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#2252 |
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I have been leveling the sand "floor" a few days ago and have seen the dimensions. Kard Castle would fit in it (although without the outer section (with the cathedral and village in it)).
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#2253 |
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"I go fast!1!11!1!"
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Not quite, but they are very similar in size:
![]() Edit: Refilled sand chests and lit up the newly leveled areas of the pyramid. I went through more than two stacks of torches--a lot. Now I'm preparing the Piston Farms wheat floor to accept potatoes and carrots.
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } Last edited by FordGT90Concept; Dec 1, 2012 at 11:37 PM. |
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#2254 |
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Haha, you went through 2 stacks of torches and I went through 6 chests full of sand
![]() The right, non-leveled part is now finally a full stack wide on its smallest side to avoid having to switch between stacks mid-way. Should make things a bit easier.
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#2256 |
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"I go fast!1!11!1!"
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Thanks to major contributions by zAAm, the pyramid base has been leveled and lit. Now comes the arduous task of building the pyramid itself...
You can see the progress here: http://tpuminecraft.servebeer.com:85...1.771806059685
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#2257 |
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Everyone should now have access to the toggledownfall command.
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#2258 |
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"I go fast!1!11!1!"
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It's surreal how big the pyramid is. I haven't even got below the clouds yet.
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#2259 |
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It controls rain and snow, which may be handy in snow areas in orderr to not let unfinished building be snow-covered (no need to get rid of the snow on the floor). Thanks.
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#2260 |
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Or a lightning storm in a regular forest that spawns mobs during the day. Fighting off creepers while building can be a pain.
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#2261 |
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"I go fast!1!11!1!"
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FYI, there's now a surplus of carrots and potatoes in the piston farm storage so if anyone needs some to start their own farm, they're available there.
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#2262 | |
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Quote:
But apart from that, you have a point.
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#2263 | |
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Quote:
Lightning will put mobs in places where they wouldn't otherwise spawn.
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#2264 |
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"I go fast!1!11!1!"
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And the Enderman tearing up the ground everywhere they travel!
![]() It looks like DynMap locked up.
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } Last edited by FordGT90Concept; Dec 7, 2012 at 01:50 PM. |
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#2265 |
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"I go fast!1!11!1!"
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Dynmap locked up again.
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#2266 |
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It could just be that the server is black.
something is blocking the camera.
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#2267 |
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It should be fixed now.
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#2268 |
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"I go fast!1!11!1!"
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The pyramid has gotten in/below the clouds.
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#2269 |
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Has got
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#2270 |
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"I go fast!1!11!1!"
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![]() I was drugged, give me a break.
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#2271 |
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Ok man.
Sorry.
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#2272 |
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"I go fast!1!11!1!"
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Last night, I extended the pyramid to be below the clouds. I only have about one more chest of sandstone left though.
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#2273 |
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That pyramid is ridiculous. It can be seen from the moon.
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#2274 |
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Finally making some progress. The wall is almost done, not quite sure how I'm going to do the last leg of it with a couple buildings being right up against the water.
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#2275 |
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we need a Tekkit or Technic MineCraft Server. It would make the awesomeness of things you can build and such explode.
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