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#26 | |
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It's IDE and shitty I've got a new one being delivered on Friday though: 1TB, 7200RPM and 32MB CACHE AS WELL |
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#27 |
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Are you using the d3d9 fix ? That can mess with textures
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#28 |
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proof?
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#29 |
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#30 |
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I don't see any problem really, your textures look as good as mine.
Are you seeing any difference in textures now? |
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#31 |
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Another one at 1440x900 for you. Weapon or my hand doesn't look great at all:
![]() I think the IQ you're getting is just normal? |
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#32 | |
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#33 |
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the dll fix did the fix now
![]() also it also works well now I picked 8X AA instead of 4X (strange) ![]() only thing is the frame rate is capped doesn't go over 64 ever ![]() and when I pick settings my display device comes up as an 8800GS |
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#34 | |
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#35 |
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Yup that dll fix detects all ati cards as '8800GS'...
Just max out all graphic settings and it'd be fine. The frame settings I guess they're capped just as Fallout 3's were. In Fallout even if vsync was disabled it got capped at my monitor's refresh rate. Perhaps that's the issue here? But anyway, I won't be complaining for getting 60 fps...
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#36 |
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looked like a draw distance problem not an image quality problem. Maybe the game was auto scaling down the draw distance before u put the fix in which then solved the slowdowns and removed the auto scaling.
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#37 |
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Just a little note. I tried the latest .dll's available over at Nexus(Someone has made some ATI specific ones) They are actually pretty good. Now I need to go into say McArran or The Strip to truly see the results but overall they work quite well.
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#38 |
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#39 |
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Chief Broken Rig
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i would suggest tweaking the ini file to increase the amount of ram the game uses to cache information the default settings from oblivion fallout 3 and New vegas only use like some 25mbs of ram for storing info on what to load but with tweaks you can increase that to 250mb which might improve texture loading and general data loading for the game but the ini tweak itself can vary on its effectiveness. in general tho it might help bridge the gap between the slower hdd and the games demands on loading information.
from a reference standpoint i can say your gonna want about 1.5gigs of system ram free when running the game also look for mussels ultimate defrag guide and put steam / new vegas on the outside edge of your hdd to improve load times and data caching of the files needed |
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#40 | |
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clone my current drive over to it THEN defrag it
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#41 |
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Chief Broken Rig
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even then the ini tweaks can seriously help if the issue persists granted i can say my personal ini tweaks go way overboard on some things so i know in oblivion my frame rate is cut in half but fallout 3 and new vegas i run minor edits to help with loading and cache of data to help smooth some things out its an option thats on the table if a clone and defrag dosent help
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#42 | |
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#43 |
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i just thought the bad textures were because of the game being so large, so there are higher rez textures....
i wont want to play now untill i've tweaked the game.... research time.... |
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#44 |
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Yeah I wouldn't mind your .ini tweaks either
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#45 |
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Mayo, are you sure you're still getting low textures? Your later screenshots look fine by me
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#46 |
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np here now... somehow the mipmap detail setting had been set to performance... i changed it back to quality and the game looks a million times better...
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#47 |
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Chief Broken Rig
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Google does wonders
Tweak guide located here: http://segmentnext.com/2010/11/02/fa...s-tweak-guide/ you can also follow the fallout 3 tweak guide as well http://www.tweakguides.com/Fallout3_1.html |
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