![]() |
|
|
#1 |
|
Senior(Citizen)Moderator
Join Date: Jan 2006
Location: Worcestershire, UK
Posts: 12,751 (4.75/day)
Thanks: 1,094
Thanked 1,937 Times in 1,438 Posts
|
Dx10/11 Enabled Games-dissapointing?
I happened upon an old link to Wikipedia and was amazed to find that in the years since the advent of the G80 8800 Series of DX10 enabled hardware, only 55 DX10 games to date have been released........
http://en.wikipedia.org/wiki/List_of...ctX_10_support I don't know if this is accurate but it is still regularily updated as you can see at the foot of the page. Now I can only guess that several hundred games must have been released in the last 3 years, presumably the vast majority of which must have only had DX9 support. I know that the subject of DX11 supported games has cropped up before, and most seem optimistic that it will receive better support from developers than DX10 did, however I still find it a little worrying that some 9 odd months since the release of the first DX11 enabled hardware, there appears to be not a great deal of games predicted, this just continues to have the DX10 feel of 3 years ago...... I just hope I am wrong, as we stand, too many people with DX11 hardware will be buying DX11 supported games just to experience the technology rather than the gameplay IMO. http://en.wikipedia.org/wiki/List_of...ctX_11_support
__________________
|
|
|
|
|
|
#2 |
|
Guest
Posts: n/a (0/day)
|
i agree with your point.
We won't see many DX11 games, until the next-gen consoles get DX11. |
|
|
|
#3 |
![]() Join Date: Dec 2008
Location: Miami
Posts: 172 (0.11/day)
Thanks: 11
Thanked 20 Times in 18 Posts
|
When consoles support DX10 or DX11 we will see it used more in PC games. Sad but true.
|
|
|
|
|
|
#4 |
|
Eligible for custom title
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.48/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts
|
+2 thank consoles! This is the first time, in a long time... when I look at the new DX11 hardware... and then I look at my old GT200 and think : "wow I just cant justify spending that money... I really don't need it :| since most things are ports anyways"
Good for wallet... bad for DX11 |
|
|
|
|
|
#5 |
|
TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
Posts: 5,984 (4.70/day)
Thanks: 261
Thanked 1,466 Times in 1,213 Posts
|
Still too few people are using DX11 hardware, we will need about 2 more years before telling whether DX11 is a hit or not. But there seems to be quite a lot of heavyweight games supporting DX11
|
|
|
|
|
|
#6 |
![]() Join Date: Mar 2006
Location: Gent, Belgium
Posts: 227 (0.09/day)
Thanks: 64
Thanked 44 Times in 26 Posts
|
I think we can safely say DX10 was still-born. The differences with DX9 are so minute (the experience, not saying it's not a vastly different piece of software) that you'll need a trained eye to spot them. I'm not sure if this is caused by the API itself or the lack of effort developers have put into it, since most of the time it feels like they made the DX10 version as an afterthought.
DX11 has some pretty neat things to bring to the table, but as it stands, I doubt it'll pick up anytime before the next gen of consoles. The driving force behind graphics has IMO always been FPS's and right now most of those are ports from consoles. The current moneymaker on PC, MMO's, thrive on compatibility, so I doubt any of those is going to limit itself to the higher DX's (fe: FFXIV, due end this year, is still DX9). Big companies like Blizzard are also not too keen on limiting themselves to a select few, so Diablo 3 and Starcraft 2 will undoubtedly support DX9. It's kinda sad, but I'm afraid the only real jumps forward, even in PC-gaming, will come when a next generation of consoles is released. That is, until a real developer, with a real love for PC-gaming, releases a full-blown, DX11 only engine that sets the bar so high others are pretty much obliged to follow. One can only hope, I guess |
|
|
|
|
|
#7 |
|
Eligible for custom title
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.48/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts
|
I agree with that to some extent, but any development of DX11 on the consoles will come directly from PC, so there will be developers making games in DX11 prior.
But also any 'decent' directX 11 cards, 5850 and up that can actually use DX11, are $300+. Thats pretty exclusive pricing. |
|
|
|
|
|
#8 |
![]() Join Date: Sep 2008
Location: Jerusalem, Israel
Posts: 2,121 (1.24/day)
Thanks: 213
Thanked 481 Times in 347 Posts
|
I could not agree more. DX10 was weakly supported, DX11 isn't seeing much action either. For me the decision is simple: I won't upgrade until I either need a new hardware feature (I code GPGPU apps, so this can make me change) or a game I get addicted to will be much better in DX11.
Neither is very likely: OpenCL isn't going to see a revision any time soon and the only game I am really waiting for in the future is Mass Effect 3 - And I bet it will be DX9 like the previous two. Well, there's Crysis 2 as well, but it will need to be really godlike in DX11 to make me switch. Until then my pair of GTX285s will keep fighting the good fight.
__________________
Cameron: Core i7 2600K 4.5Ghz, MCR220, 2xMCR120, MCP655, ASRock P67 Extreme4, 4GB DDR3, 2xOCZ Vertex 30GB RAID0, GTX470, 2xHD5670, Modu82+ 625W, TT Xaser VI. Neuromancer: Core i7 975, DFI DK X58-T3eH6, 12GB DDR3 1333Mhz CL6-6-6-15-1T, 3x9600GSO 384MB, Hiper 880W, TT Xaser VI. Administrator of a 40 core Hadoop cluster. |
|
|
|
|
|
#9 |
|
I play games
Join Date: Apr 2010
Location: Philippines
Posts: 1,254 (1.09/day)
Thanks: 264
Thanked 262 Times in 182 Posts
|
aww. consoles are "slowing down" the gaming tech
|
|
|
|
|
|
#10 |
![]() Join Date: May 2009
Location: London, UK
Posts: 3,671 (2.48/day)
Thanks: 444
Thanked 770 Times in 679 Posts
|
__________________
![]() |
|
|
|
|
|
#11 |
![]() Join Date: May 2008
Location: Brasil
Posts: 2,608 (1.42/day)
Thanks: 295
Thanked 268 Times in 204 Posts
|
BC2 isn't
|
|
|
|
|
|
#12 |
|
Eligible for custom title
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.48/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts
|
And prices! Consoles and Prices!!!
ARGH!! Lets all go down to the nearest Sony HQ and picket! |
|
|
|
|
|
#13 |
![]() Join Date: May 2008
Location: Brasil
Posts: 2,608 (1.42/day)
Thanks: 295
Thanked 268 Times in 204 Posts
|
DX is not in any console, even 360 its a different thing altogether i think
|
|
|
|
|
|
#14 |
![]() Join Date: Jan 2009
Location: Brisbane, Australia
Posts: 2,518 (1.58/day)
Thanks: 57
Thanked 528 Times in 470 Posts
|
your source ? iv always assumed they use direct X 9? or even a slightly modifyed version of it.
__________________
“it's still EA.. they will F*** it up. F***ing up games is the only thing they do consistently.” -TRIPTEX_MTL
|
|
|
|
|
|
#15 |
![]() Join Date: Oct 2008
Location: indonesia ku tercinta
Posts: 1,465 (0.86/day)
Thanks: 231
Thanked 116 Times in 94 Posts
|
i just know that PS3 use openGL, and xbox use direct X
but i think DX11 will take off, look just couse 2(Dx10 only), and AVP 3(its faster when u activate DX 11 effect) and after windows 7 was sell very well and gained market share i think DX 11 will adopt much faster than DX 11 because the reason failure of DX 10 is not only console but also the failure of vista
__________________
visit indonesia 2010 , dangerously beautiful btw if you really like a very cool music then please go to this site :dangdut "i love opencl and would love to see applications for it. i love porn too, but didnt install it and didnt benchmark it. stop complaining and suggest opencl applications to use" ~W1zzard~ |
|
|
|
|
|
#16 |
![]() Join Date: Oct 2004
Location: Europe/Slovenia
Posts: 3,967 (1.26/day)
Thanks: 39
Thanked 753 Times in 541 Posts
|
Failure of Vista? Interesting. I wonder why i'm still running it...
__________________
RejZoR's Little Secrets @ rejzor dot tk |
|
|
|
|
|
#17 |
|
TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
Posts: 5,984 (4.70/day)
Thanks: 261
Thanked 1,466 Times in 1,213 Posts
|
|
|
|
|
|
|
#18 |
![]() Join Date: Jun 2008
Location: NY, the state were you cant defend yourself
Posts: 1,210 (0.67/day)
Thanks: 213
Thanked 108 Times in 95 Posts
|
The 360, in fact, uses a modified version of DX9 that supports some sort of tessellation.
__________________
xfire: madclown5 | steam: ashortbus | PSN: iMadClown | XBL: MadClown5 |
|
|
|
|
|
#19 |
![]() |
game makers opt for languages they can use on many platforms why limit your self to just windows thats a verry narrow view when your trying to get people on game consoles windows linux mac to use your games aswell .
|
|
|
|
|
|
#20 |
|
Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,561 (10.96/day)
Thanks: 3,700
Thanked 8,697 Times in 6,394 Posts
|
DX10 adoption was slow because of slow adoption of vista (the only DX10 OS)
DX11 will not suffer this fate because DX11 games run on DX10, 10.1 and DX11 hardware in vista and 7. far, FAR more systems can run DX11 games now, so the motivation to release such games is greater.
__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
|
|
|
|
|
#21 |
![]() Join Date: Aug 2009
Location: Argentina (South America)
Posts: 749 (0.54/day)
Thanks: 132
Thanked 243 Times in 172 Posts
|
Until next gen consoles arrive, we wont see any major improvements in graphics, look all dx10, dx11 titles out there and compare that to the dx9 version, its the same, its the same now, it was the same last year and it will be the same until next gen consoles are here whether they are here next year or in 2 or 4 years. Nobody is going to redo a game so PC gamers can rejoice about their superior hardware. Look at Dirt2, Stalker COP, BC2, AVP, etc, and compare the dx9 vs dx11, and then compare dx7 and dx8 games vs dx9 games. My point is that i want to see the game developed natively in dx11, not just a dx9 game with some fancy dx11 features, sadly thats not going to happen. The cash is where the dx** goes not the hardware.
And i'm not a PS3 or 360 fanboy, in fact i regret the money i spent in my PS3 (Here in Argentina 1400 dollars, F*** YEAH!!!,i bough it when it was launched, now it cost like $850) |
|
|
|
|
|
#22 | |
|
Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,561 (10.96/day)
Thanks: 3,700
Thanked 8,697 Times in 6,394 Posts
|
Quote:
the early DX10 games sucked because they were DX9 PORTED to DX10... not made for DX10/11 from the start. Current DX11 games look awesome compared to DX9.
__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
|
|
|
|
|
|
#23 | |
|
Senior(Citizen)Moderator
Join Date: Jan 2006
Location: Worcestershire, UK
Posts: 12,751 (4.75/day)
Thanks: 1,094
Thanked 1,937 Times in 1,438 Posts
|
Quote:
__________________
|
|
|
|
|
|
|
#24 | |
![]() Join Date: Aug 2009
Location: Argentina (South America)
Posts: 749 (0.54/day)
Thanks: 132
Thanked 243 Times in 172 Posts
|
Quote:
The only game i played that really run faster in dx10 is Far Cry 2, the others were slower, the same or slightly better. Crysis runs quite slower in dx10, and its PC only, Metro 2033 runs better when in dx9, Dirt2 runs slower in dx11 with a 5770 at 1920x1080 maxed out, but runs well in dx9 all maxed out with the same card, AVP runs slightly slower in dx11 than dx9. To sum up, i'm not saying dx11 is not worth it (i play DIRT2 in my 5850 rig cause it can handle dx11, and it look really good, but it also look really good in dx9), its just that we will have dx9 games for a while, and its not going to get any better. |
|
|
|
|
|
|
#25 | |
|
Seņor Moderator
Join Date: May 2004
Location: Utrecht, Utrecht, The kingdom of the Netherlands
Posts: 8,498 (2.58/day)
Thanks: 41
Thanked 1,453 Times in 1,077 Posts
|
Quote:
|
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| AMD/ATI's Reason Tessellation Crashing in games while Crossfire enabled. | 20mmrain | AMD / ATI | 22 | May 28, 2010 12:13 PM |
| favorite dx10 games? | Easy Rhino | Games | 41 | Apr 11, 2008 08:20 PM |
| What games are played with crossfire enabled? | accordpower99 | AMD / ATI | 3 | Mar 6, 2008 04:44 AM |
| DX10 Games List | mikey8684 | Games | 5 | Jul 16, 2007 09:43 AM |
| Dissapointing 3dmark score , is it because of 32bit? | P5y | Graphics Cards | 45 | Apr 18, 2006 06:15 PM |