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Banstick Dummy
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Fallout: New Vegas Screens
Man I'm going to buy it as its Fallout but it just doesnt look as cool as Fallout 3 was. I mean if you have been to Nevada most of it looks like this without the nukes. Also WTF is up with the textures. I dont remember Fallout 3 having such low res. textures.
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#2 |
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Xtreme Refugee
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this game scares me. Im hoping that its going to be great like fallout 3...but im expecting to be let down.
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#3 |
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Probably xbox 360 version screen shots because fallout 3 doesn't have textures that are THAT bad D:
Although maybe I just can't remember how fallout 3 looked before I modded the crap out of it
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#4 |
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Senior Moderator
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Oooh baby! HOT Mutant alert! Keep the fapping to a minimum boys...
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#5 |
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Yeah FO3 definitely looks better than that, modded or not. The final PC version better not look like that.
Love that mutant with the glasses. Great wig too. |
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#6 | |
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Well I don't know about anyone else but I didn't even get the chance, had a moment like this ![]()
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#7 | |
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Xtreme Refugee
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lmao @ image name
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#8 |
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LOL I didn't catch that. Very nice.
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#9 |
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"I go fast!1!11!1!"
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Yay! That looks like the same engine used in Fallout 3/Oblivion. I was beginning to lose hope that they started completely from scratch or recycled the Fallout 2 engine. I'm interested in the title again.
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#10 | |
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The Knife in your Back
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I rushed out and bought Oblivion, never really enjoyed it, was a great concept, but had no fun factor, did the same with Fallout 3, same result. I wish they would change the camera angle for dialogue, I love the idea of the game, and looking at pictures I always like how they look, but the game play seems bland.
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#11 | |
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TPU addict
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I do have some hope as Obsidian did not make the game ground up. |
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#12 | |
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I found the angle fine*, just looking at the faces was horrific! ![]() Had to download project beauty HD to make everyone look less grotesque! * first person game, camera angle in dialogue was as if you were looking through your eyes still, made sense.
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#13 |
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As stated, those are some ugly looking textures. Should be a great game though.
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#14 |
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The Knife in your Back
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If there was any other type of body language I would agree. But staring at them dead on in the face to watch them blink felt awkward, would rather have a Bioware cinematic view, like Mass Effect, just much better. People do more than blink and move their lips when they talk, adds a lot to see body language.
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#15 |
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can't wait for this game and lol at the mutant crossdresser!!!
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#16 | |
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@Mailman: Could you put a spoiler around all the pictures? It's driving me mad bumping me down as I'm trying to type.
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#17 | |
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The Knife in your Back
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I try to keep captions off though, I also like a dialogue wheel with basic responses, like "Yes", "No", "I'll think about it" Then when you pick one, it's not just "yes" it's your character talking with some personality, like "hell yes, thats my kinda fun" or something like that. When I read my entire response before I choose it, I get bored, would rather be surprised and actually want to listen to what they say rather than read what I say and what they say (what good is sound then?)
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#18 | |
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seriosly that is just nitpicking
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#19 |
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The Knife in your Back
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I got a kid, no more need of those
![]() But it's not really nit picking, I mean can you really tell me you enjoy staring at this dead on in the face ![]() Thats the one that really stands out, I can't stand looking at her, others are better, but when their face takes up most of your screen and their blinking and mouth movements are so fakey, theres nothing else to look at. Also no body movement, everyone talks with their arms and more than that, it's the missing link, I just don't get the feeling like these people really want anything accomplished, it doesn't feel immersive when they just look at me and keep blinking and doing horribly fake smiles.
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#20 | |
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![]() she is talking to you and looking at you.anyway i think things like atmosphere and sounds are more important then movement characteristics
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#21 | |
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The Knife in your Back
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http://www.youtube.com/watch?v=Zbk2xEERAsI Not only hand gestures, but posture, and how they pace, thats what creates atmosphere and immersion.
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#22 |
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Not sure if this hotlink will work but having the character models less deformed looking makes the animations more bearable check out these comparison shots from the mod I mentioned
They also changed the men, here's a screen shot of a bandit There's a guy working on a animation mod to make everything more natural too. I like this comparison shot too
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#23 |
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Paladin Bael looks like Siegfried there XD
I think the screenshots are most probably from the Xbox version, or if it is indeed the PC version they just didn't try out the better visual options (saves them time in uploading them I guess, and for others in viewing it)
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#24 | |
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#25 |
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Fishfaced Nincompoop
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Meh, it's still Fallout 3, and that kinda makes this one a lost cause.
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