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#126 |
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Banstick Dummy
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The WiiU also plays older games.
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#127 |
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My name is Dave
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so did the Wii.
The PS3..doesn't really. PS1 only, PS2 only with launch consoles. To expect backwards compatibility from Sony is expecting too much, especially considering how the new backend all works. I have a PS2 or three still. Not sure why, It's not like I'm gonna go back and play those older games. It's only those that cheaped out and missed out that care. And actually, I expect the cost of this console to greatly reflect the pricing of those that upgrade their phones yearly. $399. It could be more, but I expect that Sony will take a loss on launch unit as they always have, just to get them in people's living rooms. Phones need big back-end upgrades too, and they charge monthly for it..to the tune of $60 a month or so for most. Oh look..games cost $60...
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#128 | |
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Banstick Dummy
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Quote:
![]() I might get a PS3 now so I can play some of those exclusives I've always wanted too like Killzone, Ratchet and Clank etc. |
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#129 |
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Ah yes, allow me to clarify: they will probably use an x86 API as a base, but because they are addressing a standardised set of hardware its inevitable that some developers will communicate straight to the hardware rather than through an API (at least for some functions).
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#130 | |
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x86 is not an API, it is an instruction set and a way of running a CPU. Any CPU has an instruction set.
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Libraries aren't always to abstract stuff away from the hardware, more often they're made so you don't write the same thing over and over again.
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MyHeat |
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#131 | |
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Quote:
![]() Yes x86 is not an API, what I meant was they are going to use an API as a base (any guess is a good guess for now), but allow direct access towards hardware at times rather than through something like, say, OpenGL. They have done this for Xbox 360 (bypassing the D3D API), but apparently Microsoft wasn't too pleased. Edit: something like this http://www.eurogamer.net/articles/di...nce-blog-entry |
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#132 |
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lol i am much more selective now. in total truth - i felt really guilty for pirating games when i was poor so i bought all of the ones i pirated plus some more once i finally got a good job. now i can never play them because of that job but hey, it's something.
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#133 | |
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#134 | |
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If the Playstation 4 and Xbox 720 are going to be x86-based, that further screws the Wii U by the way. It means this time next year when all three systems are out, developers are going to sit down and ask if they really want to have a team to build the Wii U version of the PowerPC-based console with (so far) depressingly low sales numbers and software attachment rates (worse than the GC and Wii so far) or if they'd be better off skipping it entirely.
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#135 | |
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I don't know if this has been talked about, but this paragraph from an Ars Technica article is pretty interesting, and something I have not thought about:
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#136 | |
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“If BF3 doesn't turn out to be the biggest selling PC shooter of all time, then I will eat my graphics card.” -MatTheCat
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#137 | |
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#138 | |
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My name is Dave
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Quote:
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#139 | |
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Quote:
There's also the problem of Software Attachment, check out the Software Sales numbers for the Wii U. Notice anything? Nobody is buying games. Lets check out how they are selling as of last week tracked (actually two weeks ago). A whole two games in the top 100. For a system that came out 3 months ago. That is terrible. I'm not cherry picking the numbers, the system is really doing that badly. It's probably a supply issue, Nintendo is huge on artificially limiting supply to make it look as though their system is in crazy demand. They probably tried funneling shipments into areas where the system actually sold well and cutting off low sales zones. I find it hard to believe that anywhere people are stilling fighting to find Wii U's since I have seen a dozen or so in every major retailer around here since the new year.
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“If BF3 doesn't turn out to be the biggest selling PC shooter of all time, then I will eat my graphics card.” -MatTheCat
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