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Call of Duty: Black Ops II Grosses $1 Billion In 15 Days
Activision Publishing, Inc., a wholly-owned subsidiary of Activision Blizzard, Inc., announced today that Call of Duty: Black Ops II has crossed the $1 billion mark in worldwide retail sales, according to Chart-Track retail customer sell-through information and internal company estimates. Illustrating the strong appeal of interactive entertainment to audiences worldwide, the game achieved this milestone in just 15 days after its launch on November 13, 2012. Last year's Call of Duty: Modern Warfare 3 reached $1 billion in retail sales in 16 days. The box office record set for feature films in 2009 by "Avatar" was $1 billion in 17 days.
"The release of Call of Duty has been one of the most significant entertainment events of each of the last six years," said Bobby Kotick, CEO of Activision Blizzard. "Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined. Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for 'Harry Potter' and 'Star Wars,' the two most successful movie franchises of all time." ![]() Since the game's launch, more than 150 million hours have been logged online playing Call of Duty: Black Ops II on Xbox LIVE and PlayStation Network. "Entertainment franchises that captivate audiences for as long as Call of Duty has, on the scale that Call of Duty has, are very rare things. And it takes a lot of brilliant people working across many different disciplines to make it happen. It is incredibly humbling and gratifying to be a part of," said Eric Hirshberg, CEO of Activision Publishing. "In order for Call of Duty to remain the entertainment juggernaut that it is, and keep our fans coming back for more, we need to continue to bring fresh ideas and new innovations to the table every time, while always staying true to what people fell in love with in the first place. That's what we did with Call of Duty: Black Ops II, and that's what we intend to keep on doing. This is an incredible milestone for an incredible franchise, and I want to thank every passionate, talented, committed person on our team who made it happen." Call of Duty: Black Ops II is available at retail locations worldwide on the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, Wii U game system from Nintendo and Windows PC. The game is rated "M" (Mature – Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs – content suitable for persons ages 18 and older) by the ESRB. |
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#2 |
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Commence rage thread!
"In order for Call of Duty to remain the entertainment juggernaut that it is, and keep our fans coming back for more, we need to continue to bring fresh ideas and new innovations to the table every time, while always staying true to what people fell in love with in the first place." Oh Activision, you know not what you say :')
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"So many times I wanted to move about (make poop but can't leave the game because it's online)" - Underworld |
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#3 |
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inb4 pissed off players bashing CoD becuase CoD
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#4 |
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I bash COD usually, mostly because of the douchebag casual playerbase. I think this is why it gets so much hate.
You can't argue that the COD games are damn good, very well polished games. I always enjoy the single player, though the multiplayer has grown a bit stale.
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#5 |
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In singular form, CoD is a good arcade shooter, it is simply the fact that they release content as whole new games instead of expansions (as that is all they are, updates to textures, added weapons, added maps, and added campaign) and charge you the price of a full game, and then claim they are coming up with fresh new ideas and are "driven" by their playerbase. In actual fact we all simply know they are milking the cash cow by releasing game after game at full price within short spaces of time. I simply dont buy it, but i always play each one for a couple of hours so i know my arguement is valid.
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"So many times I wanted to move about (make poop but can't leave the game because it's online)" - Underworld |
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#6 | |
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Quote:
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#7 |
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I still love CoD 1
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#8 |
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...the young Universe was filled with a hot dense soup of interacting protons, electrons and photons at about 2700ºC. When the protons and electrons joined to form hydrogen atoms, the light was set free |
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#9 | |
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Banstick Dummy
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#10 |
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This is why BF4 will be COD player friendly.
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#11 |
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#12 |
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I play games
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Damn, A game made with minimal effort, grosses $1B in 15 days,
they sooo undeserved it
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#13 |
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Banstick Dummy
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What are you talking about? Its takes a lot of work to roll around in $100 dollar bills with super models and still change a 12 year old game engine just enough to fool everyone once a year.
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#14 |
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i try to look at it in the positive - video games are really very mainstream now. that is great news. however, it's still codblops. i don't like cod, let alone codblops.
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#15 |
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I don't understand what people like about the COD series nowadays. (It's the same feeling as I fail to understand what people like about watching TV shows btw). I'm not comparing them to other games, nor am I superior or a genius who is there to judge what the world should like, but I find this game very very stupid, and I can't help it.
It's all about aim. There is no movement, no brain, no team-control, nothing is involved just pure randomness and aim. It's pretty much the blasphemy of the old arena shooters, it's all about brainlessly administering all kind of bullets (using all kind of weapons) into the other players. How is that might be any fun to anybody is simply beyond me. I know it's a first world problem and I honestly happy for everybody who loves these games and I also truly respect the devs who are doing a flawless job indeed, but I'm gaming since online games exist, and I still feel so isolated and old seeing news and reports like this. A whole generation loves COD, so they love a game I fail to understand or appreciate
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#16 | |
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Banstick Dummy
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#17 |
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#18 |
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Banstick Dummy
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I'm 34. That's the issue. We are old enough to remember when a sequel offered new graphics, new surprises and didn't happen EVERY YEAR. It was a treat to play "Part 2" of something. I remember hearing about Super Mario 3 was coming.........and you could be a raccoon and fly! OMG MARIO CAN FLY NOW?!
There is not to many "OMG MARIO CAN FLY NOW?!" moments in video games anymore. |
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#19 | |
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I play games
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but what most of us hate the most, is that they keep recycling things every year, adding only little things into it year by year, "milking the cash cow" as they say and even worse they get huge, maybe the largest profits off of it compared to other more deserving games. They could at least put the profits into good use, like, developing a new engine, entirely new IP, or just release them as damn expansion packs/DLCs not fully priced games
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#20 |
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My point is money. EA wants more, so that's why BF4 is going to be even more COD like.
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#21 |
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Banstick Dummy
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#22 | |
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I play games
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If Battlefield is becoming COD like because of EA as you say, I should be playing BF4 by now.
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#23 |
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I'm just stating what I notice. You seem like you want to argue.
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#24 | |
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#25 | |
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Banstick Dummy
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Its not that todays movies or games are "bad". Its just they don't have any soul. There is no Mega Man, Mario, Sonic for todays youth. Best they have is "Master Chief".........how sad is that. Put the youth today playing Master Blaster or the original Metroid and watch them have a nervous break down. OMG THATS IT? THE GAMES OVER? NO CONTINUES?! No bitch you just died. Start over. Oh yeah and thats a score in the corner......and your score sucks. |
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