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Old Feb 11, 2011, 04:16 PM   #276
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AWESOME!!! Can't wait for this to come out huge fan!! pic's look great
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Old Feb 11, 2011, 05:28 PM   #277
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Ingame screenshot looks like I am going to need a new graphics card.
Yeah on the one hand if it doesn't bring my machine to it's knees like Oblivion did I will be a little disappointed. However, that was on a P4 at 3.0 + an x800 XT. Now I have a 4Ghz quad with 8M cache and two 6850s with fantastic scaling that tear through Crysis 1920x1200 4x/16x Ultra High at 57-70 FPS so I certainly expect to do better, relatively speaking.
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Old Feb 11, 2011, 05:51 PM   #278
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Yeah on the one hand if it doesn't bring my machine to it's knees like Oblivion did I will be a little disappointed.
I know that somewhere deep inside I feel the same Good thing that 7000 series will be out around that time.
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Old Feb 12, 2011, 12:30 AM   #279
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i dont care how well it looks, so long as its at least as good as FO3/new vegas.


modders will soup the graphics and textures up for us if they're lacking, so long as the engine is stable and the missions are fun.
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Old Feb 12, 2011, 12:37 AM   #280
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I don't care about anything in the game as long as I can make a pet named "Mussels".
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Old Feb 12, 2011, 12:40 AM   #281
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I don't care about anything in the game as long as I can make a pet named "Mussels".
you should make an assasin based on stealth, and start up the TPU hitsquad with a pack of pets named after all the mods.
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Old Feb 12, 2011, 12:05 PM   #282
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I don't care about anything in the game as long as I can make a pet named "Mussels".
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you should make an assasin based on stealth, and start up the TPU hitsquad with a pack of pets named after all the mods.

wait, what? you can have pets?!
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Old Feb 12, 2011, 12:09 PM   #283
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wait, what? you can have pets?!
if you cant officially, it'll be possible in a mod.


EVERYTHING is possible in elder scrolls games ^^
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Old Feb 12, 2011, 12:21 PM   #284
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lol mussells that was halfway a joke
it would be cool to actually have some real pet support in skyrim though. i loved my pet mmo classes!

havent played with "companions" in oblivion yet...the combat just gets to me. HATE IT!! god mode ftw
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Old Feb 12, 2011, 12:46 PM   #285
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Not a fan of having companions in Oblivion myself, can't really avoid friendly fire (or slash/hack, more appropriately) LOL
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Old Feb 12, 2011, 04:24 PM   #286
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Argh you reminded me of that short blond elf who used to follow me around in Oblivion! I was a 'good' character but he made me do very evil things... I hope there won't be his counterpart in Skyrim..

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I don't know if this article was already linked to - The Technology behind Skyrim - it's very informative!
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Old Feb 12, 2011, 04:28 PM   #287
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Argh you reminded me of that short blond elf who used to follow me around in Oblivion! I was a 'good' character but he made me do very evil things... I hope there won't be his counterpart in Skyrim..

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I don't know if this article was already linked to - The Technology behind Skyrim - it's very informative!
I left him in the Talos Plaza District of the Imperial City.
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Old Feb 12, 2011, 04:35 PM   #288
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i dont care how well it looks, so long as its at least as good as FO3/new vegas.
It can't be as good as new vegas unless someone else make it. Bethsoft!

I just have to stop at looking at threads about Bethsoft's creations, I just go all mad. Sorry, I promise I stay out of this thread from now on.
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Old Feb 12, 2011, 04:56 PM   #289
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Argh you reminded me of that short blond elf who used to follow me around in Oblivion! I was a 'good' character but he made me do very evil things... I hope there won't be his counterpart in Skyrim..
Yeah, he was useful for a lot of black soul gems. My guy was good too .
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Old Feb 12, 2011, 05:06 PM   #290
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It can't be as good as new vegas unless someone else make it. Bethsoft! http://i238.photobucket.com/albums/f...eathim/509.gif
Isn't Bethesda doing it

Well, the screenshots look great, and the environment is really beautiful (FO3 was beautiful, but post-apocalyptic beautiful, like a beautiful broken world).
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Old Feb 12, 2011, 07:48 PM   #291
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couple more from IGN.





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Old Feb 12, 2011, 08:02 PM   #292
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I am disappointed with the last picture, the lighting still makes caves look "plastic", but much improved over Oblivion.
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Old Feb 12, 2011, 10:25 PM   #293
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It looks beautiful! I agree on lightning, but little tweaking should fix it.
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Old Feb 13, 2011, 11:36 AM   #294
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Already put down $15 for it. Can't wait to play it on upcoming custom gaming/etc. tower/build/thing.
So will there be an inset very high resolution texture option?
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Old Feb 13, 2011, 11:39 AM   #295
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Already put down $15 for it. Can't wait to play it on upcoming custom gaming/etc. tower/build/thing.
So will there be an inset very high resolution texture option?
doubt it, but the modders will deliver.
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Old Feb 13, 2011, 11:46 AM   #296
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doubt it, but the modders will deliver.
Nice. Probably will do the same I've been doing for OBLIVION. Finding those 2048x2048 and above texture mods. Of course trying to make it look as close to the Bethesda stuff as possible. In other words, the vanilla textures are "out-of-focus" the same way a camera could be smudged heavily with guck. Sort of mod user I am. Even though I don't know how to make them worth a shit.
Actually been steadily working on very high resolution textures for MORROWIND also.

EDIT: Would be nice if Bethesda offered orderable discs/secondary discs full of full/ultra resolution textures with the game disc.
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Old Feb 13, 2011, 11:50 AM   #297
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the problem with the high res textures is they kick up the memory usage too high, and they hit the 2GB ceiling for 32 bit apps.


now they could make it LAA and offer them as optional textures... but too many ignorant users would have a ragefit if their high end dell/HP/alienware/whatever crashes in the game at highest settings, all because they chose a 32 bit OS.
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Old Feb 13, 2011, 12:19 PM   #298
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the problem with the high res textures is they kick up the memory usage too high, and they hit the 2GB ceiling for 32 bit apps.


now they could make it LAA and offer them as optional textures... but too many ignorant users would have a ragefit if their high end dell/HP/alienware/whatever crashes in the game at highest settings, all because they chose a 32 bit OS.
I'm not even going to install SKYRIM on my current 32-bit OS. Will be waiting to install on the Windows 7 Home Premium 64-Bit with 8GBs of RAM amongst other stuff.
Fuck my current computer and thank WOLFENSTEIN for finally giving me the motivation to build an entirely new PC!
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Old Feb 13, 2011, 06:44 PM   #299
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You know Crysis 2 and Skyrim are among the causes that made reconsider upgrading to 2 6950s 2GB CF. I want to see benchmarks first before throwing my hard-earned money.
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Old Feb 13, 2011, 07:05 PM   #300
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Would be nice if Bethesda offered orderable discs/secondary discs full of full/ultra resolution textures with the game disc.
Quote:
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now they could make it LAA and offer them as optional textures... but too many ignorant users would have a ragefit if their high end dell/HP/alienware/whatever crashes in the game at highest settings, all because they chose a 32 bit OS.
Agree with Ray_Rogers above.
It could be stated on the orderable/secondary discs that the minimum requirement is a 64 bit OS.
Would definitely save a lot of time for the modders to create, for us to wait for a good mod...
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