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#1 |
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0.6.7. wrong readout GT440
Hello, I would like to inform about wrong readout of pixel fillrate on GeForce GT440. The GPU-Z seems to miscalculate this value:
![]() It should be the same as texture fillrate, as this card has the same number of ROPs and TMUs. At least I think so but also Wikipedia confirms that ROPs=TMUs=24.I have also a side-question. Does shader clock have any effect or influence to any other value shown in GPU-Z? |
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#2 |
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http://www.techpowerup.com/forums/sh...d.php?t=155459
shader clock has no effect on any displayed values |
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#3 |
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Being in different domains of the GPU, I'm pretty sure that you can't assume that the same number of ROPs and TMUs does mean that the two components do very different things at the same speed. Since that isn't how you calculate fill rate, I'm assuming you probably don't know how it's done, in which case, I'm wondering how do you know that it is wrong?
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Quote:
So that fillrate displayed by GPUZ at now is correct? How can I measure it by myself ? Besides, various language versions of wikipedia also confirms that pixel fillrate is the same as texture fillrate Last edited by interman; Mar 2, 2013 at 09:43 AM. |
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#5 |
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check my link
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