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Old Jan 7, 2013, 01:52 AM   #2376
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I gave you a stack of bread so you don't starve to death.
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Old Jan 7, 2013, 06:27 AM   #2377
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I think it is at http://tpuminecraft.servebeer.com/?w...89497224351497

BTW, press e and see whether there is bread in there know.
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Old Jan 7, 2013, 06:53 AM   #2378
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Can guests warp? If they can't, maybe should allow it.
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Old Jan 7, 2013, 12:37 PM   #2379
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Quote:
Originally Posted by newtekie1 View Post
I gave you a stack of bread so you don't starve to death.
Ahh, thanks! You're a life savior. Now I can take more time looking around and run lol.

Quote:
Originally Posted by Chevalr1c View Post
I think it is at http://tpuminecraft.servebeer.com/?w...89497224351497

BTW, press e and see whether there is bread in there know.
Yup, I got a nice full stack of bread. I guess logging off where I took the screenie wasn't too smart lol

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Can guests warp? If they can't, maybe should allow it.
I just tested it, I managed to use /warp TPU, it placed me right on the huge TPU logo.
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Old Jan 7, 2013, 01:42 PM   #2380
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DynMap lists most of the warps if you want to use them to explore.

If you're ever in trouble, use /warp p to warp to the panic room where you should be safe from everything (except pursuing Enderman). Remember to get out of the water before going AFK though.
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Old Jan 7, 2013, 04:16 PM   #2381
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Hey guys if I go on to the TPU server do I need to dl your mods or Ia that server based? And do I need to disable my current mods? I only use my own custom one so I can make redstone items.
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Old Jan 7, 2013, 04:18 PM   #2382
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I remember when they were gonna make a version that was browser based? Did they ever make that version and does it work on yalls server?
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Old Jan 7, 2013, 04:32 PM   #2383
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Quote:
Originally Posted by Delta6326 View Post
Hey guys if I go on to the TPU server do I need to dl your mods or Ia that server based? And do I need to disable my current mods? I only use my own custom one so I can make redstone items.
The redstone items mod won't work in the server. I doubt you'll have to remove it to join.

You don't need to do anything client-side to join except make sure the version number matches the server.


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I remember when they were gonna make a version that was browser based? Did they ever make that version and does it work on yalls server?
It's the same as it always was (Java applet running in browser):
https://minecraft.net/play
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Old Jan 8, 2013, 12:07 AM   #2384
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Thanks to FordGT90Concept for the HUGE tour of the TPU minecraft server. I saw really amazing pieces of architecture!

Don't mind the distortion, most shots were taken with 96 deg FOV


Kard Castle Market


The huge Inspire tower


The aqueduct at dusk


???


I laughed really hard after seeing this screenshot and I wonder if someone is going to get "killed" for this.


FordGT90Concept showing off his retreat


The cathedral


Winterfell


Please let me know if I posted too many pictures and I'll remove, I personally would prefer smaller thumbnails though. I know none of this is new to you guys, but I like to share my view of the game

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Old Jan 8, 2013, 01:03 AM   #2385
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Nice screenshots. Some good shots of Kard.
What texture pack are you using?
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Old Jan 8, 2013, 06:52 AM   #2386
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Winterfell and also the other stuff are looking fabulous with that texturemod and graphics enhancement stuff.

I am curious about what The Wall looks like, and the bridge that connects Winterfell Town with the road to Hutton.

A bummer though, that the glass in the windows seems to be gone.
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Old Jan 8, 2013, 10:12 AM   #2387
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Quote:
Originally Posted by Aquinus View Post
Nice screenshots. Some good shots of Kard.
What texture pack are you using?
Thanks! This texture pack was bundled with Sonic Ether's unbelievable shaders, this texture pack is specially made for the shaders, which include bump and normal mapping for a 3D illusion and reflect light and have the apperence of being wet when raining, but IIRC it's named OVO's texure pack, I'll confirm when I get home. When I get a chance to see raining I'll take a shot

Quote:
Originally Posted by Chevalr1c View Post
Winterfell and also the other stuff are looking fabulous with that texturemod and graphics enhancement stuff.

I am curious about what The Wall looks like, and the bridge that connects Winterfell Town with the road to Hutton.

A bummer though, that the glass in the windows seems to be gone.
Amazing work you did there Chevalr1c, it's huge!

I'll take a screenie of those places when I get home later in the evening. This texture pack really makes the game look amazing. Yes, the downside to this texture pack is that the glass is completely transparent. You can only see the edges, and when together makes it impossible to know if there's glass or just a plain opening. When I was on top of the Inspire tower I didn't know where to walk in the glass donut...
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Old Jan 8, 2013, 10:29 AM   #2388
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Quote:
Originally Posted by TriggerWolf View Post
When I was on top of the Inspire tower I didn't know where to walk in the glass donut...
Anywhere, it is completely enclosed.

The Iron Golem Access isn't enclosed though. You almost fell off of that one. XD
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Old Jan 8, 2013, 11:52 AM   #2389
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Quote:
Originally Posted by TriggerWolf View Post
Thanks! This texture pack was bundled with Sonic Ether's unbelievable shaders, this texture pack is specially made for the shaders, which include bump and normal mapping for a 3D illusion and reflect light and have the apperence of being wet when raining, but IIRC it's named OVO's texure pack, I'll confirm when I get home. When I get a chance to see raining I'll take a shot



Amazing work you did there Chevalr1c, it's huge!

I'll take a screenie of those places when I get home later in the evening. This texture pack really makes the game look amazing. Yes, the downside to this texture pack is that the glass is completely transparent. You can only see the edges, and when together makes it impossible to know if there's glass or just a plain opening. When I was on top of the Inspire tower I didn't know where to walk in the glass donut...
The part you can see when you enter Winterfell through the main gate is actually the pretty new East Wing, which is still under construction. Although your use of "huge" seems to refer to the settlement as a whole.

BTW, "Faithful" is a texture pack worth consideration, it shows there is glass and stays true to the original textures but still looks sharper and more detailful. You need MCPatcher for it, obviously.
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Old Jan 8, 2013, 12:34 PM   #2390
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Quote:
Originally Posted by FordGT90Concept View Post
Anywhere, it is completely enclosed.

The Iron Golem Access isn't enclosed though. You almost fell off of that one. XD
LOL, I never knew xD

Quote:
Originally Posted by Chevalr1c View Post
The part you can see when you enter Winterfell through the main gate is actually the pretty new East Wing, which is still under construction. Although your use of "huge" seems to refer to the settlement as a whole.

BTW, "Faithful" is a texture pack worth consideration, it shows there is glass and stays true to the original textures but still looks sharper and more detailful. You need MCPatcher for it, obviously.
The downside is that not many texture packs support the shaders. I did find a promising pack that I'll try later today. Hopefully I won't have perfect transparent glass on that one
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Old Jan 8, 2013, 02:18 PM   #2391
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Are the shaders a "must"?
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Old Jan 8, 2013, 02:43 PM   #2392
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Well........ not really. But I do like some eye candy and the atmosphere it provides.

From what I know the texture pack should work without problems, just no normal/bump mapping. I'll download "Faithful" later today and try it out too.
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Old Jan 8, 2013, 02:50 PM   #2393
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Here is a link to it: http://www.minecraftforum.net/topic/...ture%20%20pack
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Old Jan 8, 2013, 07:03 PM   #2394
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I finished Anderson's stairwell. That's...a lot of lava.
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Old Jan 8, 2013, 07:55 PM   #2395
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I got to go take a look at the stairway.

Well, just installed Faithful texture pack, modified to support SEUS.

Here are a few screenies using the Faithful TP.

Oh, and I got blown by a creeper near the Cathedral, and was being chased by a zombie after I returned there... Just warning due to the huge hole on the floor the creeper left. No landmarks damaged! Sorry


FordGT90Concept, you got a visitor under the pyramid!




Now I can see where I walk


You can see here where I was blown up. Right where that patch of darkness starts.



And here's a request by Chevalr1c using ovo's texture pack

The Wall. Nice structure!


The bridge connecting Winterfell to Hutton. It was getting dark fast, couldn't get a clearer shot


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Old Jan 8, 2013, 08:02 PM   #2396
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Sweet.
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Old Jan 8, 2013, 08:03 PM   #2397
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You could try using the /time set # command. I don't know if guests can use it but worth a shot.
0 = morning
6000 = noon
12000 = dusk
18000 = midnight

Quote:
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FordGT90Concept, you got a visitor under the pyramid!
http://i.imgur.com/LUsNK.jpg

...or this:


I go fix the hole...
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Last edited by FordGT90Concept; Jan 8, 2013 at 08:56 PM.
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Old Jan 9, 2013, 12:35 AM   #2398
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Quote:
Originally Posted by FordGT90Concept View Post
You could try using the /time set # command. I don't know if guests can use it but worth a shot.
0 = morning
6000 = noon
12000 = dusk
18000 = midnight


/snip

I go fix the hole...
LOL I wish I could do that though xD

Here's a nice wallpaper candidate for dual monitor Don't mind the odd resolution though... I was running windowed, too bad I can't run full screen games on 2 monitors only, but then again, crosshair on the bezel wouldn't work



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Old Jan 9, 2013, 06:52 AM   #2399
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I think I like the one with bump mapping better.
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Old Jan 9, 2013, 07:29 AM   #2400
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Where can i get that kind of shading for MC ? I'm still running on stock but considering i have HD7950 it would make sense to use something like this...
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