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#26 |
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[George Takei] Oh Myyyyyy [/Takei]
this should shake up the low end market a decent amount. intel atom is just too damn slow. aint nobody got time for it.
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#27 | |
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#28 | |
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no amd said it will be clocked 10% higher than what bobcat would've clocked at on 28nm node. that being said 1.8ghz is the worst case scenario, realistic scenario is probably about 20-30% higher due to the added stage in the pipleline in the design, and some due to the 28nm node, so 2ghz-2.2ghz is very likely, but seeing that they introduced a 25w tdp part on these i wont be surprise to see turbo clocks at over 2.4-2.8ghz(considering trinity 19w tdp parts do 2.0-2.8ghz) yes but then bobcat/jaguar is half the bulldozer module, it has 2decoders and 128bit fpu vs bulldozers 4decoders and 256bit fpu
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#29 | |
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Also you said something about the pipeline being larger. How do you figure? This CPU doesn't use modules or the module design so why would the pipeline be longer? Shouldn't it be similar to the PII pipeline?
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#30 | |
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the fundamental behind the bulldozer is excellent, but the implementation was horrible, they shared way too much at once, and now with steamroller unsharing some of the parts like the decoder is proof for that, they shouldve started like jaguar, share the L2 cache, then go from there to share prefetch, and then other parts if neededbut now back to jaguar which is what this thread is about! when jaguar was announced in the amd presentation they mentioned adding a stage to the pipleline, it used to be 11 now its 12 i believe, or 10 became 11 cant remember and im talking about the integer pipelines, every cpu has one. and no pII had 13 stages if im not mistaken so bobcat had a new redesigned one. bulldozer has 19-22 also redesigned from pII Last edited by sergionography; Feb 20, 2013 at 10:42 AM. |
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#32 |
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semiaccurate goes briefly over the added stage in the pipeline and has an amd slide about it also, but what o remember for sure is a YouTube video i saw were they presented trinity and then jaguar, i will send links later as now im using my phone to reply
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#33 |
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you got me all excited for nothing i though AMD was teaming up with jaguar for something then
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#34 |
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An Atom style chip that doesn't suck. It's too bad that AMD didn't do this two years ago, and completely curb stomp Intel in the market.
As it stands, Intel is getting closer to making a viable Atom every revision. They suck on the graphics side, but have the weight to push Atom forward. AMD really caught the boat with an APU, but haven't done enough (as yet) to close the market to Intel offerings. Here's to the hope that Intel will get thoroughly beaten by an excellent APU string. I'd get behind a quad core tablet running, ostensibly, 7xxx generation GCN graphics. It beats the tar out of the crap Intel has phoned in with Atom.
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#35 |
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hmmm make it a 95w part and 4ghz?
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#36 | |
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#37 |
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Ps4
I heard JG will be inside PS4.
ps. 1.6GHz |
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#38 |
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the PS4 will have an 8-core version @ 1.84 ghz. Or will it just be two Jaguars? A mommy and a poppy. Hmm. Anyone seen the benchies for this puppy yet?
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#39 | |
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- Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two clusters - Each cluster contains 4 cores and a shared 2MB L2 cache - 256-bit SIMD operations, 128-bit SIMD ALU - SSE up to SSE4, as well as Advanced Vector Extensions (AVX) - One hardware thread per core - Decodes, executes and retires at up to two intructions/cycle - Out of order execution - Per-core dedicated L1-I and L1-D cache (32Kb each) - Two pipes per core yield 12,8 GFlops performance - 102.4 GFlops for system 1.6Ghz might get a little boost before the release, since they also doubled the RAM from 4GB to 8GB already. btw a little off-toppic: anyone has any idea, how the hell are they going to deal with the insane amount of latency of the GDDR5 as main memory, this is something which puzzles me since yesterday? |
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#40 | |
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#41 | |
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#42 | |
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and it was rated at 1.84gflops or something actually as for the latency then i guess its up to the custom hsa memory controller, i would bet on that to handle things, after all the chip is an apu and its interesting to see what a buff apu can do, as the latency between cpu and gpu is much lower so gpgpu on an apu is much better than on a dedicated gpu with the same specs, and with gddr5 the high bandwidth will cover up the latency especialy that on consoles developers will optimize specifically for the hardware so it wont be too hard to tap into the flops available and above all the good news out of this is that amd is smart to offer a multicore solution with with high latency to optimize because if anything this will only make their desktop solutions shine in future games since developers will start to work around it. this might explain why with steamroller amd paid no attention to most of the higher level cache subsystem (high latency on l3 and l2 cache) |
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#43 |
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#44 |
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sounds like they're planning crossfired APU's. for media/2D use, drop back to single CPU + GPU, then for games that require it, ramp it up to 8 core/dual GPU.
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#45 | ||
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Don't get me wrong, I'm sure Sony knows what they are doing and eight CPU cores is apparently makes it parallel enough to use GDDR5 as system memory, but I'm still very curious how they are doing it, because if it's better, I sure want something like that on our PC side as well
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#46 |
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this is good. way to go AMD. intel atom is seriously slow. even running windows 7 is a chore. aint nobody got time for that
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#47 | |
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#48 |
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It's probably the new 4Gb Hynix or Samsung chips available from Q1 this year (they gonna use 16 piece in clamshell mode I assume), and both of those will have 32ns latency, fairly high for any kind of CPU.... hence my technical curiosity.
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#49 | |
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I think it will be fine. ![]()
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#50 | |
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For example, a typical DDR3@1600 module has about 12ns latency in a modern PC. |
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