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#151 |
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I'm pretty sure the +20% performance over the 7970 Ghz ed. is caused by that low clock. The 680 is 1008mhz and the Titan is 836mhz that's 83% of the 680 clock so the effect of the 2688 shaders is reduced by 83% so they actually perform like 2231shaders at 1008mhz. Also the 680 was bandwidth starved well this is also bandwdith starved as true shader preformance went up by 45% (over the 680) and bandwidth is up 50% and add to that the fact that these are the first drivers for this card and you get why it's so slow.
However no amount of driver optimization can make up for the low clock so the max that I can see this card pushing is 45% more performance over an equally optimized 680 while still having that stupidly high price tag |
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#152 | ||
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It would seem rather obvious (at least to me) that Nvidia is casting a wider net than just Surround gaming. GK110 was developed primarily for compute, yet aside from disabling MPI and ECC memory, the Titan retains not only the full spec of the $3200-4500 Tesla (inc the 6GB memory component) but also allows for the option of a 35% clock increase if the users workload is FP32 based. Hey, but what the fuck do I know? Maybe Nvidia just forgot to disable double precision, and the selling of workstation card at consumer card prices is just the beginning of the end. Strange math. You work on a different numbering system where you live? @ 2560 by W1ZZ's charts the Titan shows an increase of 31.57% over the 7970GE and 42.86% increase over the GTX 680 Quote:
1. GK 110 wasn't developed as a gaming chip- the GK104 and Tahiti were. 2. The Titan uses equal power to the 7970GE yet offers 31.57% more gaming performance at 2560x1600 The only real argument is price- which nobody is disputing, and is largely irrelevant since the pricing is 1. Deliberately set high to ensure Nvidia need not keep the consumer channel supplied with GPUs that would return better margins as Quadro and Tesla, and 2. Not to undermine the professional cards above it in the product stack. Whats the point of Nvidia pricing Titan at $499 ? It means that Nvidia then have to sell the GTX 680 for around $299-329, with the rest of the product stack realigned. The same people that are going to buy Titan at $499, would then buy a 680 for $299...or a 7970 at whatever price AMD would need to be competitive....assuming people didn't use the same logic/ performance-per-$ metric and buy a couple of bargain basement priced GTX 660 TI's or 7950's. |
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#153 |
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I guess Nvidia had a good reason for naming it the "Titan"
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#154 | |
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If you buy a Tesla you need to buy a Quadro for video out thats $6K Something that a $3.5K W10000 will do with full support. Thats half the money and half the slots and 2/3rd the power saved right there unless its CUDA your after. That same premise can be made for every big chip Nvidia has released that went into a Tesla variant. Maybe you have more insight but I havent heard how selling those chips in GeForce variants hurt HPC sales in the past. Last edited by Xzibit; Feb 22, 2013 at 09:08 PM. |
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#155 | ||
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Tesla K20 $3259 + Quadro NVS 510 $365 = $3624 Cool. Where can I buy this imaginary card ? You can't even buy the $3599 S10000 yet. Well, its actually 99.3%....or 74.7% with the same stores K20X. You use the same numerical system as Aquinas ? 3 slots versus 2 slots = two thirds Unlikely. The S10000 is board rated at 375 watts (in comparison; the W9000 is rated at 274 Watts and reaches that consumption) . The K20/K20X is rated at 225/235W, and the Quadro NVS 510 is rated at 35 watts. If you think that two Tahiti GPUs use less power than one GK110 + one GK107 then I'd suggest you do some more fact checking. Considering AMD's pro drivers are basically non-existent, I'd say that the Quadro drivers and apps also come into that equation. Quote:
Tesla and Quadro cards retain full compute ability. GeForce cards with the exception of the Titan have had their compute features artificially limited to protect the Quadro and Tesla brands. |
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#156 | ||
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I like how suddenly money is an issue for a professional setup.
What happen to its not targeted at you, TITAN arguement ![]() Quote:
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Links please. AMD FirePro S10000 TigerDirect SabrePC - Same site you referanced ![]()
Last edited by Xzibit; Feb 22, 2013 at 11:46 PM. |
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#157 |
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You know, I love that you guys do price/performance charts, especially broken down by resolution. However, I do have one suggestion that'd would make them absolutely perfect. You guys do the price/performance calculation for us and then order by best "value", and that could be useful for some, but for a lot of us we're looking more for maximum performance without crossing a harsh "diminishing returns" wall. (Kinda like Tom's "Best ___ for the Money" columns). What I'd like to see is price on one axis (That way later we could adjust for price changes mentally) and performance on the other, ordered by performance, and broken down by resolution like it is now. Personally I'm thinking kind of like a line chart, or even the current bar chart rotated 90 degrees, but ordered by performance instead of value.
I guess at the end of the day, the question I really want to know with that section is, "At a given resolution, at what point to I hit 60fps average [overkill] or start getting ripped off [diminishing returns]?" It's like, I know a Geforce 660 is a great value, but it's not going to drive the FPS I want at 2560x1440 high details, you know? |
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#158 | |||
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Stop trolling. You know full well that I was correcting your faulty $6K figure
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#159 |
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#160 |
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#161 |
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But, running it under LN2, does. Cards are VRM limited for LN2. Firmware doesn't even need to be thought about. Find K1ngP1n's rig pics, and your answer is there.
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#162 |
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I'm sure someone will get around to hard modding/adding a daughterboard to the card at some stage...probably about 5 minutes after the HWBot leaderboard becomes congested with unmodded Titans filling the single, 2, 3, and 4 card benchmarks.
/Looking forward to a succession of Titan OCérs shattering the 3DM Fire Strike record...by 5 points...every few days
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#163 | |
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![]() You just can't compete with these guys that work at the OEMs and have open access to parts. Anything anyone else would try has already been done. Now it's just a matter of binning cards for the best one, and @ $1000 a pop, that's not gonna happen too quickly. 1750 MHz, more than double stock, already posted on HWBOT.
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#164 | ||
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As far as Nvidia are concerned, you could probably see the writing on the wall when GTX 590's started producing fireworks when overvolted. In the days when a YouTube video negates a whole marketing campaign its easy to see why they wouldn't take the chance. Quote:
I'd be surprised if the top vendors weren't already binning for factory OCéd "specials" like the Asus Matrix/DCII, MSI Lightning, EVGA SSC/HC, Gigabyte WF3 - in which case, they will certainly be putting aside any golden samples for the extreme crowd. |
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#165 |
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Meh, they don't cherry pick chips, this has been proven atleast for ASUS, I mean look at the 7970 Platinum, some clock 100 Mhz worse than reference GPUs...
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#166 |
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A lot of times the cherry picking is for LN2 and not air on cards like that. I can tell from the ASIC on my chips (in addition to the results of others) that Lightning 7970s are absolutely binned for LN2.
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#167 |
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Isn't this kind of like the 7950GT which was released like 3 months before the 8 series, just to pacify the enthusiasts? Just a quick market grab. Money well spent!
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#168 | |||||
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With all of that said, GK110 is a GPU that does DP math well when you enable it. I wouldn't go so far to say that it was designed for compute. Telsa has the extra hardware to do that the right way. That is what everyone else is saying, not me. I've been saying $700-750 USD would have been the sweet spot. 500-550 USD is too low and 1000 USD is too high. 750 feels like an acceptable medium that would get more buyers.
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#169 | ||||||||||
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Single precision: ![]() Double precision: ![]() Quote:
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If you could please list some applications that require double precision that aren't considered compute ? I think you'll find that most commercial applications (i.e. compute orientated Maya and AutoCAD for instance) use a combination of single and double precision. So, what you are trying to convey is that enthusiast gamers wont buy the card because it is too expensive, and GPGPU users wont buy the card because it lacks features...so no one will buy the card! (There aren't a whole lot of options left). So your analysis differs -and you have me believe, superior, to Anandtechs staff and Nvidias strategic marketing planners. Well, hopefully you're right and the price craters a few weeks from now. Last edited by HumanSmoke; Feb 23, 2013 at 08:14 PM. |
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#170 |
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If I can add to your debate, Vray (which is a renderer tool I use in 3Dstudio Max instead of the default one) uses both DP and SP code as far as I know.
I will use the heck out of my Titan CUDA cores on VRAY CUDA acceleration, this GPU is a bloody good entry level compute monster. I'll give you more details as soon as my order arrives. |
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#171 |
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Originally Posted by Aquinus View Post You make it sound like you can enable full power DP math on non-Titan GeForce chips. Let's get something perfectly clear. How many shaders and performance did this card have to dedicate to get that 1:3 DP math? Precisely? Zero. Of the 2688 shaders on the chip,1792 are FP32 capable, 896 are FP32/64. There are no dedicated FP64 shaders on the chip. No. 2688 FP32 only and 896 DP. (16*12 FP32SP and 16*4 FP64 SP per SMX) http://www.anandtech.com/show/6446/n...ives-at-last/3
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#172 | |
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The 896 double precision units are linked to FP32 shaders. As far as my understanding goes, a conventional core/shader encompasses the whole graphics pipeline (Input Assemble > Vertex > Hull > Tessellation > Domain > Geometry > Raster > Pixel) while the FP64 unit is largely a separate entity - and that is why it's differentiated in the literature as a unit rather than shader or core. Is this not correct ? I wouldn't argue that the units take up die real estate (as they do in any architecture), just that the units aren't shaders by definition- I have never heard that the GK 110 die for instance is a 3840 cores GPU. The number is usually defined as 2880. Last edited by HumanSmoke; Feb 23, 2013 at 11:02 PM. |
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#173 |
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Where is the SLI/3 SLI review? The link is not working/...
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#174 |
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#175 |
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Just curious, could GPUs with Boost 1.0 be updated to Boost 2.0 with BIOS update in the future?
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