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Old Jun 10, 2006, 06:30 PM   #1
W2hCYK
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TPU's F@H Team

Team number 50711 for Folding@home is up!

Join in the number crunching and get those WU's going while youre asleep.

Heres links and valuable information for using F@H

Use the console version vs. the graphical. The Graphics use more cpu power. The console knocks off WU's much faster.

Link to stats: http://fah-web.stanford.edu/cgi-bin/...&teamnum=50711

If you change your name, WU's wont transfer over, once you finish a WU, its tied to that name. You can change information by right clicking, going to configure, and then changing stuff in there.

I find that these settings work the best.

Advanced Tab:
Core priority: Slightly Higher
Checkpointing Frequency: about half of the slider.
Deadlines: Ignore Deadlines. Dropdown box, Deadlineless. and uncheck the last box.


This post is an effort to provide the information you may want or need to understand Folding @ Home and hopefully decide to participate.

I've started to go through the info at the FAH site and I am going to attempt to present it in a simple, easier reading format. I find the site can present a difficult read and this may discourage possible donors . This is all FAH info and can be found at http://folding.stanford.edu/ and it's various links, I've only modified the presentation a bit. I hope this is helpful

FOLDING@HOME

By Skitzo

Folding@Home is a distributed computing project that takes advantage of computing resources made avaliable by donors to study protein folding, misfolding, aggregation, and related diseases. Scientists have sequenced the human genome, giving us the blueprint for all of the proteins in biology. This project allows the proteins to be studied in order to understand what they do and how they do it.


A Protein:

A protein is a necklace of amino acids, a building block of biology. A protein can perform many functions; as an enzyme they drive all the biochemical reactions that make biology work. As structural elements, they are the essential parts of bones, muscles, hair, skin and blood vessels. As antibodies they recognize "invaders" and allow the immune system to remove them.

In order to perform its function a protein must first self-assemble, a process known as "folding". Scientists believe that diseases such as Alzheimer's disease, cystic fibrosis, BSE (Mad Cow disease), an inherited form of emphysema, and even many cancers are the result of misfolding. These misfolded proteins can clump together or "aggregate" and build up in the brain.


Become a Donor:

You can participate in the research as a donor by downloading a client(s) to run on your hardware. The clients are designed to run in the background with minimal effects to daily use. They take advantage of the resources you are not using at the moment and release them if you should need them. There is a selection of clients, so choose the best fit for you.


Results:

Unlike other distributed computing projects, Folding@home is run by an academic institution (specifically the Pande Group, at Stanford University's Chemistry Department), which is a nonprofit institution dedicated to science research and education. They will not sell the data or make any money off of it. Moreover, they will make the data available for others to use. In particular, the results from Folding@home will be made available on several levels. Most importantly, analysis of the simulations will be submitted to scientific journals for publication, and these journal articles will be posted on the web page after publication. Next, after publication of these scientific articles which analyze the data, the raw data of the folding runs will be available for everyone, including other researchers, on the Folding@Home web site.

This is a link for the FAH home page:
http://folding.stanford.edu/English/Main

This is a link to the FAH pdf Executive Summary, it provides a brief descrpition of the FAH project:
http://www.stanford.edu/group/pandeg...FoldingFAQ.pdf

This link gives a more detailed explanation of protein's and folding:
http://www.stanford.edu/group/pandeg...g/science.html


Clients:

There are different types of clients ready for download . Clients have been designed for Windows, Linux, Mac, and PS3. For each os/platform, there may be more than one client to choose from. The non beta release clients are known to be more stable and should be considered if adequate attention isn't available or instabilities will have negative impacts on other tasks the hardware is responsible for. Some beta clients are tested less and have a higher risk of failed work units; because of the "experimental" nature of these clients, bonuses are awarded for completed work units.

Depending on what you want to do and what hardware you run, you can utilize different single clients or a combonation of clients.

The gpu client utilizes a small percentage of processing power from a single cpu core while taking advantage of the gpu processing power for folding. The available cpu clients can utilize the remaining processing power. Again, depending on your cpu, a choice of clients are available. For single core processors the choice would be the single core client. For multicore processors you can use either the single or multicore clients. In the case of a single core client on a multicore processor, you can copy the downloaded executable file to multiple folders and run a client on each available core. A client will run on the core that is handling the gpu client, but because it it sharing the core, it will be less productive. The smp client will take advantage of all remaining processor power (all cores) with one client and at this time has a higher ppd value("experimental" nature of the beta with bonuses). If you use a passkey with your folding name, afaik the smp does not support passkeys.

To run the gpu client along with a cpu client(s), program priorities may need to be adjusted to ensure the gpu client gets the cpu time it needs to run. When installing the clients, set the cpu client priority to idle and the gpu client to just above idle. If these settings don't allow the gpu client to run, the process priorities may need to be adjusted in the task manager. When running the gpu client it is best to avoid running programs with high graphics demands. (turn off the gpu client until you are finished)

Downloads can be found here:
http://folding.stanford.edu/English/Download
and Windows high performance beta clients here:
http://folding.stanford.edu/English/DownloadWinOther

Clients and Faq/install page:


Windows Clients:

windows supports 8 clients at the moment, 5 that are beta releases, and 1 backwards compatable.


1. Windows 2000/XP/Vista Graphical client V 5.03
http://folding.stanford.edu/English/WinGraphicInstall

2. Windows NT/2000/XP/Vista text-only console (with built-in Windows-service-install option) V 5.04
http://folding.stanford.edu/English/WinConsoleInstall

3. Windows XP/2003/Vista/2008 System tray client w/installer 6.10 Beta 3,
Read this forum post first! http://foldingforum.org/viewtopic.php?f=9&t=1459
http://folding.stanford.edu/English/WinGraphicInstall

4. Windows XP/2003/Vista/2008 Console client (with service install option) V 6.10 Beta 3
http://folding.stanford.edu/English/WinConsoleInstall

5.Windows: V6 Beta GPU2 Client V 6.12 Beta 8 (ATI 26xx+, nVidia)
read this http://foldingforum.org/viewtopic.php?t=3186)
http://www.stanford.edu/group/pandeg...glish.FAQ-ATI2

6. Windows XP/2003/Vista/2008 SMP client console V 5.91 Beta 6
http://folding.stanford.edu/English/FAQ-SMP

7. Windows XP/2003/Vista/2008 SMP client console V 5.92 Beta upgrade from 5.91,
Read this forum post first! http://foldingforum.org/viewtopic.php?f=8&t=1783
http://folding.stanford.edu/English/FAQ-SMP

8. Windows 98/ME Graphical client V 4.00
(not recommended for Windows 2000, XP, or Vista)
http://folding.stanford.edu/English/WinGraphicInstall



Linux Client:

Linux supports 1 client and at present it only supports 64-bit


1. Linux (x86) and BSD *combined uniprocessor and SMP client* (64-bit required for SMP) V 6.02 (full release)
http://folding.stanford.edu/English/...soleInstallSMP



Mac Clients:


Mac supports 6 clients at present, 2 being beta versions

1. Mac OS X (Intel) SMP OS X 10.4+ V6.10 Beta 2
http://folding.stanford.edu/English/MacSMPInstall

2. Mac OS X (Intel) SMP OS X 10.4+ V 6.02 Beta 2 (console release version)
http://folding.stanford.edu/English/MacSMPInstall

3. Mac OS X Graphical client (PPC) V 5.02
http://folding.stanford.edu/English/MacGraphicInstall

4. Mac OS X (PPC) OS X 10.3+ V 6.01 Beta 2
http://folding.stanford.edu/English/MacGraphicInstall

5. Mac OS X Screensaver (PPC) V 5.02
http://folding.stanford.edu/English/MacOSXScreensaver

6. Mac OS X Text console (PPC) V 5.02
http://folding.stanford.edu/English/MacOSXConsole



PS3 Client:


There is one client available for the Platstation 3

1: Playstation 3 V 1.3.1
http://folding.stanford.edu/English/FAQ-PS3




this will tell you about dual gpu configurations:
http://forums.techpowerup.com/showpo...postcount=1440



FAHMon is a useful program for monitoring the progress of your clients.
http://fahmon.net/

There are site's hosting stat pages that provide some interesting data as well.
http://http://kakaostats.com/
http://folding.extremeoverclocking.com/team_list.php?s=
Our Team Stats:
http://folding.extremeoverclocking.c...php?s=&t=50711


Something to keep in mind: this will use power and produce heat. If your pc's are in a location where either of these two factors will have a large negative impact, configure the clients to suit what you can manage.


There is a decent amount of information available on Folding, people to share it too If you have more questions I'm sure someone can provide some answers
Happy Folding
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Last edited by Polaris573; Jul 21, 2008 at 03:51 AM.
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Old Jun 10, 2006, 06:56 PM   #2
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joined*
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Old Jun 10, 2006, 07:18 PM   #3
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how do you join?
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Old Jun 10, 2006, 08:11 PM   #4
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Same question as OOTay here: New to this project (but, know SETI@Home etc.)

I would like to know the method of joining also, & I will contribute to this project as well!



(You do it when you FIRST start the program, right?)

APK

P.S.=> TIA for info., in advance, & I will try this out myself, why not? I am just getting my SETI@Home "RAC" up a bit this past week, but once that's done?? I'll "kick-in" some contributions for THIS project for this forum's teams... I've always wanted to, because it's a good cause (cancer cure research)! apk
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Old Jun 10, 2006, 09:00 PM   #5
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google folding at home

dl it from a stanford.edu hosted site

when it first boots up, it will ask for your name, and then a team #
put in your tpu sn if you want, and the team code of 50711.

or you can access the team code anytime just by right clicking the tray icon, and hitting configure

username and team name are in the first (farthest left tab) tab. fold away!
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Old Jun 10, 2006, 09:11 PM   #6
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Thanks!
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Old Jun 10, 2006, 10:36 PM   #7
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I just added 2 of my computers to it, Will be adding a Dual proc server, and another 2 sytems..later.
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Old Jun 10, 2006, 11:36 PM   #8
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I'm running 5. :-) my main, my laptop, sisters, downstairs family comp, and a school's dual xeon server, muhahahah.. :-D

If you change your name, WU's wont transfer over, once you finish a WU, its tied to that name. You can change information by right clicking, going to configure, and then changing stuff in there.

I find that these settings work the best.

Advanced Tab:
Core priority: Slightly Higher
Checkpointing Frequency: about half of the slider.
Deadlines: Ignore Deadlines. Dropdown box, Deadlineless. and uncheck the last box.
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TDX775 + 2x120mm Radiator Watercooling, Idle @ 36c.

Aquamark: 152,443, Crossfire
3DMark05: 11823, Crossfire
3DMark06: 2657: CPU: 2661, SM2.0: 1281
ScienceMark 2.0: 1813
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Old Jun 11, 2006, 02:07 AM   #9
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Quote:
Originally Posted by W2hCYK
I'm running 5. :-) my main, my laptop, sisters, downstairs family comp, and a school's dual xeon server, muhahahah.. :-D

If you change your name, WU's wont transfer over, once you finish a WU, its tied to that name. You can change information by right clicking, going to configure, and then changing stuff in there.

I find that these settings work the best.

Advanced Tab:
Core priority: Slightly Higher
Checkpointing Frequency: about half of the slider.
Deadlines: Ignore Deadlines. Dropdown box, Deadlineless. and uncheck the last box.
Thats awsome!!! Keep it up!

I got excited and wanted to show a pic of a little folding:

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Old Jun 11, 2006, 02:36 AM   #10
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Cool, I've got a 1.1 GHz Via server im gonna be running this on 24/7
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Old Jun 11, 2006, 02:56 AM   #11
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as soon as i get my new rig, ill be running this on this comp 24/7 which is a 3.06ghz intel.
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Old Jun 11, 2006, 04:09 AM   #12
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Now running 24 / 7 as of the post time...
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Old Jun 11, 2006, 05:13 AM   #13
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I'll give little updates to everybody about team stats.

So far its just me with 2 units. I'm about to finish 4 others. :-) yay for 5 cpu's

I heard the console version runs better? im going to switch to that tonight on my laptop. 30 mins till its done its WU, and if I like console, ill go to console on all the rest as they finish their current WU
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Old Jun 11, 2006, 02:10 PM   #14
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Damn, I am going on only 1 cpu, this is bad... But I will still get some WUs in... I can always at least help.
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Old Jun 11, 2006, 04:19 PM   #15
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Joining FTW!!!!
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Old Jun 11, 2006, 07:30 PM   #16
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It's giving me an ETA of 208 days for one WU! Is that correct? Not that it really matters, if it takes 200 days to compete a WU I'm game.
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Old Jun 11, 2006, 07:40 PM   #17
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it will speed up...
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Old Jun 11, 2006, 07:48 PM   #18
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Sorry I have no clue about your posting, i'm running an 800Mhz VIA Server as a File Server that's all and as far as i read it look simillar to seti@home.
So if you need some more CPU Power i could join but you have to say at least because of what.
THX
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Old Jun 11, 2006, 09:49 PM   #19
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Give me about a week: I'll be on it...

See subject line!



* I have to see how high I can drag my SETI@Home "RAC" (recent average credit) score on SETI with this new rig of mine (see signature for specs) vs. how high I was able to on my other/2nd/older rig (P4 3.2ghz)...

(It ought to be interesting, because most of the "optimized clients" (ones done by independent coders with diff. compilers & geared to speedup the processing speed of the native/oem model of SETI@Home & BOINC) are geared to Intel CPU's due to the optimizing compilers utilized, like Intel's 9.0 compiler with the IPP 4.1 floating point libs...)

The optimized client programs really do tend to give intel rigs an advantage, believe it or not, over AMD cpu's... so, I want to see "what's-what" here on that account.

Even though AMD CPU's are FAR in advance of Intel ones on Floating Point calculation abilities (the SETI@Home internal benchmark evidences this alone), Intel CPU's tend to do better on SETI @ least.

Given the difference in power overall on my newer rig, vs. my 3 year older system? I want to see what the diff. will be between the 2 systems, on the same project & data more or less...

APK

P.S.=> Once I'm done seeing the results on that? I'll be on this team for this...

OH, IMPORTANT QUESTION: ARE THERE OPTIMIZED CLIENTS FOR FOLDING@HOME, like there are for SETI@Home? TIA! apk
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Old Jun 12, 2006, 12:46 AM   #20
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Quote:
Originally Posted by Baum
Sorry I have no clue about your posting, i'm running an 800Mhz VIA Server as a File Server that's all and as far as i read it look simillar to seti@home.
So if you need some more CPU Power i could join but you have to say at least because of what.
THX
its studying how proteins combine/react etc.... and all the info is used for a bunch of things mosty big deseises like Cancer H.I.V. and stuff like Parkinsins. the proteins affect all of this so every protein we crank out info for is used to find a cure for 1 or all of the diseses folding at home is looking at.
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Old Jun 12, 2006, 12:51 AM   #21
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why does it just say one name no one else shows up thats pretty gay..

even if we havent done alot our processors should be recorded.
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Old Jun 12, 2006, 12:58 AM   #22
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I know, I have done 2600 frames... why do I not show up! I have to complete a work unit...
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Old Jun 12, 2006, 01:27 AM   #23
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You have to do a whole work unit, and then it takes about 1 to 2 hours to update the system.

Work units finish faster with the console vs. visual. I'd recommend that everyone get the console instead. It runs as a background task if you choose to.

I'm going to put the stats link in the first post.

Stats update for now:

W2hCYK: Points: 724, Work Units: 4
Solaris: Points: 1, Work Units: 1

Solaris, why 1 pt for 1 WU? lol..
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TDX775 + 2x120mm Radiator Watercooling, Idle @ 36c.

Aquamark: 152,443, Crossfire
3DMark05: 11823, Crossfire
3DMark06: 2657: CPU: 2661, SM2.0: 1281
ScienceMark 2.0: 1813
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Old Jun 12, 2006, 01:36 AM   #24
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System Specs

Cus solaris is a haxor and haxed.
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Old Jun 12, 2006, 01:41 AM   #25
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I also was using the graphical, switching to console...
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