techPowerUp! Forums

Go Back   techPowerUp! Forums > www.techpowerup.com > News

Reply
 
Thread Tools
Old Nov 15, 2012, 01:21 PM   #1
Cristian_25H
Staff
 
Cristian_25H's Avatar
 
Join Date: Dec 2011
Location: Still on the East Side
Posts: 41 (0.08/day)
Thanks: 9
Thanked 962 Times in 486 Posts

OnLive Builds Console-Quality Gaming Into LG Google TVs, No Console Required

OnLive, the leader of on-demand cloud gaming, announced that its OnLive Game Service has just been integrated into the LG Smart TV with Google TV (G2 Series), making console-quality games instantly playable as part of the TV experience. The OnLive app is the first commercial deployment of instant-response cloud gaming in a TV with no console necessary. OnLive offers something that consoles can't: the ability to continue playing your saved games on the go, on nearly any PC or Mac, and many Android tablets.

The OnLive app was delivered over the air today to the LG G2 Series TVs that are already in homes and will be preinstalled on future LG Google TVs. With the OnLive Wireless Controller (available at onlive.com/controller), LG G2 TV owners in the United States can go to the Premium Apps menu on their TVs and play hundreds of video games on demand. The OnLive catalog includes games from more than 80 publishers, with everything from blockbuster new releases to classic franchises to family-friendly sports, racing and action-adventure games.





Uniquely, OnLive makes console-quality gaming truly portable and accessible across multiple platforms. With a single purchase, OnLive games can be played on any OnLive-compatible device -- on PC, Mac, many Android tablets, TVs with the OnLive Game System, and now LG G2 TVs -- anywhere there is broadband. Users can start a game on one device and continue playing on any other device, with full saved game data intact in the cloud, whenever and wherever they want. OnLive even enables cross-platform multiplayer gaming, so that an LG G2 TV owner will be able to play with (or against) friends on PCs, Macs and tablets.

Games can be demoed free and purchased or rented a la carte, or players can subscribe to the OnLive PlayPack for unlimited play of more than 200 games, with more titles added monthly. OnLive also offers free access to unique social features, such as game spectating in the OnLive Arena, recording ten-second Brag Clip videos of players' best gaming moments, and sharing videos and Achievements with friends on OnLive and Facebook.

"We are proud to be working with OnLive to deliver an incredible home entertainment experience with a full range of interactive viewing and gaming possibilities on LG G2 Series TVs," said Georg Rasinski, Director of Home Entertainment Brand Management, LG Electronics USA. "OnLive's premium-quality gaming service offers customers a great opportunity to test the dual-core performance of our G2 Series TVs. We think customers will be very impressed."

"Our partnership with LG has enabled us to take an important step forward in making high-end gaming accessible to everyone, across a variety of consumer electronic devices," said Gary Lauder, OnLive Chairman. "Gamers can now enjoy hundreds of amazing console-quality games with no new hardware necessary beyond an OnLive controller and LG's fast and intuitive Google TV."

Combining the power of the Google TV platform with the speed of LG's L9 dual-core chipset and a user-friendly interface, the G2 Series is LG's first TV to make OnLive cloud gaming an integral part of the consumer experience. To find out more about OnLive or to purchase a Universal OnLive Wireless Controller, visit www.onlive.com or www.onlive.co.uk.
Cristian_25H is offline  
Reply With Quote
Old Nov 15, 2012, 01:47 PM   #2
XL-R8R
75 Posts
 
XL-R8R's Avatar
 
Join Date: Nov 2012
Location: The Great, Cold North
Posts: 125 (0.66/day)
Thanks: 34
Thanked 55 Times in 35 Posts

System Specs

The start of big things to come?



I hope.
XL-R8R is online now  
Reply With Quote
Old Nov 15, 2012, 01:55 PM   #3
erixx
2000 Posts
 
erixx's Avatar
 
Join Date: Mar 2010
Location: Moorsoldaten barracks
Posts: 2,183 (1.90/day)
Thanks: 709
Thanked 312 Times in 250 Posts

System Specs

RIP console plague, hail the Google plague. Armagedoom will get us gaming. 8)
__________________

"Where's Carmack when you need him?" by cadaveca
erixx is offline  
Reply With Quote
The Following User Says Thank You to erixx For This Useful Post:
Old Nov 15, 2012, 02:39 PM   #4
Xzibit
Banned
 
Join Date: Apr 2012
Posts: 608 (1.58/day)
Thanks: 22
Thanked 95 Times in 74 Posts

System Specs

Interesting.

No mention of SONY who bought OnLive a few months back.

Prior to Sony buying them SAMSUNG was their main partner and just interesting LG is the one they feature.
Xzibit is offline  
Reply With Quote
Old Nov 15, 2012, 02:46 PM   #5
Binge
Overclocking Surrealism
 
Binge's Avatar
 
Join Date: Sep 2008
Location: PA, USA
Posts: 6,065 (3.55/day)
Thanks: 948
Thanked 1,768 Times in 1,308 Posts
Send a message via AIM to Binge Send a message via MSN to Binge

System Specs

There are better uses of bandwidth and cloud computing. Always thought this was a waste of resources
__________________
I *UNITE* streamers and content providers on TPU!
My Heatware


Matias Quiet Pro (PC) / KBTalking Pro / Das Keyboard Professional S
Binge is offline  
Reply With Quote
The Following User Says Thank You to Binge For This Useful Post:
Old Nov 15, 2012, 02:55 PM   #6
yogurt_21
3500 Posts
 
yogurt_21's Avatar
 
Join Date: Feb 2006
Posts: 4,054 (1.53/day)
Thanks: 2,243
Thanked 542 Times in 443 Posts

System Specs

Quote:
Originally Posted by Binge View Post
There are better uses of bandwidth and cloud computing. Always thought this was a waste of resources
? what bandwidth? do you realize how many remote employees sign into virtual desktops from home? You're just transmitting pixels, it uses very little bandwidth. All the processing happens on the virtual server.
yogurt_21 is offline  
Reply With Quote
The Following User Says Thank You to yogurt_21 For This Useful Post:
Old Nov 15, 2012, 02:58 PM   #7
Krneki
5 Posts
 
Join Date: Dec 2011
Posts: 20 (0.04/day)
Thanks: 1
Thanked 0 Times in 0 Posts

Latency

The main issue is latency and in 2nd degree bandwidth. If you can cache 2D desktop graphics this does not apply to a full screen moving colours. Try to see a movie in Remote desktop and see how it goes.

Latency might not be in issue for turn based games, but anything done in real time will be a PITA. Might be ok for non-competitive gamers tho.

Last edited by Krneki; Nov 15, 2012 at 03:05 PM.
Krneki is offline  
Reply With Quote
Old Nov 15, 2012, 03:10 PM   #8
Cortex
25 Posts
 
Cortex's Avatar
 
Join Date: Aug 2012
Posts: 44 (0.16/day)
Thanks: 12
Thanked 2 Times in 2 Posts

Quote:
Originally Posted by XL-R8R View Post
The start of big things to come?



I hope.
I hope not.

A real PC Gamer will never give up on local system with MultiTFLOPS GPU. And kbd&mouse. Let the casual gamers play their Halos (i cant stand that game), Plants vs Zombies, Angry Birds, Zumas... (again, for latter 3 cloud computing resources aren't needed, and for Halo, wonder will they deliver 3-4 TFLOPS SP graphics performance [retina displays are next big thing] as for next gen, x720 class version, that is).


Another thing, about cloud computing in general: http://news.cnet.com/8301-30684_3-20025625-265.html
Cortex is offline  
Reply With Quote
Old Nov 15, 2012, 03:10 PM   #9
yogurt_21
3500 Posts
 
yogurt_21's Avatar
 
Join Date: Feb 2006
Posts: 4,054 (1.53/day)
Thanks: 2,243
Thanked 542 Times in 443 Posts

System Specs

Quote:
Originally Posted by Krneki View Post
The main issue is latency and in 2nd degree bandwidth. If you can cache 2D desktop graphics this does not apply to a full screen moving colours. Try to see a movie in Remote desktop and see how it goes.

Latency might not be in issue for turn based games, but anything done in real time will be a PITA. Might be ok for non-competitive gamers tho.
I work in online education, our product is video based. we're nearly entirely virtual. 60% of our employees are remote. This include our quality controllers for content.

you haven't run a virtual in the past 3 years based on your comments.
yogurt_21 is offline  
Reply With Quote
Old Nov 15, 2012, 03:11 PM   #10
digibucc
3500 Posts
 
digibucc's Avatar
 
Join Date: May 2009
Location: In the mountains :) Adirondacks in NY (US)
Posts: 3,705 (2.54/day)
Thanks: 4,533
Thanked 1,442 Times in 1,038 Posts

System Specs

Quote:
Originally Posted by yogurt_21 View Post
? what bandwidth? do you realize how many remote employees sign into virtual desktops from home? You're just transmitting pixels, it uses very little bandwidth. All the processing happens on the virtual server.
this is a different monster, entirely. and do you know how much upstream bandwidth is required for a lagless, full color virtual desktop? more than you think i'm guessing. add to that 3d, motion, and the need for updates in increments of ms instead of seconds - and bandwidth is definitely, very important.
__________________

Donate to TPU TeamSpeak Server

TPU TS: ts21.gameservers.com:9207

PSN / XBL / Steam = digibucc | Origin / BF3 = digibuc
digibucc is online now  
Reply With Quote
The Following User Says Thank You to digibucc For This Useful Post:
Old Nov 15, 2012, 03:12 PM   #11
yogurt_21
3500 Posts
 
yogurt_21's Avatar
 
Join Date: Feb 2006
Posts: 4,054 (1.53/day)
Thanks: 2,243
Thanked 542 Times in 443 Posts

System Specs

Quote:
Originally Posted by yogurt_21 View Post
I work in online education, our product is video based. we're nearly entirely virtual. 60% of our employees are remote. This include our quality controllers for content.

you haven't run a virtual in the past 3 years based on your comments.
Quote:
Originally Posted by digibucc View Post
this is a different monster, entirely. and do you know how much upstream bandwidth is required for a lagless, full color virtual desktop? more than you think i'm guessing. add to that 3d, motion, and the need for updates in increments of ms instead of seconds - and bandwidth is definitely, very important.
try again
yogurt_21 is offline  
Reply With Quote
Old Nov 15, 2012, 03:15 PM   #12
digibucc
3500 Posts
 
digibucc's Avatar
 
Join Date: May 2009
Location: In the mountains :) Adirondacks in NY (US)
Posts: 3,705 (2.54/day)
Thanks: 4,533
Thanked 1,442 Times in 1,038 Posts

System Specs

Quote:
Originally Posted by yogurt_21 View Post
I work in online education, our product is video based. we're nearly entirely virtual. 60% of our employees are remote. This include our quality controllers for content.

you haven't run a virtual in the past 3 years based on your comments.
that is surprising based on your comment - and honestly you have offered nothing to make me "try again". all you have done is say "no i disagree" with no numbers or facts to back it up. i'm not going to change my opinion based on experience simply because you disagree.
Quote:
Originally Posted by yogurt_21 View Post
try again
and no need to be snarky about it. your argument isn't that good. 60% of your un-numbered employees? how fast is your upstream? how many connect at any given time? what are their isps, and where are they connecting from? more info please.

and no matter what you cannot honestly say transmitting full color, hd images in increments of milliseconds is easy on bandwidth. well... you can say that, but you'd be wrong. what are the pixel dimensions of your videos?
__________________

Donate to TPU TeamSpeak Server

TPU TS: ts21.gameservers.com:9207

PSN / XBL / Steam = digibucc | Origin / BF3 = digibuc
digibucc is online now  
Reply With Quote
Old Nov 15, 2012, 03:37 PM   #13
Lumpy
25 Posts
 
Lumpy's Avatar
 
Join Date: Dec 2008
Posts: 41 (0.03/day)
Thanks: 1
Thanked 4 Times in 3 Posts

System Specs

Quote:
Originally Posted by yogurt_21 View Post
try again
No. Your wrong. The bandwidth needed will be HUGE. More than hd movies, How can You even begin to argue that fact ? And You work for a school ? Its real simple math.
Lumpy is offline  
Reply With Quote
The Following 2 Users Say Thank You to Lumpy For This Useful Post:
Old Nov 15, 2012, 04:38 PM   #14
vawrvawerawe
500 Posts
 
Join Date: Nov 2012
Posts: 500 (2.64/day)
Thanks: 269
Thanked 24 Times in 22 Posts

From one of the leading Game Streaming services of today:

Quote:
Required bandwidth to stream games:

Streaming games over broadband requires the following fast broadband uplink and a correctly configured router.
Broadband networks have far greater downlink speed than uplink speed.
The uplink speed determines the maximum resolution that can be streamed.
You need at least 4Mb-6Mb uplink to use StreamMyGame at 720p.
__________________

MSI Z77A-G45 | Sapphire HD 7950 3GB GDDR5 x2 CROSSFIRE | Intel Core i7-3770K | Patriot Viper 3 16GB 1866
CORSAIR CMPSU-750TX | OCZ Agility 4 256GB SATAIII | Xbt | 10TB WD SATAIII HDDs | Rosewill Challenger Case

Selling 2x HD 7950 3GB: http://www.techpowerup.com/forums/sh...d.php?t=182118
vawrvawerawe is offline  
Reply With Quote
The Following 3 Users Say Thank You to vawrvawerawe For This Useful Post:
Old Nov 15, 2012, 04:45 PM   #15
theubersmurf
500 Posts
 
theubersmurf's Avatar
 
Join Date: Mar 2009
Location: Dawn
Posts: 859 (0.56/day)
Thanks: 118
Thanked 102 Times in 79 Posts

System Specs

Quote:
Originally Posted by Binge View Post
There are better uses of bandwidth and cloud computing. Always thought this was a waste of resources
Unfortunately, profit is the motive of the companies involved in this effort. I knew this would happen sooner or later.
__________________
my heatware
ebay feedback
theubersmurf is offline  
Reply With Quote
Old Nov 15, 2012, 05:06 PM   #16
marsey99
500 Posts
 
marsey99's Avatar
 
Join Date: Jul 2007
Location: UK
Posts: 952 (0.45/day)
Thanks: 148
Thanked 132 Times in 107 Posts

System Specs

Quote:
Originally Posted by vawrvawerawe View Post
From one of the leading Game Streaming services of today:
so 6 up? thats great given most people in the uk can only get 6 down at best....

i think its great and is no doubt the way forward but when its only going to work in parts of the world which have invested lots into their infrastructure its going to take the rest of the world a while to catch up and be able to use this
__________________
CPU-Z validation sig pics temporarily blocked
marsey99 is offline  
Reply With Quote
Old Nov 15, 2012, 05:49 PM   #17
phanbuey
Eligible for custom title
 
phanbuey's Avatar
 
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.49/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts

System Specs

controller latency will be mushy compared to a hard wired desktop... the bet is that they will not be so mushy as to be unplayable. It all depends on your connection - the bandwith needed is not much, but if someone starts uploading some massive file in the other room to skybox, you better believe that your game experience will change very quickly LOL.

Also, I have used onlive, and all I have to say is that the graphics quality is really crap. Played some assassins creed on it and it was no good .
phanbuey is offline  
Reply With Quote
Old Nov 15, 2012, 06:08 PM   #18
yogurt_21
3500 Posts
 
yogurt_21's Avatar
 
Join Date: Feb 2006
Posts: 4,054 (1.53/day)
Thanks: 2,243
Thanked 542 Times in 443 Posts

System Specs

sigh in virtualization you don't stream the content.

steaming = downloading incrments and only storing the few seconds of video around what's played.

that is not how virtualization works and until all of you start researching how it does I'm not going to waste my time.

I will say that we employ 1600 people and their home net speeds average 1.5mbps. (tthis varies widely as they pay for their own connection) there is no lag. videos vary from introduction videos at 720p to "ask for help" videos at 640x480 that are designed to be run next to content.


edit:

http://blogs.citrix.com/2010/05/20/h...rtual-desktop/

that's 2 years old, current ones can use more or less depending on server configuration.

hmm link seems to be not working, try this one
http://www.google.com/url?sa=t&rct=j...i-snZFRa-T9lFg

Last edited by yogurt_21; Nov 15, 2012 at 06:53 PM.
yogurt_21 is offline  
Reply With Quote
Old Nov 15, 2012, 07:12 PM   #19
3870x2
3500 Posts
 
3870x2's Avatar
 
Join Date: Feb 2008
Location: Joplin, Mo
Posts: 4,540 (2.38/day)
Thanks: 175
Thanked 691 Times in 557 Posts
Send a message via Skype™ to 3870x2

System Specs

Quote:
Originally Posted by vawrvawerawe View Post
From one of the leading Game Streaming services of today:
If they are using Mb correctly, that is pretty small, between 250 and 800KBps. That isn't a lot, but it is also heavily compressed, and 1080p is going to need much more than that.

I would hate to play my games at a compressed 1080p, where the video gets blurry if there is a hiccup in my internet connection.
__________________
A+, N+, S+, MCSE.
Heatware
STEAM ID Name: furi0nst0rmrage (0s are zeros)
M O D E R N||W A R F A R E || 2 || CLUBHOUSE // TEAM
The amount exaltation of the processor cores can brings amazing floating” -sparkle
3870x2 is offline  
Reply With Quote
Old Nov 15, 2012, 07:14 PM   #20
vawrvawerawe
500 Posts
 
Join Date: Nov 2012
Posts: 500 (2.64/day)
Thanks: 269
Thanked 24 Times in 22 Posts

Quote:
Originally Posted by phanbuey View Post
controller latency will be mushy compared to a hard wired desktop... the bet is that they will not be so mushy as to be unplayable. It all depends on your connection - the bandwith needed is not much, but if someone starts uploading some massive file in the other room to skybox, you better believe that your game experience will change very quickly LOL.

Also, I have used onlive, and all I have to say is that the graphics quality is really crap. Played some assassins creed on it and it was no good .
That's only because we're spoiled
You got GTX 570 and I got (currently) GTX 570M.
PS1 can't touch it. PS2 can't touch it. PS3 can't even touch it.

And I'm about to get HD 7870, which is like twice as powerful. Bye bye PS4, you've got nothing on us!

Quote:
Originally Posted by 3870x2 View Post
If they are using Mb correctly, that is pretty small, between 250 and 800KBps. That isn't a lot, but it is also heavily compressed, and 1080p is going to need much more than that.

I would hate to play my games at a compressed 1080p, where the video gets blurry if there is a hiccup in my internet connection.
I agree. One reason I don't think the world will ever go the way of streaming and abandon consoles.
__________________

MSI Z77A-G45 | Sapphire HD 7950 3GB GDDR5 x2 CROSSFIRE | Intel Core i7-3770K | Patriot Viper 3 16GB 1866
CORSAIR CMPSU-750TX | OCZ Agility 4 256GB SATAIII | Xbt | 10TB WD SATAIII HDDs | Rosewill Challenger Case

Selling 2x HD 7950 3GB: http://www.techpowerup.com/forums/sh...d.php?t=182118

Last edited by vawrvawerawe; Nov 15, 2012 at 07:21 PM.
vawrvawerawe is offline  
Reply With Quote
Old Nov 15, 2012, 07:20 PM   #21
3870x2
3500 Posts
 
3870x2's Avatar
 
Join Date: Feb 2008
Location: Joplin, Mo
Posts: 4,540 (2.38/day)
Thanks: 175
Thanked 691 Times in 557 Posts
Send a message via Skype™ to 3870x2

System Specs

Quote:
Originally Posted by vawrvawerawe View Post
That's only because we're spoiled
You got GTX 570 and I got (currently) GTX 570M.
PS1 can't touch it. PS2 can't touch it. PS3 can't even touch it.

And I'm about to get HD 7870, which is like twice as powerful. Bye bye PS4, you've got nothing on us!



I agree. One reason I don't think the world will ever go the way of streaming and abandon consoles.

Also, you're right. If they meant MegaBIT, then everyone EASILY gets that. And I think that's why they meant because only like .001% of the world has 6MegaBYTE per second upload speed.

8 Mb (megaBITS) = 1 MB (megaBYTE)
The problem is that on netflix, hulu, and amazon Prime go to shit for no reason sometimes (more often than not per sitting), and have to be refreshed to get my quality back. That would seriously make immersion difficult in a game. My connection never goes under 30Mb down on a bad day.
__________________
A+, N+, S+, MCSE.
Heatware
STEAM ID Name: furi0nst0rmrage (0s are zeros)
M O D E R N||W A R F A R E || 2 || CLUBHOUSE // TEAM
The amount exaltation of the processor cores can brings amazing floating” -sparkle
3870x2 is offline  
Reply With Quote
Old Nov 15, 2012, 07:43 PM   #22
UbErN00b
200 Posts
 
UbErN00b's Avatar
 
Join Date: Sep 2012
Location: Ingerland
Posts: 222 (0.87/day)
Thanks: 36
Thanked 46 Times in 35 Posts

System Specs

Onlive works pretty well, I tried the free beta and I didn't get any stuttering or noticeable input lag which surprised me, that said it was only single player games I tried (pretty sure multiplayer would see some noticeable lag/stuttering) and the quality is like compressed 720p upscaled to 1080p, and it still takes a good 5Mb (megabit) connection to be able to play issue free which is quite a lot of bandwidth and of course playing for a few hours everyday is likely to take a lot of people over the alocated ISP bandwidth usage.
UbErN00b is offline  
Reply With Quote
Old Nov 15, 2012, 07:56 PM   #23
3870x2
3500 Posts
 
3870x2's Avatar
 
Join Date: Feb 2008
Location: Joplin, Mo
Posts: 4,540 (2.38/day)
Thanks: 175
Thanked 691 Times in 557 Posts
Send a message via Skype™ to 3870x2

System Specs

Quote:
Originally Posted by UbErN00b View Post
Onlive works pretty well, I tried the free beta and I didn't get any stuttering or noticeable input lag which surprised me, that said it was only single player games I tried (pretty sure multiplayer would see some noticeable lag/stuttering) and the quality is like compressed 720p upscaled to 1080p, and it still takes a good 5Mb (megabit) connection to be able to play issue free which is quite a lot of bandwidth and of course playing for a few hours everyday is likely to take a lot of people over the alocated ISP bandwidth usage.
My bandwidth allocation is 50GB. I am not sure if that is higher or lower than most. After that it is supposed to be $0.50 per GB.

On a 50MB connection, I use that in a week.
__________________
A+, N+, S+, MCSE.
Heatware
STEAM ID Name: furi0nst0rmrage (0s are zeros)
M O D E R N||W A R F A R E || 2 || CLUBHOUSE // TEAM
The amount exaltation of the processor cores can brings amazing floating” -sparkle
3870x2 is offline  
Reply With Quote
Old Nov 15, 2012, 08:05 PM   #24
Oberon
25 Posts
 
Join Date: Jan 2011
Posts: 26 (0.03/day)
Thanks: 0
Thanked 5 Times in 3 Posts

Quote:
Originally Posted by Lumpy View Post
Your wrong.
What about his wrong?
Oberon is offline  
Reply With Quote
Old Nov 15, 2012, 09:37 PM   #25
vawrvawerawe
500 Posts
 
Join Date: Nov 2012
Posts: 500 (2.64/day)
Thanks: 269
Thanked 24 Times in 22 Posts

Quote:
Originally Posted by Oberon View Post
What about his wrong?
It's unzipped.
__________________

MSI Z77A-G45 | Sapphire HD 7950 3GB GDDR5 x2 CROSSFIRE | Intel Core i7-3770K | Patriot Viper 3 16GB 1866
CORSAIR CMPSU-750TX | OCZ Agility 4 256GB SATAIII | Xbt | 10TB WD SATAIII HDDs | Rosewill Challenger Case

Selling 2x HD 7950 3GB: http://www.techpowerup.com/forums/sh...d.php?t=182118
vawrvawerawe is offline  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Console Porting is killing PC Gaming PQ. nt300 Games 156 Nov 5, 2012 12:58 AM
gaming console headset fezteh General Hardware 3 Dec 16, 2011 09:57 AM
Gaming Console Advice Please Kreij Games 43 Nov 22, 2010 07:35 AM
The Death of Console Gaming ThorAxe Games 11 Mar 24, 2008 11:35 PM
AMD Drives Industry Efforts to Enable Console-Quality Games for Handheld Devices Jimmy 2004 News 5 Mar 8, 2007 06:16 AM


All times are GMT. The time now is 06:50 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts