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#76 | ||
![]() Join Date: Feb 2005
Location: Minneapolis, Mn
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![]() I guess that makes since, it was a tech demo so it would make since that they used 2 workstation cards vs. a Hd series card. Quote:
(and 10%+ Performance increase)
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#77 |
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@ GSG-9
What I was saying from my first post was that there is a reason the Nvidia ray trace demo use an all grey environment, its easier to calculate just one color and its gradient shades being reflected, after all the only thing showcasing ray tracing is the car itself, the environment is not showing any and in one of the pics where the car appears to be near the glass of the building ray tracing should be happening to the glass. Nvidia's ray tracing demo isn't truly environmental it specific to the car. Ati's demo is just a better demo of ray tracing, the environment and all objects have ray tracing, plus color and nice textures. |
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#78 | |
![]() Join Date: Sep 2005
Location: Szekszárd, Hungary
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![]() ![]() Sorry, v5700 based on rv730, not rv670. Anyway its less powerful than a hd3850/3870. Last edited by Valdez; Aug 19, 2008 at 01:47 PM. |
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#79 | |
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Banned
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http://www.techreport.com/image.x/20...A_RT_demo1.jpg Not only that, but if you look enough on the image you will see that the building is reflected in the reflection of the card being reflected in the building glass. That is at least 3 bounces. And that's another thing we don't know and we shouldn't be talking about performance without that data. Nvidia could be calculating up to 10 bounces while Ati only one or two. The thing is we don't know a shit... All that I can say is search a bit, learn a bit. |
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#80 | |
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#81 | |
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Yes and you are right, we don't know enough about either demo. |
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#82 | |
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Banned
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Splitted does not exist is just split isn't it? ![]() ![]() ![]()
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#83 | |
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Thanks, what you are saying puts everything into perspective and you explained it well. |
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#84 | |
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Last edited by PCpraiser100; Aug 19, 2008 at 02:13 PM. |
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#85 | |
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Banned
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) forget that people may lack the knowledge on something because no one cared to teach them. I learnt the lesson, I'll try to be more patient next time. I don't promise anything though. ![]() @PCpraiser100 I don't know if things have change with the time and they have improved on that front or not. But the demo they made public was on 720p, I'm sure about that. As well as one of the representatives saying they couldn't achieve higher resolutions at the moment. |
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#86 | |
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#87 |
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Banned
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Sweet! And when are we going to see them?
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#88 | |
![]() Join Date: Feb 2005
Location: Minneapolis, Mn
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Im glad I went to sleep that could have gotten nasty if I was around. Im still only on 6 hours of sleep though. Almost work time.
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Last edited by GSG-9; Aug 19, 2008 at 09:29 PM. |
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#89 | |
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#90 | |
![]() Join Date: Feb 2005
Location: Minneapolis, Mn
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#91 |
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Either way, we all know what companies are like when it comes to unveiling something that is expectd to be awesome. They make it better. With that in mind, only time will tell by how often will this software be used. Moving on to Ray-Tracing plz.
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#92 |
![]() Join Date: Jun 2007
Location: Eugene
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Phew I'm glad this thread calmed down if you kept going on arguing and calling eachother names the thread would probably be closed and infractions would be handed out. (If they haven't already
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__________________
“would the color have any affect on the heat dissipation, as black does tend to absorb heat. but then again its a reflective black o_O” -craigwhiteside
"Originally Posted by Siman0 um duh they are panicking at Nvidia it's like the fall of Rome they are doing everything they can to hold it together they based all there crap on the largely successful 8800 and haven't made that many advances since then and they are paying for it now." |
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#93 |
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Location: North Chili, NY
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The lighting is very nice. I want to see this in games.
__________________
“Fudzilla Confirms its fake!!!
]” -SammyHayabuza
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#94 | |
![]() Join Date: Feb 2005
Location: Minneapolis, Mn
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Quote:
, Remember the thread on Religion Islam and Candle Which spawned out of of thread on Iraq? As long as its contained and stays on topic..
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