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#26 | |
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![]() Anyway, check this out : http://forums.eidosgames.com/showpos...&postcount=256 |
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#27 |
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#28 | |
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#29 | |
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call 1-800-ST0P-DA-H8 to reach our trollers anonymous hotline we're all here for ya' bro |
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#30 |
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Is it just me or does her hair TressFX look better than most of the textures in those pics?
Me: "that's nice" and moves along.
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#31 |
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I do appreciate Amds efforts and like the sound of this but I hope there next pr blumph is mmore wide reaching then this presently is , people are getting all uptight about one hot bots hair in a single game...madness.
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#32 |
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Best hair motion I've seen usually are in Japanese games' CGI cutscenes.
Now this TresFX thingy looks great, but not something to celebrate about independently. If it was an addition to a better physics engine/fluid simulator one would have ed along, but this is simply an overkill for something so mundane. Still, love it.I'd rather be seeing advancement in the textures department though. Heck, throw in some uber high res textures and use that DirectCompute to decompress/manipulate them like Civ-V does, and use that memory bandwidth you're so proud of to carry them around. Make those games look real! "Come on man. Lie to me, Jerry! LIE TO ME" They wanted to, Platinum game's beat them to the concept though Spoiler
Sidenote: Don't be hatin' on baldies mate, we didn't choose to be so... |
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#33 |
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I hope this will work on older generation cards, not only on 7xxxx
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The richest man is not he who has the most, but he who needs the least. |
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#34 | |
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A STATE OF TRANCE ![]() |
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#35 |
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#36 | |
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"Cooking" Cooking by the book means the load times between levels, or the size of games is due to the pre-cooking of many "real time Physx" effects that everyone is so crazy about in.....all.....40 titles of hardware accelerated effects,most of which only use partial library implementation.
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“people are just stupid.” -W1zzard
Yes I am evil, yes you can have some.
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#37 |
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So, it's a full war going on, some direct compute there, some hairy stuff here, all to make sure AMD cards look better than Nvidia. Same old story as with TWIMTBP some time ago and physX, who gives a shit about people who just want to play games let's screw the competition and you suckers if you want to play OUR game then buy OUR card. Well my next card will probably be a console. I'm done with this.
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#38 |
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I don't see a problem as long as it runs on nVIDIA cards and so it does.
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#39 |
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if only it was exclusive feature only for AMD cards, i believe they'd go more ranting and moaning. Sanitarium gonna full with these people.
the good thing is this tech can be ran into all gpus which capable dx 11 ![]() well done AMD
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#40 |
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Glad actually to finally see a multi-platform gpu physics option. This is what DX11 was supposed to bring from the get go. Maybe having AMD in next gen consoles will help make that more standard and physx can finally die.
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#41 |
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Of course it will. But NV cards will take a performance hit. There are a few games out there which use the direct compute ability of GCN not because it's the only way to make the game look good but because they are Gaming Evolved titles.
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#42 |
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It doesn't really matter either way, if it runs decently enough on all cards without a major performance hit then great. If on the other hand it tanks performance 20-30% plus only on GeForce cards it will just get turned off. It's not like it effects the gameplay after all.
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#43 |
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whether people care about her improved hair or not, this tech CAN be used for other things - anything with lots of strands (think animal fur, carpet, or cloth in general)
this is a new graphical tech that can be used for far more than lara crofts armpit hair, so people need to stop hating on it just because its not a new kind of antialiasing or whatever the hell floats their boats
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#44 | |
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If Nvidia/ATI at the time would have used DC API it would have been maturing over the years and widely use by now. Nvidia was in the first X-Box and decided to go PhysX to get a upper hand on competition and I bet it didnt make Microsoft all too happy. AMD consolidating all 3 consoles might be the best thing to happen for PC gaming and gaming if it keeps on this track of willing to support these features in a non-proprietary way. |
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#45 |
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ooooh i didnt realise, the modern consoles being all AMD will make this a standard console/game feature now.
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#46 |
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Appears to be just a small impression of what can be done.
I will be interested on how taxing this will be on the cards in comparison to enabling standard hair. |
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#47 |
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There is OpenGL for multi-platform... but devs are too lazy to use it.
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#48 | |
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http://www.scei.co.jp/ps4_tm/index.html Assuming this tech will take off because the hardware is AMD exclusive is nonsense. |
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#49 | |
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#50 |
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The first of many "if's", it's purely up to the devs what licensed tech they use, again just because AMD is supply the underlying technology it doesn't mean their own technology will benefit.
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