet too seriously. Chill out.
#2) I already apologized if I made statements about precisely how 4x the pixels would need to be applied to a hardware/software solution. All I meant was that somehow you need to get 4x the pixels produced. If I implied that requires a single solution (e.g. a 4x more powerful GPU), then I was wrong. If you took the time to read, maybe you wouldn't be raging so bad. I'm not trying to move the goalposts here - it's quite possible I said something that was poorly worded and wrong or which needed more clarification (I haven't gone back to read all my posts to check). In fact, given the extent of discussion on this, the post you quoted does need more clarification: #3) 1080p60 IS 4x more demanding than 720p30, in terms of the requirements of pixel output. That doesn't necessarily mean you need a CPU that's 4x as powerful, or a GPU that's 4x as powerful, or anything else (and I don't think I ever claimed any of those things?). But it does mean that your hardware/software implementation needs to meet 4x the pixel output demand as if it were running at 720p30. Hence, it's not wrong, per-se, to say that 1080p60 is 4x as demanding as 720p30, but perhaps it begs the question "in what respect is it 4x as demanding?". Last edited by BigMack70; Nov 3, 2012 at 04:21 PM. |
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#271 | ||
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To be fair, over the course of this thread you've switched your argument to your own convenience when you are losing. Now you are saying you were merely highlighting the pixel count difference, however post #70 you clearly state that 1080p @ 60fps is 4x demanding than 720p @ 60FPS. This is the part most of us, if not all are disputing.
BigMack70: "Also, just to be picky... 1080p 60fps is more than 4x as demanding than what current consoles do, which is ~720p ~30fps." Post #70: http://www.techpowerup.com/forums/sh...0&postcount=70 Quote:
No, this isn't good use of my time either. I'm man enough to admit that. Quote:
Last edited by Dent1; Nov 3, 2012 at 04:34 PM. |
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#272 |
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^^ See clarification #3 above. The claim 1080p60 = ~4x more demanding than 720p30 isn't necessarily wrong. I've clarified what I meant by it, and I don't think I ever implied anything beyond what I've here clarified.
Seriously, guys. Read! Is this a good use of my time? Probably not. But I'm not going to apologize for defending my arguments against straw man attacks from people who fail to read my posts. |
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#273 |
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![]() I must say I'm surprised to see that a thread about a console gets this much attention on TPU. Carry on
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#274 | |
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I was excited to read what a "Tech" forum had to say about this news regarding an APU, but it's come down to 10 pages of "kindergarten" math. Next time, if you are going to use Kindergarten math as your defense, go troll here instead: http://www.nickjr.com/home/messageboard/
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#275 | ||
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Your statement implies it requires 4x the horsepower in hardware, thus 4x more powerful CPU, GPU, RAM or subcomponent(s) of either three. You said it yourself, this is a Kindergarten right? If you have graduated leave the forum. Quote:
The 4x the pixel count? or 4x demanding. If you was defending one weak statement I would respect your argument. But can't respect somebody that flip flops between two statements at their own convenience. |
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