techPowerUp! Forums

Go Back   techPowerUp! Forums > www.techpowerup.com > News

Reply
 
Thread Tools
Old Jan 4, 2013, 04:29 PM   #51
xenocide
1000 Posts
 
xenocide's Avatar
 
Join Date: Mar 2011
Location: Burlington, VT
Posts: 1,706 (2.15/day)
Thanks: 228
Thanked 404 Times in 297 Posts

System Specs

I'm very pleased AMD is finally addressing their Graphics Drivers. I went with a Kepler GPU because after 2 AMD cards and constant driver issues I wanted something that just worked and Nvidia offered that. :/
__________________
If BF3 doesn't turn out to be the biggest selling PC shooter of all time, then I will eat my graphics card. -MatTheCat
xenocide is offline  
Reply With Quote
Old Jan 5, 2013, 12:51 AM   #52
Eagleye
25 Posts
 
Join Date: Dec 2012
Posts: 30 (0.17/day)
Thanks: 24
Thanked 7 Times in 2 Posts

Most will have a different experience by just changing one component between two exact same systems; some people have problems and some don’t with exact same hardware. I can tell you I had a terrible experience with nvidia 670, it was a stuttering mess I tell you. EVGA mass called shipments back because of this (Google it), but that dont mean the same experience for all (as above). Just have a look at the forums below and realize that both are having problems.

Nvidia 600 series
https://forums.geforce.com/default/b...ce-600-series/

AMD 7 series
http://forums.amd.com/game/categorie...454&entercat=y
Eagleye is offline  
Reply With Quote
Old Jan 5, 2013, 01:05 AM   #53
qubit
Overclocked quantum bit
 
qubit's Avatar
 
Join Date: Dec 2007
Location: Quantumville UK
Posts: 8,649 (4.33/day)
Thanks: 4,178
Thanked 3,303 Times in 1,943 Posts

System Specs

Quote:
Originally Posted by Eagleye View Post
I can tell you I had a terrible experience with nvidia 670, it was a stuttering mess I tell you. EVGA mass called shipments back because of this
If EVGA recalled the cards then it sounds like the stutters are due to faulty cards ie bad hardware rather than inherently bad GPUs or drivers.
__________________
Siggie in the post.
qubit is offline  
Reply With Quote
Old Jan 5, 2013, 03:20 AM   #54
eidairaman1
Eligible for custom title
 
eidairaman1's Avatar
 
Join Date: Jul 2007
Location: HTX
Posts: 10,080 (4.68/day)
Thanks: 1,359
Thanked 1,159 Times in 1,035 Posts
Send a message via MSN to eidairaman1

System Specs

Quote:
Originally Posted by 3870x2 View Post
I know exactly what you mean, where it kinda slows down (like rubber banding or something) then speeds right back up. This is not limited to ATI, I first noticed it on Need for Speed games on my x1300 then 7900GS. This is probably an example of coding being the culprit.
Goes back to NFSU and U2, certain points in race event maps they would stutter at the same point all the time
__________________
Athlon XP USERS with COD 4 FIX
http://www.techsupportforum.com/foru...ls-202011.html
http://www.howorks.com/2011/02/24/ho...-memory-limit/
“Sometimes my level of fail is unprecedented.” -TheMailMan78
“This is what the force of a thousand suns looks like.” -3870x2
eidairaman1 is online now  
Reply With Quote
Old Jan 5, 2013, 07:57 PM   #55
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,958 (12.77/day)
Thanks: 2,793
Thanked 12,321 Times in 7,832 Posts

System Specs

I can confirm this issue... Though I found playing Guild Wars 2 to be smooth, here are my results which almost mirror TechReports findings.



Granted I get higher framerates with a 7970 oc'd. You can use FRAFS bench viewer to make these graphs using frametimes from FRAPS.

Also, the graph doesn't lie however my experience with this card and any game have been a good one and I don't find "smoothness" to be any different from using a Nvidia card.


Get FRAFS bench viewer here: http://sourceforge.net/projects/frafsbenchview/

Last edited by erocker; Jan 5, 2013 at 08:31 PM.
erocker is offline  
Reply With Quote
The Following 4 Users Say Thank You to erocker For This Useful Post:
Old Jan 5, 2013, 08:51 PM   #56
lopane
 
Join Date: Jan 2013
Posts: 1 (0.01/day)
Thanks: 0
Thanked 0 Times in 0 Posts

AMD is not for justin bieber(Love AMD)

No problem with my 7970 IceQ His, it never heats and yet I also amd fx 8350 and at all as I overclock to 4.6 ghz without any problems and does not heat up that much even with the fan original, the only problem AMD chips currently have drivers ...
lopane is offline  
Reply With Quote
Old Jan 5, 2013, 08:58 PM   #57
...PACMAN...
75 Posts
 
...PACMAN...'s Avatar
 
Join Date: Nov 2012
Posts: 146 (0.79/day)
Thanks: 243
Thanked 40 Times in 31 Posts

System Specs

Nice utility erocker, thanks.
...PACMAN... is offline  
Reply With Quote
Old Jan 5, 2013, 08:58 PM   #58
Widjaja
3500 Posts
 
Widjaja's Avatar
 
Join Date: Jun 2007
Location: Wangas, New Zealand
Posts: 4,023 (1.85/day)
Thanks: 241
Thanked 617 Times in 534 Posts

System Specs

Wondered where this read out came from.

I looked at the youtube latency thing and saw nothing that I can discern as micro stutter.
If so both cards had it and none of them seemed to be worse than the other.
Plus Skyrim does have a micro stutter on Windows 7 even when I use an HD4850 if I don't use windowed mode with SWB mod.

Either way AMD see it to be a serious enough issue and enough to work on it.
Maybe this will resolve the more significant DX9c issue which some people are plagued with still.

Maybe it's certain monitors which bring out the problem more than others?
Widjaja is offline  
Reply With Quote
Old Jan 5, 2013, 10:04 PM   #59
cadaveca
My name is Dave
 
cadaveca's Avatar
 
Join Date: Apr 2006
Location: The Great White North
Posts: 10,779 (4.14/day)
Thanks: 4,504
Thanked 5,243 Times in 3,213 Posts

System Specs

Not monitors.

It's due to VGA memory management. It's even worse in crossfire, because the effect doubles, leaving what appears to be worse performance than a single card, even though the actual frame rate is higher.


And frankly, this problem is present in ANY high-end card from AMD, since 2900XT. I can't comment on anything other than high-end cards, because that's all that I have used.

What is even funnier, is that I can run 5760x1200(6912000 pixels) far easier than 2560x1600 (4096000 pixels). This was the key indicator that memory management, to me, was at fault, but since I've brought up this issue for years now, and none have seemed to care, I haven't reported this fact to anyone but a few users here.


How is it possible, that rendering 50% more pixels in Eyefinity performs better than 50% less pixels on a single monitor?





There's more to this than anyone wants to admit, unfortunately.

Truly, I dunno know WTF is the problem, really, but there HUGE issues here. I almost bought a GTX690, because I'm sick of AMD and their issues as well, but I feel I need I need GTX690 performance because of problems with performance on AMD cards.
__________________
Gadgets, Phones, Tablets, Cameras, TVs, HiFi...NextPowerUp


-Only real men play games THIS way.
cadaveca is offline  
Reply With Quote
The Following User Says Thank You to cadaveca For This Useful Post:
Old Jan 5, 2013, 11:24 PM   #60
eidairaman1
Eligible for custom title
 
eidairaman1's Avatar
 
Join Date: Jul 2007
Location: HTX
Posts: 10,080 (4.68/day)
Thanks: 1,359
Thanked 1,159 Times in 1,035 Posts
Send a message via MSN to eidairaman1

System Specs

Quote:
Originally Posted by Widjaja View Post
Wondered where this read out came from.

I looked at the youtube latency thing and saw nothing that I can discern as micro stutter.
If so both cards had it and none of them seemed to be worse than the other.
Plus Skyrim does have a micro stutter on Windows 7 even when I use an HD4850 if I don't use windowed mode with SWB mod.

Either way AMD see it to be a serious enough issue and enough to work on it.
Maybe this will resolve the more significant DX9c issue which some people are plagued with still.

Maybe it's certain monitors which bring out the problem more than others?
Q is why the piss are we still on DX9?
__________________
Athlon XP USERS with COD 4 FIX
http://www.techsupportforum.com/foru...ls-202011.html
http://www.howorks.com/2011/02/24/ho...-memory-limit/
“Sometimes my level of fail is unprecedented.” -TheMailMan78
“This is what the force of a thousand suns looks like.” -3870x2
eidairaman1 is online now  
Reply With Quote
Old Jan 6, 2013, 01:08 AM   #61
qubit
Overclocked quantum bit
 
qubit's Avatar
 
Join Date: Dec 2007
Location: Quantumville UK
Posts: 8,649 (4.33/day)
Thanks: 4,178
Thanked 3,303 Times in 1,943 Posts

System Specs

Quote:
Originally Posted by eidairaman1 View Post
Q is why the piss are we still on DX9?
Hey wut, someone summoned me?
__________________
Siggie in the post.
qubit is offline  
Reply With Quote
Old Jan 6, 2013, 01:10 AM   #62
Widjaja
3500 Posts
 
Widjaja's Avatar
 
Join Date: Jun 2007
Location: Wangas, New Zealand
Posts: 4,023 (1.85/day)
Thanks: 241
Thanked 617 Times in 534 Posts

System Specs

Quote:
Originally Posted by qubit View Post
Hey wut, someone summoned me?
I thought the Q stood for question.
Widjaja is offline  
Reply With Quote
Old Jan 6, 2013, 09:06 AM   #63
Prima.Vera
1000 Posts
 
Prima.Vera's Avatar
 
Join Date: Sep 2011
Location: Antagonia
Posts: 1,367 (2.21/day)
Thanks: 228
Thanked 179 Times in 120 Posts

System Specs

Guys, just a recommendation. This stuttering issue is more common to Intel processors with Hyperthreading. Try to find a tool that enable parked cores in Windows, this was a big fix for everyone.
__________________
The richest man is not he who has the most, but he who needs the least.
Prima.Vera is offline  
Reply With Quote
The Following User Says Thank You to Prima.Vera For This Useful Post:
Old Jan 6, 2013, 10:04 AM   #64
eidairaman1
Eligible for custom title
 
eidairaman1's Avatar
 
Join Date: Jul 2007
Location: HTX
Posts: 10,080 (4.68/day)
Thanks: 1,359
Thanked 1,159 Times in 1,035 Posts
Send a message via MSN to eidairaman1

System Specs

Quote:
Originally Posted by qubit View Post
Hey wut, someone summoned me?
nah sorry i was a lil sleepy at time, I meant The QUestion is why are we still on direct X 9C when 11 has been out for 2 years now?

Quote:
Originally Posted by Prima.Vera View Post
Guys, just a recommendation. This stuttering issue is more common to Intel processors with Hyperthreading. Try to find a tool that enable parked cores in Windows, this was a big fix for everyone.
that or just turn off hyper threading
__________________
Athlon XP USERS with COD 4 FIX
http://www.techsupportforum.com/foru...ls-202011.html
http://www.howorks.com/2011/02/24/ho...-memory-limit/
“Sometimes my level of fail is unprecedented.” -TheMailMan78
“This is what the force of a thousand suns looks like.” -3870x2
eidairaman1 is online now  
Reply With Quote
Old Jan 6, 2013, 10:10 AM   #65
Frick
Fishfaced Nincompoop
 
Frick's Avatar
 
Join Date: Feb 2006
Location: Sweden
Posts: 7,903 (2.99/day)
Thanks: 1,076
Thanked 1,449 Times in 1,155 Posts

System Specs

Quote:
Originally Posted by Widjaja View Post
I thought the Q stood for question.
Qubit has a big ego.
__________________
Typemachine: Acer Aspire One D250 | Atom N280 1.6 Ghz | 1GB DDR2 | 160GB SATA | 10.1' 1024 x 600 | Lubuntu 12.10
Oldbox: HP D530 | Pentium 4 2.8 Ghz | 1GB DDR | 40GB | Windows XP
"The 'gentle biker' look is overdone. I'm going for 'psycho hillbilly.' "
Frick is offline  
Reply With Quote
The Following User Says Thank You to Frick For This Useful Post:
Old Jan 6, 2013, 01:11 PM   #66
TRWOV
2000 Posts
 
TRWOV's Avatar
 
Join Date: Aug 2011
Location: Mexico
Posts: 2,064 (3.16/day)
Thanks: 797
Thanked 1,071 Times in 556 Posts

System Specs

Quote:
Originally Posted by eidairaman1 View Post
nah sorry i was a lil sleepy at time, I meant The QUestion is why are we still on direct X 9C when 11 has been out for 2 years now?

This is why:

__________________

My other rigs:
OCTANUX - Conroe865PE - QX6800 - 4GB OCZ Platinum EL - HIS HD4670 AGP - SB Audigy 2 ZS - BFG PPU
phenomenal - AM2NF3-VSTA - 965BE - 8GB OCZ Platinum LV - HIS HD3850 AGP - SB X-Fi - Asus PPU - *WIP*
Green Tea - 939A8X-M - FX60 - 4GB OCZ Platinum EL - 7950GT AGP
Re-build - CT-6VTA2 - PIII 600E - 384MB PC133 - Voodoo 5500 AGP - SB16 ISA
BLUELINE - H61M-GE - PDC G645 - 8GB DDR3-1333 - Powercolor HD7750 - 2xTV Wonder 650
TRWOV is offline  
Crunching for Team TPU
Reply With Quote
The Following User Says Thank You to TRWOV For This Useful Post:
Old Jan 6, 2013, 01:22 PM   #67
qubit
Overclocked quantum bit
 
qubit's Avatar
 
Join Date: Dec 2007
Location: Quantumville UK
Posts: 8,649 (4.33/day)
Thanks: 4,178
Thanked 3,303 Times in 1,943 Posts

System Specs

Quote:
Originally Posted by Widjaja View Post
I thought the Q stood for question.
Quote:
Originally Posted by eidairaman1 View Post
nah sorry i was a lil sleepy at time, I meant The QUestion is why are we still on direct X 9C when 11 has been out for 2 years now?
I wuz just messin'! <facepalm> This qubit kinda wakes up when people stick Q in their sentences, lol.

Quote:
Originally Posted by Frick View Post
Qubit has a big ego.
This ^^
__________________
Siggie in the post.
qubit is offline  
Reply With Quote
The Following User Says Thank You to qubit For This Useful Post:
Old Jan 6, 2013, 04:56 PM   #68
SK-1
2000 Posts
 
SK-1's Avatar
 
Join Date: May 2005
Location: Central Illinois
Posts: 2,116 (0.72/day)
Thanks: 814
Thanked 330 Times in 263 Posts

System Specs

Quote:
Originally Posted by Prima.Vera View Post
Guys, just a recommendation. This stuttering issue is more common to Intel processors with Hyperthreading. Try to find a tool that enable parked cores in Windows, this was a big fix for everyone.
Looking into this....
__________________
Wilson-1996-2009 RIP My best friend ever.
SK-1 is offline  
Reply With Quote
Old Jan 6, 2013, 06:02 PM   #69
cadaveca
My name is Dave
 
cadaveca's Avatar
 
Join Date: Apr 2006
Location: The Great White North
Posts: 10,779 (4.14/day)
Thanks: 4,504
Thanked 5,243 Times in 3,213 Posts

System Specs

Quote:
Originally Posted by Prima.Vera View Post
Guys, just a recommendation. This stuttering issue is more common to Intel processors with Hyperthreading. Try to find a tool that enable parked cores in Windows, this was a big fix for everyone.
Except me. I even bought a 3570k, a chip with no HT by default, just so I could check into that, and it didn't fix a thing. I tried the same with P55, too bought i5 760 and then i7 870.

What's more interesting is that system memory speed seems to smooth things out a wee bit for me. Like 2400 MHz on IVB and then some.
__________________
Gadgets, Phones, Tablets, Cameras, TVs, HiFi...NextPowerUp


-Only real men play games THIS way.
cadaveca is offline  
Reply With Quote
Old Jan 6, 2013, 06:24 PM   #70
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,958 (12.77/day)
Thanks: 2,793
Thanked 12,321 Times in 7,832 Posts

System Specs

Quote:
Originally Posted by Prima.Vera View Post
Guys, just a recommendation. This stuttering issue is more common to Intel processors with Hyperthreading. Try to find a tool that enable parked cores in Windows, this was a big fix for everyone.
While HT can cause stuttering in some games/applications, it isn't the case here. I've tried testing with HT both on and off and the same results. Granted, I haven't once noticed stuttering and am going by what the frametimes/FRAFS viewer say .
erocker is offline  
Reply With Quote
Old Jan 6, 2013, 06:50 PM   #71
qubit
Overclocked quantum bit
 
qubit's Avatar
 
Join Date: Dec 2007
Location: Quantumville UK
Posts: 8,649 (4.33/day)
Thanks: 4,178
Thanked 3,303 Times in 1,943 Posts

System Specs

Quote:
Originally Posted by erocker View Post
Granted, I haven't once noticed stuttering and am going by what the frametimes/FRAFS viewer say .
It looks to me that if the delay isn't long enough to cause the graphics card to skip a frame then you won't see it?
__________________
Siggie in the post.
qubit is offline  
Reply With Quote
Old Jan 6, 2013, 06:53 PM   #72
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,958 (12.77/day)
Thanks: 2,793
Thanked 12,321 Times in 7,832 Posts

System Specs

Quote:
Originally Posted by qubit View Post
It looks to me that if the delay isn't long enough to cause the graphics card to skip a frame then you won't see it?
Correct. Generally, one will notice it if it is above 80ms and if a few happen at around the same time. Guild Wars 2 is one of those games that has a large issue with latency, however it still seems rather smooth.
erocker is offline  
Reply With Quote
The Following User Says Thank You to erocker For This Useful Post:
Old Jan 6, 2013, 06:59 PM   #73
qubit
Overclocked quantum bit
 
qubit's Avatar
 
Join Date: Dec 2007
Location: Quantumville UK
Posts: 8,649 (4.33/day)
Thanks: 4,178
Thanked 3,303 Times in 1,943 Posts

System Specs

Quote:
Originally Posted by erocker View Post
Correct. Generally, one will notice it if it is above 80ms and if a few happen at around the same time. Guild Wars 2 is one of those games that has a large issue with latency, however it still seems rather smooth.
So the problem can be mitigated by throwing lots of horsepower at it, making the overall processing time shorter, thus reducing the "really big" delays, which would tend to show up as little hitches in the movement.

That's not so bad then and helps to explain why AMD didn't bother fixing it for a year. Still naughty of them though, tsk.
__________________
Siggie in the post.
qubit is offline  
Reply With Quote
Old Jan 6, 2013, 07:10 PM   #74
Calin Banc
25 Posts
 
Join Date: May 2012
Posts: 40 (0.11/day)
Thanks: 0
Thanked 3 Times in 3 Posts

Not really, it depends. In Skyrim, at least with v-sync ON, more power (meaning less/low GPU usage for 60FPS) usually means more stutter. In some games that works, more power, less lag or stuttering.
Calin Banc is online now  
Reply With Quote
The Following User Says Thank You to Calin Banc For This Useful Post:
Old Jan 6, 2013, 07:30 PM   #75
erocker
Senior Moderator
 
erocker's Avatar
 
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,958 (12.77/day)
Thanks: 2,793
Thanked 12,321 Times in 7,832 Posts

System Specs

Quote:
Originally Posted by qubit View Post
So the problem can be mitigated by throwing lots of horsepower at it, making the overall processing time shorter, thus reducing the "really big" delays, which would tend to show up as little hitches in the movement.

That's not so bad then and helps to explain why AMD didn't bother fixing it for a year. Still naughty of them though, tsk.
Quote:
Originally Posted by Calin Banc View Post
Not really, it depends. In Skyrim, at least with v-sync ON, more power (meaning less/low GPU usage for 60FPS) usually means more stutter. In some games that works, more power, less lag or stuttering.
Calin gives a good answer. I'm going to run a couple "non-intensive" games and see what comes up. AMD states (and I believe them) that this issue has to do with how memory (controller I assume) is being utilized with GCN.
erocker is offline  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
NVIDIA Taunts AMD's GCN Architecture Performance btarunr News 87 Jan 29, 2012 08:45 PM
AMD Denies Hidden GCN CUs in Tahiti btarunr News 52 Jan 8, 2012 06:36 AM
AMD driver issues. trickson AMD / ATI 22 Jan 1, 2012 06:17 PM
Leatrix Latency Fix vivabiafra General Software 0 Dec 20, 2011 10:57 PM
Valve, AMD Team Up to Provide Gamers with Easy ATI Catalyst Driver Updates on Steam btarunr News 68 Sep 18, 2010 12:29 AM


All times are GMT. The time now is 04:52 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts