![]() |
|
|
#1 |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
Batman:AC Question
I just noticed Batman:AC installs the AMD Dual-Core optimizer on my Intel rig. Is this thing safe to uninstall and not effect the game? I would hate to uninstall it and screw the game up.
|
|
|
|
|
|
#2 |
![]() Join Date: May 2012
Location: WR, Georgia
Posts: 777 (1.94/day)
Thanks: 67
Thanked 59 Times in 51 Posts
|
i would assume so
__________________
I like nachos and frozen yogurt. -Fred Fredburger http://www.youtube.com/watch?v=haoqEv9q_eo
|
|
|
|
|
|
#3 |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
|
|
|
|
|
|
#4 |
![]() |
There should be no effect on your performance either way with it installed or uninstalled, it is meant for older AMD CPU's and Windows XP.
http://support.amd.com/us/Pages/dyna...ID=153&lang=us http://en.wikipedia.org/wiki/Time_Stamp_Counter |
|
|
|
|
|
#5 |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.18/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
I would leave it "The AMD Dual-Core Optimizer can help improve some PC gaming video performance by compensating for those applications that bypass the Windows API for timing by directly using the RDTSC (Read Time Stamp Counter) instruction. Applications that rely on RDTSC do not benefit from the logic in the operating system to properly account for the affect of power management mechanisms on the rate at which a processor core's Time Stamp Counter (TSC) is incremented. The AMD Dual-Core Optimizer helps to correct the resulting video performance effects or other incorrect timing effects that these applications may experience on dual-core processor systems, by periodically adjusting the core time-stamp-counters, so that they are synchronized.
" Won't cause you any mischeif. |
|
|
|
|
|
#6 | |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
Quote:
|
|
|
|
|
|
|
#7 | |||
![]() |
Quote:
http://support.amd.com/us/Pages/dyna...ID=153&lang=us Quote:
Quote:
|
|||
|
|
|
|
|
#8 | |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
Quote:
Anyway I uninstalled it and removed the start up entry in the registry. Ill post back here if it causes any issues. |
|
|
|
|
|
|
#9 |
![]() Join Date: Oct 2007
Location: Chicago
Posts: 4,556 (2.20/day)
Thanks: 1,540
Thanked 1,596 Times in 1,137 Posts
|
I should have bough this game recently for 66% off because I am remotivated to go back and finish the first one now after seeing TDKR (never did due to GFWL refusing to see/load my saves...don't even get me started). So, in other words, finally motivated to start it over (which I never was having been halfway through grr). Also have an Nvidia card now...
__________________
“i dont care what consoles have they dont have mouse and keyboard” -crazyeyesreaper
![]() |
|
|
|
|
|
#10 | |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
Quote:
|
|
|
|
|
|
|
#11 |
![]() Join Date: May 2006
Location: leeds
Posts: 444 (0.17/day)
Thanks: 178
Thanked 94 Times in 71 Posts
|
batman AC is a real treat... even after i'd finished the main campaign i found myself loading it up and starting a brawl with large groups for fun.....
excellent game...
__________________
AsusMaximusExtreme-Z Z68/ gigabyteZ77-D3H IntelCoreI7-2700k 4.8Ghz@1.34v 8GbKingstonHyperX Genesis Grey/8GbSamsungGreen @1866Mhz1.45v cas9 Sapphire HD7970 oc boost HitachiDeskstar750gb+64gb CorsairForceGt IntelSRT combination... 500gbWD storage.... thermaltke toughpower 1200w 80+ SamsungT260/R74 |
|
|
|
|
|
#12 |
![]() |
I agree, it's a fantastic game and the graphics are amazing. And don't believe those who will tell you PhysX in this game is worthless.
|
|
|
|
|
|
#13 |
![]() Join Date: Jun 2007
Location: Wangas, New Zealand
Posts: 4,058 (1.85/day)
Thanks: 244
Thanked 632 Times in 547 Posts
|
Yeah I removed it.
I see no point in it being there in my system. I recall Duke Nukem doing the same thing and from what I recall caused issues with certain Intel rigs when playing the game. EDIT:- Somewhat OT, those riddler trophies and riddles are really hard to find 100%. Can't find anymore of The Riddler's henchmen to give me the locations of the last ones. Cat womans story line quests were easy enough though. |
|
|
|
|
|
#14 |
![]() |
Batman: Arkham Asylum and Batman: Arkham City utilize PhysX more than most other games with it and both are very fun, but in my opinion to short, and BAC is poorly optimized with DX11, and I personally wish they would have done more story based DLC's with BAC.
|
|
|
|
|
|
#15 | |
![]() |
Quote:
If you grade on a curve, they're still both great games, but I feel switching from Eidos to Warner Bros Games on the publishing end resulted in a lot of little QC issues. B: AC's story also could have been done much better. Lots' of great villains, but little to flesh them or the missions with them out. Where B: AC shines the most is it's improved combat system, added difficulty of New Game Plus mode, and the many engaging trophies, riddles and challenges it has. The interludes playing as Catwoman were kinda nice too. It had been nice if they'd included one or two missions as Robin though. Only place you can do that is in the challenge maps or the Harley Quinn's Revenge DLC, which isn't bad, but not as challenging as the game. One thing I will always give Rocksteady kudos for is making fantastic use of UE3 in overall visual quality. No one else has utilized it as well graphically really. Not even Epic Games whom made the engine can come close to the detail they've achieved. I'm just sad to see Eidos lose the series, they were better at QC, and forum support. One of the last good publishers out there really, and since they're pretty good developers too, they understand both ends of it and take a competent, hands on approach to the publishing. Last edited by Frag Maniac; Aug 6, 2012 at 09:22 PM. |
|
|
|
|
|
|
#16 | |
![]() Join Date: Jun 2007
Location: Wangas, New Zealand
Posts: 4,058 (1.85/day)
Thanks: 244
Thanked 632 Times in 547 Posts
|
Quote:
Apparently DX9 became worse after the patch. Possibly trying t make DX11 better. I think they bit off a bit more than they could chew with the whole free roam concept and Unreal Engine 3 being able to cope with it. |
|
|
|
|
|
|
#17 |
![]() |
I have it updated and have ran the DLC and I saw no performance drop even on just a GTS 250. It's not as polished performance wise as Arkham Asylum, but I doubt it's solely due to UE3 not being able to handle it, unless you mean specifically DX11 support. I blame it more on WBG not giving enough time and funding to the normal routine optimizing schemes, like making sure all non visible textures are occluded, checking for mem leaks, etc. UE3 has always been suited for large maps, that's one reason so many devs use it. Furthermore, free roam mode has nothing to do with any performance issues. If anything there is less scripts being triggered in free roam than during the normal gameplay.
|
|
|
|
|
|
#18 | |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.18/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
Quote:
It's cheap that they don't include atl east something similar for AMD cards. ( They could of had NON dynamic fog for example, rather than having it removed completely, could of had papers on the floor running just on CPU easily, you only have to watch the Phsyx on/off comparison video on youtube to see that physx off is just a load of shite compared to what other non phsyx games pull off) Eh hopefully now OpenCL is starting to become more widely adopted we'll see less of that. |
|
|
|
|
|
|
#19 | |
![]() |
Quote:
Looking forward to see PhysX in Borderlands 2 this year. |
|
|
|
|
|
|
#20 |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.18/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
|
|
|
|
|
|
#21 | |
|
Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,142 (6.86/day)
Thanks: 1,337
Thanked 6,861 Times in 3,752 Posts
|
Quote:
Is NVIDIA's hardware vastly better then AMD? Hell no! Is its software support? Yup. |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Lego Batman 2 | nukemdukem | Games | 3 | Jun 23, 2012 06:22 AM |
| Batman AA | MxPhenom 216 | Games | 56 | Jul 11, 2011 05:16 PM |
| Batman AA controllers? | 1Kurgan1 | Games | 11 | Sep 29, 2009 12:11 AM |
| Batman Supports DX 10 ? | dinjo_jo | Games | 3 | Sep 14, 2009 06:10 AM |
| Batman!!!! | DaMulta | Games | 12 | Apr 20, 2008 05:40 AM |