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Old Feb 8, 2010, 05:14 AM   #1
nt300
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DIABLO 3 to use Havok Physics, DX10.1 or DX11...

Just an update for this long awaiting Diablo 3.

DIABLO 3 to use Havok (ATI) Physics

http://en.wikipedia.org/wiki/Diablo_III
Blizzard snubs Nvidia with Diablo 3 This is a good thing indead. Havok will work on both ATI & Nvidia where as Nvidia's Stingy PhysX only works on Nvidia because they will it. So good news for everybody and soon after Nvidia will have to say bye to there version of PhysX
http://www.theinquirer.net/inquirer/...-nvidia-diablo

Diablo 3 to use Havok physics engine!
http://www.tomshardware.com/forum/25...physics-engine





Quote:
Diablo III website splash page
Developer(s) Blizzard Entertainment
Designer(s) Jay Wilson (lead)
Leonard Boyarsky (world design)
Composer(s) Russell Brower[1]
Series Diablo
Engine Havok
Platform(s) Microsoft Windows, Mac OS X[2]
Release date(s) 2011 or later[3][4]
Genre(s) Action role-playing (hack and slash)
Mode(s) Single-player, online multiplayer (over Battle.net)
Media DVD
Input methods Keyboard, mouse
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Old Feb 8, 2010, 05:21 AM   #2
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Excellent!

Now if they could only do something about that release date...
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Old Feb 8, 2010, 06:15 AM   #3
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:O! no LAN!

FUCKERS!


By the way, there is no mention of hardware ATI acceleration. just that they're using Havok (which runs on CPU)
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Old Feb 8, 2010, 06:21 AM   #4
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Havok is owned by Intel, but im glad to see AMD trying to push GITG again.
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Old Feb 8, 2010, 06:23 AM   #5
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altered the thread title to more accurately state the truth.

Havok works on CPU, potentially on Nvidia + ATI via openCL - but doesnt work on either yet.

One of those links mentions DX9 and DX10.1 support, meaning a minor win for ATI users
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Old Feb 8, 2010, 06:26 AM   #6
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Release date 2011 or later? Man, Blizzard needs to get off WoW and start focusing on other projects.
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Old Feb 8, 2010, 07:21 AM   #7
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Quote:
Originally Posted by Mussels View Post
:O! no LAN!

FUCKERS!
I hope you are joking?

If not? where does it say that?
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Old Feb 8, 2010, 07:22 AM   #8
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I hope you are joking?

If not? where does it say that?


muliplayer is only via battlenet
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Old Feb 8, 2010, 07:27 AM   #9
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Quote:
Originally Posted by Mussels View Post
http://img.techpowerup.org/100208/.jpg

muliplayer is only via battlenet
Now that's just total BS, LAN play is what makes these games. Im ready to buy this as soon as it comes out just for that reason to, to play LAN here at home. ALL my freinds are waiting to do the same. Now im P*ssed
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Old Feb 8, 2010, 07:28 AM   #10
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Lol, so why not develop the game for DX11 and then no need to worry about Havok?
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Old Feb 8, 2010, 07:40 AM   #11
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Lol, so why not develop the game for DX11 and then no need to worry about Havok?
because it would limit how many people could play the game. this was covered already.
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Old Feb 8, 2010, 08:07 AM   #12
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havoc does not need gpu acceleration, especially in a game like diablo 3.
i kinda figured this was a given considering SC:2 is using it as well.

also im pretty sure that open CL has nothing to do with DX11, as in im pretty sure CL by its design works on any hardware...kinda the point it was created, yes DX11 can work with it but CL doesn't need it for anything
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Old Feb 8, 2010, 08:13 AM   #13
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Quote:
Originally Posted by Phxprovost View Post
havoc does not need gpu acceleration, especially in a game like diablo 3.
i kinda figured this was a given considering SC:2 is using it as well.

also im pretty sure that open CL has nothing to do with DX11, as in im pretty sure CL by its design works on any hardware...kinda the point it was created, yes DX11 can work with it but CL doesn't need it for anything
direct compute and openCL are tied into hardware of the cards, it takes a DX10 (or higher) card to run them.
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Old Feb 8, 2010, 08:21 AM   #14
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OH common Blizzard ! i need to hear the release date ! Just lie , i don`t care ...
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Old Feb 8, 2010, 08:21 AM   #15
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OH common Blizzard ! i need to hear the release date ! Just lie , i don`t care ...
octember 34th, 2010.
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Old Feb 8, 2010, 08:27 AM   #16
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Quote:
Originally Posted by werez View Post
OH common Blizzard ! i need to hear the release date ! Just lie , i don`t care ...
i hope they break it into 3 parts and push it way back like they did with my star craft 2
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Old Feb 8, 2010, 08:30 AM   #17
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Quote:
Originally Posted by Melvis View Post
Now that's just total BS, LAN play is what makes these games. Im ready to buy this as soon as it comes out just for that reason to, to play LAN here at home. ALL my freinds are waiting to do the same. Now im P*ssed
Depending on how much Battle.net gets changed and considering the popularity of the franchise pvpgn might add support for diablo 3 pretty fast. Lets hope so anyway.
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Old Feb 8, 2010, 08:39 AM   #18
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i can tell you know, i know a lot of people who wont buy this if it has no lan. its thousands of lost sales.
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Old Feb 8, 2010, 08:46 AM   #19
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I'm a bit confused on the big issue with no LAN, almost everyone I know now days has highspeed internet.
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Old Feb 8, 2010, 08:55 AM   #20
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I'm a bit confused on the big issue with no LAN, almost everyone I know now days has highspeed internet.
you have 8 people in one house. you need 8x the speed of the internet.

LAN parties are a big thing in many parts of the world.
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Old Feb 8, 2010, 09:42 AM   #21
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Quote:
Originally Posted by DanTheBanjoman View Post
Depending on how much Battle.net gets changed and considering the popularity of the franchise pvpgn might add support for diablo 3 pretty fast. Lets hope so anyway.
To true i have seen this happen before and i realy do hope that is does for Diablo 3, i love Diablo 2, i still play it today and have LAN games here at home with m8s and we have been waiting so long for Diablo 3 to play it like Diablo 2 here at home LAN play. Its also easier to converse with each other with item drops and missions etc, over the net its alot harder to do this.
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Old Feb 8, 2010, 09:50 AM   #22
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Quote:
Originally Posted by Mussels View Post
because it would limit how many people could play the game. this was covered already.
Can that not be said of any game and DX11? You could argue that only ATi card owners will see the full benefit of Havok surely? I was of the understanding that CL is linked to hardware, not too sure on this.... if that is so then the argument that only DX11 card owners would benefit from a DX11 enabled game kind of flies out of the window, whilst of course DX11 may not give us everything that havok will in physx terms, it will give some of what Havok cant give..... and of course the game could still run in DX10.
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Old Feb 8, 2010, 10:01 AM   #23
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Quote:
Originally Posted by Tatty_One View Post
Can that not be said of any game and DX11? You could argue that only ATi card owners will see the full benefit of Havok surely? I was of the understanding that CL is linked to hardware, not too sure on this.... if that is so then the argument that only DX11 card owners would benefit from a DX11 enabled game kind of flies out of the window, whilst of course DX11 may not give us everything that havok will in physx terms, it will give some of what Havok cant give..... and of course the game could still run in DX10.
bad tatty.

1.

The game supports DX9 and 10.1 - not sure about 11, but the point is just about anyone can run that. XP, vista, 7, the whole lot. even macs.

Havok: *no* GPU acceleration! they're using it in SOFTWARE mode.

openCL is linked to hardware. DX10 being what it links to - hence why blizzard are using SOFTWARE havok.
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Old Feb 8, 2010, 10:07 AM   #24
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I don't care if it has lan multiplayer or not.

I might get 50ms of lag when playing against someone on battle.net with my connection so no really much of a problem.

Its diablo not an FPS after all.
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Old Feb 8, 2010, 10:09 AM   #25
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Quote:
Originally Posted by pantherx12 View Post
I don't care if it has lan multiplayer or not.

I might get 50ms of lag when playing against someone on battle.net with my connection so no really much of a problem.

Its diablo not an FPS after all.
i pay for my bandwidth. not unlimited like in the USA/UK
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