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#2701 |
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The problem with the War Z is it isn't even a challenge. It is an FPS/TPS at its core, not a survival game. The fact that you are supposed to survive, but have no cover in the wilderness, somebody can switch weapons instantly even from inventory, people can heal literally instantly therefore fucking up a firefight where you're outnumbered or overpowered. It isn't fun. I never understood the "I get everything only to get killed" in DayZ, because the maps are so big you rarely see people, and when you do, they are easily avoidable. In the War Z, since the zombie detection is retarded, you'll either get easily spotted by a person or zombie which in turn gets you spotted by a person. I just shot a guy 4 times or so with a shotgun, twice or so with a pistol and he got 2-3 shots on me with a pistol and I'm dead. It's retarded. If you want to play a shooter (a laughable one at that, if the game didn't have the zombie element, IE War Inc, there'd be no reason to play), play WarZ. If you want a survival game, play DayZ. Simple as that. The game is a shooter tacked on with zombie/survival elements to sell, nothing more.
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#2702 |
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For cover you have tress and grass, they work, I've used them.
A suggestion has been made for weapon switching delay, the game is still in alpha remember and everyone has that quick weapon switch advantage atm anyways. In fact every negative and positive about the game applies to everyone. You can heal, it isn't exactly instantly cause you have to switch and there is a delay between the frequency of healing. For instance you can't spam bandages. I've tried doesn't work. It seems like you criticizing it as if it were a complete game. Most developers don't release alphas precisely because they know people are going to complain at mechanics which aren't even fully developed. The only real issue at hand is you either like a game for reasons x or you don't for reasons x. I'm sorry if you bought the game and it didn't meet your expectations and I'm glad you are trying to protect others from wasting money in a game that some people may or may not like but to make claims that "if the game didn't have the zombie element, IE war Inc, there'd be no reason to play" is asinine. Such a statement works for practically any game... even day z. Where without its zombies it would just be Arma II.
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#2703 | |
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#2704 | |
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The grass cover doesn't work because someone can turn down their settings and have no grass. The trees provide enough cover as other games, IE not much. Just because everybody can do it doesn't mean its okay. Once again it is one of those things they didn't bother working on and just threw it in from the original engine to get the game out there. It is instantaneous if you have Bandages DX, a Medkit, or Antibiotics. It takes literally 2 seconds at most to press a number key, the mouse key, and another number key, and bam you're at full health and ready to inhale bullets again. That's retarded. I'm criticizing it because it is a piece. This is the thing you people screaming "IT IS ALPHA" are not understanding - none of these features are in game, it is stuff they have to code in. They didn't release this to be a good zombie survival game. They released it to get to the market and capitalize on the success of another MOD that is currently FREE and BETTER. And when the standalone comes out, from the work we've already seen on it, it will be loads better than what the War Z is and will be. You don't release a game in a shitty state in "alpha/beta" with good intentions, you do it as a money grab. There's a good reason they didn't charge for DayZ as it is now and why they are blatantly calling the standalone still an alpha, as it has already proven itself through a mod that has been FREE. That is what they have done. As I've previously stated many times I've known this and it has been brutally obvious, but I expected them to at least work on core gameplay mechanics and not do a direct port with a different interface, items, and levels.
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#2705 |
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I think it's time for a WarZ clubhouse for those who enjoy it.
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#2706 |
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Yes. I don't own the game yet but when I do if there isn't one, I will start it.
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#2707 | |
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The Knife in your Back
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If you put that much ammo into someone, you are using the shotgun at the wrong range and most likely hit them with none of the buckshot. I one shot a guy the other day with the Mossberg, but thats because I popped it into the back of his skull at about 5 feet. 15 - 20 ft is 2 - 3 shot with the Mossberg, anything after that, you might as well be throwing rice. I took down a guy with a AA-12 that was going full auto on my with a Jericho, because he was at about 25ft and probably had bad aim, only took 4 shots from the pistol to drop him. It's about using the right weapon at the right range, this isn't a game issue. It sounds like you are dying to players/zombies and are angry about that, but then your not calling it a survival game when you are dying. You are also complaining about zombie detection on you, while I agree it's a bit over sensitive right now, it's a freaking Alpha. they have been tweaking that already. After watching your old video on low settings where you trashed the game. Then you later said that was on a low settings, but the game doesn't look much better on ultra. Now that I have played it and seen it on ultra, remembering that, I don't take much of what you say to heart, the game looks pretty damn good as well. I been playing with a few friends, and I'm having a blast. Agreed, I'm gonna go start a thread right now. http://www.techpowerup.com/forums/sh...60#post2766160
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![]() Youtube - The WarZ Myths + Gameplay, BF3 Weapon Reviews and more Dual Loop HAF 922 Build | Dxtory and x264 Codec Guide “Daniel Craig is my Wookiee bitch now!” -Harrison Ford Last edited by 1Kurgan1; Nov 4, 2012 at 12:23 AM. |
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#2708 |
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ill be playing DayZ tonight if anyone wants to join me. You can find me via DayZ Commander under the name: Associated_Death
I tend to prefer to help people so yeah. If you want to play a zombie game where you can also shoot people, play Call of Duty. End of story. |
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#2709 |
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Senior Moderator
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#2710 | |
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If you are hurt and bleeding to death and a paramedic saves your life but instead of thanking him you shoot him for " fun" or you are dying of thirst and hunger and someone finds you and feeds you and nurses you back from the dead and in thanks you kill them for "jimmies", then you are a sick, twisted person who does not deserve to be saved from anything. And instead should be put down like the rabid dog you are. **end rant** Last edited by Killer_Rubber_Ducky; Nov 4, 2012 at 12:41 AM. |
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#2711 |
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Don't know about you but I'm sure am in the mood for a killing spree.
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#2712 |
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Knowledgeable Posting Whore
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Seriously though. Getting in fire fights with people in DayZ is so much more enjoyable because theres so much at stake. If your with other people you have to coordinate too. Have spotters, etc.
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#2713 | |||
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I'm using both the shotgun and pistol, and no, I'm not. They healed instantly. It was less than 25ft and shots were directly on him and the marker showed it. It isn't a game issue per say because that is how the game is setup but there is an issue because the weapons are not varied enough in the damage they do and the range is retarded. The fact that I can hit someone the same amount of times with both a hammer and flashlight and it kills them shows that. There have been multiple instances where I've shot directly at someone with a shotgun, hit them, and they get the kill on me somehow either being at the same distance or further away. And no, not from headshots. I don't die to zombies, I die to players. And if I die to players, it is because they either shoot me in the back or I'm unarmed most of the time. It isn't alpha, it is beta. I really love this excuse so much, because it just feeds into the drivel and bullshit they feed you and keeps it going. I mean really, if that was an excuse, than every game company would just release their games saying they are in alpha mode and never change it so people couldn't complain about bugs or glitches or things that aren't there. It is an absolutely STUPID stance to take. They released the game prematurely, and that is that. The game does not look good. Sunlight in your face and trees that look good at far away do not make a game look good. The only things that look good in the game are the humans/zombies. The other textures are absolutely horrid, and so are the environmental objects from anywhere but far away. I mean they graphics would be fine by console standards, but this is a PC game. I don't really care if you "take what I say to heart", that's the beauty of opinions, I can have mine and you can have yours. Quote:
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#2714 | |
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#2715 |
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The Knife in your Back
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^^^^
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#2716 |
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Addicted to Bacon and StarCrunches!!!
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Well I am just catching up on this thread after a long weekend lost in the woods. Seems like the new update is working pretty good. I am still having internet issues at home and the new router I ordered was DOA. I have my old linksys on right now but it needs boot cycled around 1-3 hours which sucks. I will try to get on TS tonight to catch up on good times.
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#2717 | |
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#2718 |
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Addicted to Bacon and StarCrunches!!!
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Hmmm maybe this issue can get fixed. I am loving the combat logging feature. Hopefully this cuts down on loggers.
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#2719 |
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I think the combat logging system is a bit broken because it killed me after logg out in the middle of the woods not near anyone or anything for about 10 mins or my character data was messed.
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#2720 |
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Addicted to Bacon and StarCrunches!!!
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Did you fire a shot? If you even shoot your weapon, it starts the 30 seconds timer showing you are in combat. I know it is flawed but its a step in the right direction.
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#2722 |
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List of announced but not yet released DayZ maps:
New DayZ Map: DayZ Taviana dropped on Nov 4th. it features 2 large islands in the Baltics with a long bridge connecting them and several small islands nearby. They teaked the small boats so they are faster as well as added an inventory to the boats so they are more useful. They tweaked it so that you do not freeze to death as soon as you enter a boat too. As far as atmosphere changes that occured, they turned on the streetlamps! The estimated map size is 625km2. Read up more on it at:http://www.tunngle.net/community/top...-new-dayz-map/Here is the changelog for version 1.0.1 Version V1.0.1 - 4.11.2012 Initial release -Included Dayz Version 1.7.3 -Added loot and zombiespawns for custom buildings -Tweaked spawnrates to fit Tavianas building layout -Removed the radar of Mi17 Civil, Mi17 Medevac RU and AN-2 -Unbanned GAZ Vodnik -Unbanned RHIB variants -Added inventory to boats -Increased boat speed slightly -Overhauled native DayZ functions to work with the Tavian enviroment and new vehicles -Enabled streetlamps (WIP) -Added object compositions to give a background for those that like to play DayZ in a RPG style (WIP) -The weather has been changed to fit an island in the baltic sea. (More wind and fog, sorry sniper boyz) -Temperature calculation has been changed to consider boats. You no longer freeze to death instantly on a boat, you will still loose heat when the weather is bad. Here is the download link: http://www.tunngle.net/redirect/redi...es%2Fbx0f1qlhu To install just unpack into the arma2oa folder, activate in arma2 menu and join one of the MYDAYZ#7 servers. ![]() The map guy just updated the map and released some new character skins. ![]() Last edited by Killer_Rubber_Ducky; Nov 11, 2012 at 05:40 PM. |
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#2723 |
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Taviana isn't on Commander, are you sure it was released on the 4th?
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#2724 |
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check the provided link. It may still be on a limited basis for testing. I know you can snag it via six launcher
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