techPowerUp! Forums

Go Back   techPowerUp! Forums > Other > techPowerUp! Club Forum

Reply
 
Thread Tools
Old Nov 9, 2012, 12:35 AM   #2726
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Old but epic.

Also, not all maps are rushed and crap. Not everyone is a professional, paid, map maker.

__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 12:44 AM   #2727
MT Alex
2000 Posts
 
MT Alex's Avatar
 
Join Date: Aug 2009
Location: Montana
Posts: 2,040 (1.44/day)
Thanks: 2,599
Thanked 1,331 Times in 924 Posts

System Specs

Quote:
Originally Posted by Guitarrassdeamor View Post
Okay this is a bit out of hand. Too many maps releasing - people aren't putting the work into them. Maps like Panethera and Lingor are awesome. Maps like Fallujah and Takistan aren't.

Well, the link that Ducky provided states that the mod team worked directly with the dude who created the ARMA II map, so I'm pretty optimistic. Plus, it sounds like a more interesting scenario to me, I'd like to have my own Gilligan's Island of loot. Probably hard to do with so few servers running it, though.
__________________
“growing up, i always wanted to be a vet. til i learned there was more to being a vet than just putting down cats all day.” -digibucc

MT Alex is offline  
Reply With Quote
Old Nov 9, 2012, 12:47 AM   #2728
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

apparently there is also the Version 2 of the map Celle. you can find it on DayZ commander server search for MYDAYZ#7. You prolly have to install the map manually tho.

__________________
Heatware

'To err is human, to really mess things up requires a computer.'


Last edited by Killer_Rubber_Ducky; Nov 9, 2012 at 12:58 AM. Reason: moved the download link the original post for Taviana
Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 12:50 AM   #2729
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 32,292 (12.78/day)
Thanks: 2,817
Thanked 12,452 Times in 7,918 Posts

System Specs

There are three Taviana servers that show up in Commander. I'm DL'ing the map now.
erocker is offline  
Reply With Quote
The Following User Says Thank You to erocker For This Useful Post:
Old Nov 9, 2012, 12:50 AM   #2730
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Quote:
Originally Posted by erocker View Post
There are three Taviana servers that show up in Commander. I'm DL'ing the map now.
same here. it is just under 1GB.

also, I snagged the link for the Celle map. It supports 1.7.3.

http://mydayz.de/downloads/mirror/Ce...Celle1.7.3.zip
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 01:05 AM   #2731
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 32,292 (12.78/day)
Thanks: 2,817
Thanked 12,452 Times in 7,918 Posts

System Specs

Taviana is a waste of time since the servers are either locked or whitelisted.

Last edited by erocker; Nov 9, 2012 at 01:10 AM.
erocker is offline  
Reply With Quote
Old Nov 9, 2012, 01:32 AM   #2732
MT Alex
2000 Posts
 
MT Alex's Avatar
 
Join Date: Aug 2009
Location: Montana
Posts: 2,040 (1.44/day)
Thanks: 2,599
Thanked 1,331 Times in 924 Posts

System Specs

Quote:
Originally Posted by erocker View Post
Taviana is a waste of time since the servers are either locked or whitelisted.
The #1 German server's password is listed on Tunngle, it's "meow"
__________________
“growing up, i always wanted to be a vet. til i learned there was more to being a vet than just putting down cats all day.” -digibucc

MT Alex is offline  
Reply With Quote
The Following User Says Thank You to MT Alex For This Useful Post:
Old Nov 9, 2012, 01:35 AM   #2733
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

I have the Ultra HQ Taviana Map. the problem is linking it since the jpg is 194mb.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 01:37 AM   #2734
MT Alex
2000 Posts
 
MT Alex's Avatar
 
Join Date: Aug 2009
Location: Montana
Posts: 2,040 (1.44/day)
Thanks: 2,599
Thanked 1,331 Times in 924 Posts

System Specs

It's on the same page you linked, right below the server lists, and there are no loot spawns on it.
__________________
“growing up, i always wanted to be a vet. til i learned there was more to being a vet than just putting down cats all day.” -digibucc

MT Alex is offline  
Reply With Quote
Old Nov 9, 2012, 01:41 AM   #2735
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Quote:
Originally Posted by MT Alex View Post
It's on the same page you linked, right below the server lists, and there are no loot spawns on it.
i know but it is great quality. it took my pc a couple moments to open it. ^_^
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 04:54 AM   #2736
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

I think i agree with Erocker. The map is very well done and is one of the better maps I have played for DayZ. Huge bridge, lots of vehicles (most of which you must fix), very good looking scenery.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 9, 2012, 12:10 PM   #2737
brandonwh64
Addicted to Bacon and StarCrunches!!!
 
brandonwh64's Avatar
 
Join Date: Sep 2009
Location: Chatsworth, GA
Posts: 13,664 (9.89/day)
Thanks: 2,165
Thanked 5,382 Times in 3,729 Posts
Send a message via ICQ to brandonwh64 Send a message via AIM to brandonwh64 Send a message via MSN to brandonwh64 Send a message via Yahoo to brandonwh64

System Specs

One of the best maps I have ever played. The server we were on was VERY well balanced with around 400+ vehicles and for the size of the map it just fit very well. Hope fully I get to play again tonight without a cold.
__________________
Cruncher's:
All GPU's
GPU's:
7970 3GB = 8 Threads
5770 1GB OCed = 2 Threads
brandonwh64 is offline  
Crunching for Team TPU
Reply With Quote
Old Nov 10, 2012, 11:11 PM   #2738
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

im going to be playing on the SGA clan Cherno map for a bit while the Taviana map servers get going. Feel free to join me in the nostalgic gameplay.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 11, 2012, 05:33 PM   #2739
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

so last night was interesting. Alex and I got rammed by a truck killing us both. And I was unable to see, hear, or interact with Airplanes. I could with helocopters and such but not with airplanes. Therefore I have wiped out my mods folder and reinstalling them to try to fix it.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 11, 2012, 06:22 PM   #2740
MT Alex
2000 Posts
 
MT Alex's Avatar
 
Join Date: Aug 2009
Location: Montana
Posts: 2,040 (1.44/day)
Thanks: 2,599
Thanked 1,331 Times in 924 Posts

System Specs

I blame you for the ram job, even though I should have known better than to fly BACK to the.damn airfield so you could fuck around with airplanes you couldn't see. I'm such a retard, sometimes.
MT Alex is offline  
Reply With Quote
Old Nov 11, 2012, 06:38 PM   #2741
catnipkiller
1000 Posts
 
catnipkiller's Avatar
 
Join Date: Apr 2010
Location: canada
Posts: 1,067 (0.92/day)
Thanks: 343
Thanked 475 Times in 327 Posts

System Specs

I had 0 luck on tha new map only had 1 good spawn the rest was on top of a hill "wilderness"
or on the coast its a good map but i only seem to spawn in 2 spots.
__________________
MyHeatWare
My FS/FT
catnipkiller is offline  
Reply With Quote
Old Nov 11, 2012, 06:50 PM   #2742
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

new map version has dropped. Major bug fixes.

Here is the Link for the Download.
http://www.tunngle.net/redirect/redi...2520V1.1.0.zip

As quoted from Tunngle forums by MrSherenai:
Quote:
It includes major bugfixes of various stuff related to Dayz itself or the Map.
In addition there have been some new features added:
-Survivor spawns are now closer together and bundled in one part of the map. Why? Well, simply because of the fact that people can now group up faster. In addition this fits the most player behaviour. Spawned too far away from any interesting place => suicide => generates severload that could be avoided. Spawned far away but close enough to walk. Run to the destination, triggering zombie and lootspawn on the way but does not use it => generates serverload that could be avoided. Some of you may fear bambi hunters now. The area is well choosen. There is no point where you can have a view on the whole area without exposing your back to the fresh spawned. Players now have a weapon and enough ammo to kill such nasty campers. In addition the terrain allows you to leave the area fast and in cover if you want to.
-Headshot only zombies. Consider this as some kind of experiment to make them zombies dangerous again. We will see how this plays out.
-Car Flip. You are now abled to flip a car when you crashed with it. This will be mostly used for ATVs but beside them you can flip motorbikes and bikes. You can even flip cars (no trucks or other heavy vehicles) but need help to perform that action. At least 5 people are needed to flip a car. Watch out, the momentum of the turning car may kill you and the whole action leaves you exposed to zombies and other players.
-The Mi-17s inventory size has been increased. It was just too small for the "working horse"
-Tons of new skins and "levels" have been added to bring some more varation to the gameplay.

We hopefully fixed all bugs that caused the bad performace. We noticed a performance increase of up to 400% with this update. This needs to be verified under bigger load of course.
Quote:
Originally Posted by catnipkiller View Post
I had 0 luck on tha new map only had 1 good spawn the rest was on top of a hill "wilderness"
or on the coast its a good map but i only seem to spawn in 2 spots.
the trick with the top of hill wilderness is to run down the left side most of the time means you arrive at an airfield. ^_^
__________________
Heatware

'To err is human, to really mess things up requires a computer.'


Last edited by Killer_Rubber_Ducky; Nov 11, 2012 at 08:31 PM.
Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 11, 2012, 10:21 PM   #2743
brandonwh64
Addicted to Bacon and StarCrunches!!!
 
brandonwh64's Avatar
 
Join Date: Sep 2009
Location: Chatsworth, GA
Posts: 13,664 (9.89/day)
Thanks: 2,165
Thanked 5,382 Times in 3,729 Posts
Send a message via ICQ to brandonwh64 Send a message via AIM to brandonwh64 Send a message via MSN to brandonwh64 Send a message via Yahoo to brandonwh64

System Specs

Links bad ducky.

*Edit*

Go back a page and the first tungle link has a alternate mirror but its VERY slow.
__________________
Cruncher's:
All GPU's
GPU's:
7970 3GB = 8 Threads
5770 1GB OCed = 2 Threads

Last edited by brandonwh64; Nov 11, 2012 at 10:51 PM.
brandonwh64 is offline  
Crunching for Team TPU
Reply With Quote
The Following User Says Thank You to brandonwh64 For This Useful Post:
Old Nov 13, 2012, 06:50 PM   #2744
Sir B. Fannybottom
1000 Posts
 
Sir B. Fannybottom's Avatar
 
Join Date: Jun 2011
Location: Canadia
Posts: 1,842 (2.47/day)
Thanks: 1,768
Thanked 940 Times in 561 Posts

System Specs







new project ' DayZ 2017'
__________________
I do say, what is this madness?
Sir B. Fannybottom is offline  
Reply With Quote
The Following 4 Users Say Thank You to Sir B. Fannybottom For This Useful Post:
Old Nov 13, 2012, 10:34 PM   #2745
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Easy fix for the Crossbow suckage...



Also, why not a Compound or recurve Bow?
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 14, 2012, 02:22 AM   #2746
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

DayZ Thirsk Map










Get it on PlaywithSix
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 14, 2012, 03:28 AM   #2747
brandonwh64
Addicted to Bacon and StarCrunches!!!
 
brandonwh64's Avatar
 
Join Date: Sep 2009
Location: Chatsworth, GA
Posts: 13,664 (9.89/day)
Thanks: 2,165
Thanked 5,382 Times in 3,729 Posts
Send a message via ICQ to brandonwh64 Send a message via AIM to brandonwh64 Send a message via MSN to brandonwh64 Send a message via Yahoo to brandonwh64

System Specs

My Documents\arma2\>cfg file

GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;

This fixes massive FPS drops.
__________________
Cruncher's:
All GPU's
GPU's:
7970 3GB = 8 Threads
5770 1GB OCed = 2 Threads
brandonwh64 is offline  
Crunching for Team TPU
Reply With Quote
The Following 2 Users Say Thank You to brandonwh64 For This Useful Post:
Old Nov 14, 2012, 05:47 PM   #2748
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Make sure you use the PlaywithSIX app for the new map mods.

Register your username on the client and add me: LinuxMaster9 to your friends list. Ingame of course is : Associated_Death

Also, there is a mod called Namalsk Crisis. It is ArmAII mod and has multiplayer campaign. We should get together and play it. It says it is 22 missions long. ^_^

__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
Old Nov 15, 2012, 10:25 AM   #2749
NAVI_Z
200 Posts
 
NAVI_Z's Avatar
 
Join Date: Aug 2010
Posts: 214 (0.20/day)
Thanks: 405
Thanked 37 Times in 33 Posts

System Specs

Was wonderin if anyone here who plays on the new Taviana maps gets massive lagg when in the towns. My son and I play almost everyday and when we go into any of the towns, we start to lagg so bad that its almost not playable. My son got shot in da face by a another player coming down the stairs of one of the appartments due to the massive lagg. Dude just appeared in front of him!...lol. Gonna try the script edit posted earlier to see if that helps. Havent had this much fun playin a game since Counterstrike and Unrealtournament first hit back in '99'.
NAVI_Z is offline  
Reply With Quote
Old Nov 17, 2012, 02:00 AM   #2750
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 898 (0.67/day)
Thanks: 1,030
Thanked 259 Times in 193 Posts

System Specs

Quote:
Originally Posted by NAVI_Z View Post
Was wonderin if anyone here who plays on the new Taviana maps gets massive lagg when in the towns. My son and I play almost everyday and when we go into any of the towns, we start to lagg so bad that its almost not playable. My son got shot in da face by a another player coming down the stairs of one of the appartments due to the massive lagg. Dude just appeared in front of him!...lol. Gonna try the script edit posted earlier to see if that helps. Havent had this much fun playin a game since Counterstrike and Unrealtournament first hit back in '99'.
follow MTAlex's guide a few post ago for that. it happens to everyone.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'

Killer_Rubber_Ducky is offline  
Reply With Quote
The Following User Says Thank You to Killer_Rubber_Ducky For This Useful Post:
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Arma II: DayZ [Live Stream] Evolved Games 3 Jul 4, 2012 02:35 AM
Arma 2 for £4 cheesy999 Hot Deals 15 Apr 27, 2011 04:09 PM
Transformers: War For Cybertron Clubhouse lemode techPowerUp! Club Forum 90 Jul 6, 2010 08:09 PM
Arma 2 D007 Games 2 Oct 4, 2009 07:56 PM
ArmA ShadowFold Games 1 Mar 22, 2009 02:16 PM


All times are GMT. The time now is 08:59 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts