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#1 |
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Metro: Last Light - Screenshots
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#2 |
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I very much enjoyed Metro 2033 despite the mediocre reviews. Looking forward to this also.
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#3 |
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Moderato®™
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Yea, I can't wait for this to come out! I hope to have a HD7970 when it does.
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#4 |
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Crazy Dogmatic Bullsh!t!
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I hope to have a GTX890
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#5 |
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I hope to have $50 in my budget!
While I do see Metro 2033's flaws, the game was one of the most immersible games I have ever played. If this game fixes those flaws, I could see great reviews to go along with the immersion.
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#6 |
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yeaaaahh!! Ranger is back
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#7 |
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What is ranger mode exactly?
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#8 |
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you do and take more damage no crosshair on easy and no hud at all and even less bulets (found) on Ranger Hardcore .http://metrovideogame.wikia.com/wiki/Difficulties
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#9 |
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Banstick Dummy
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And not a single card will play it maxed out.
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#10 |
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Knowledgeable Posting Whore
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Can't wait for this game! Loved Metro 2033.
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#11 |
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#12 | |||
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Cool screenshots in the OP.
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I am recording my playing sessions in that gamemode BTW, this time at "normal" graphics settings because "high" is not going as well on my HD 6670 as on my "good old" 4850. Except some lighting stuff and AA there are not world-sized differences. I finished the game in R-mode Hardcore like 3 times (not counting plathroughs on other difficulty levels/game modes), but I will play slightly differently this time in order to (hopefully) show a good hybrid of (1) finding all "gold" ammo and (2) show the least troublesome way that I know to get through a level (although that will mean there will be more risk to be taken on the way to the library, if the amount of gask mask filters available allow me to seek out the hidden ammo stashes. Else I will show the shortest route in the level between "Polis" and "Library"). Additionally, I will play with the actual Russian dubs instead of the English (with the ingame subs enabled) so there is max immersion for me, while the dubs used during Artyom's visions will also sound way more convincingly then when they are in English (deep, manly voices with some echo instead of immature whispers). I will upload it to Youtube once recording and editing is done, albeit I won't link to it here because this thread is about Last Light. I will link to it in the game screenshots thread and "your YT uploads" on GN.
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#13 |
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I cannot sum up what this game does to me so I'll allow The Lonely Island
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#14 | |
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#15 |
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#16 |
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Crazy Dogmatic Bullsh!t!
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Will it have Co-Op i wonder.
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#17 |
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Probably not. I don't see them doing anything drastically different from the first game other than trying to market the crap out of Last Light.
From what videos I've seen, looks like they will only be tweaking some gameplay elements while introducing some new ones and to provide the best story they can. Aside from that, I personally wouldn't want much else to change. Although co-op is a nice thought, I don't know how they would implement that in a world such as Last Light, with it being closed world and all.
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#18 |
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Hope they improve the monetary/upgrade system from 2033. The clear choice for me in all my play throughs including the hardest difficulty mode, was to just keep all the more powerful mill spec ammo and use it vs upgrade. I never even bought armor. The way 2033 was made you don't need to purchase weapons, armor or upgrades on any difficulty mode.
I'd also like to see creature animations improved. They were too stiff and slow in 2033. It was also disappointing that there wasn't many fights against winged creatures. Legendary actually was better in some of these ways. |
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#19 | ||
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I wouldn't mind if they had some better animations as well. Or some different unrealistic ones at that, even if it was to be compared to some Borderlands 2 weapon reload animations.
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#20 |
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Lot's of weapons can be scavenged as you go. I simply saw no need to waste time shopping and spending precious mil spec ammo that makes any gun that uses it quite powerful anyway. Sure they put lots more such ammo in the areas at the end, but having a stockpile of it avoids searching for caches whilst you're being attacked by waves of Nosalis. The first place it's very useful is in Biomass, and there's no decent caches of mil spec ammo before that point, just a few rounds here and there.
On the AI, I was referring to the creatures only. Once a fight breaks out with humans, you'd better be prepared, but the creatures were too easy, poorly animated, and dumb as bricks. Would have been nice if they'd given them some clever intelligence like the Aliens in AvP 2010, whom like to hide in the shadows. Rage's AI made sense because they were crazy mutants and could pull off acrobatic, wall climbing moves. Metro's AI is more straight up military, where it would make no sense. The human AI was plenty good enough, the creature AI though was lacking. I don't expect them to make Nosalis climb walls, just make them more clever at hiding and flanking. As is they act invincible and all you need do is find a choke point and blast them, or in some cases like the tunnel you seal off, run past them. Another complaint I forgot about, is some creatures, like the big ones in the library that are harder to kill, are too easy to sneak past. Most would choose to sneak past and save health and ammo I think. For all the potential this game had to scare the crap out of you, Dead Space 2 actually does a better job of it, and much of it is due to superior creature abilities. I also think Dead Space 2 does a much better job of building atmosphere and suspense. Last edited by Frag Maniac; Jan 4, 2013 at 03:24 AM. |
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#21 | |
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I agree however with the word of advice to not buy weapons (except throwing knives, if you happen to "loose" them).
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#22 |
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Throwing knives are awesome. On my first run through on the hardest mode I'd forgotten what a bitch Frontline can be if you're not prepared. I went in without armor or a gas mask, so I thought I was screwed when I found the way to the alternate stealth route and died of toxic radiation. Then I found the gas mask and the few throwing knives I had got me through.
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#23 |
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That.Looks.Beautiful.
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#24 |
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I play games
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graphics looks beautiful,, I hope they make the animations more fluid and the gameplay/story more interesting, If they do that.. then definitely a 2013 GOTY candidate
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#25 | |
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Quote:
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