techPowerUp! Forums

Go Back   techPowerUp! Forums > Software > Games

Reply
 
Thread Tools
Old Feb 26, 2011, 10:00 PM   #226
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Quote:
Originally Posted by Kreij View Post
I think it is 50x50 ... see post #94

mc.net is back up.
Restore the backup because I trashed Caboose's house for saying mine was the worst. (just kidding).
50x50 my ass. More like 80-100 x 80-100.
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 26, 2011, 11:58 PM   #227
FordGT90Concept
"I go fast!1!11!1!"
 
FordGT90Concept's Avatar
 
Join Date: Oct 2008
Location: IA, USA
Posts: 10,577 (6.28/day)
Thanks: 1,755
Thanked 2,596 Times in 1,960 Posts

System Specs

Can finally get on.
__________________
Golden Rule of Programming: Never assume.

try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
FordGT90Concept is online now  
Crunching for Team TPU
Reply With Quote
Old Feb 27, 2011, 12:09 AM   #228
Phxprovost
Xtreme Refugee
 
Phxprovost's Avatar
 
Join Date: Apr 2009
Location: Pennsylvania
Posts: 1,148 (0.76/day)
Thanks: 240
Thanked 264 Times in 190 Posts
Send a message via Skype™ to Phxprovost

System Specs

Quote:
Originally Posted by FordGT90Concept View Post
Can finally get on.
__________________
“They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.”
Phxprovost is offline  
Reply With Quote
Old Feb 27, 2011, 01:21 AM   #229
FordGT90Concept
"I go fast!1!11!1!"
 
FordGT90Concept's Avatar
 
Join Date: Oct 2008
Location: IA, USA
Posts: 10,577 (6.28/day)
Thanks: 1,755
Thanked 2,596 Times in 1,960 Posts

System Specs

I saw slimes and disconnected. Now I'm getting 503s again.
__________________
Golden Rule of Programming: Never assume.

try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
FordGT90Concept is online now  
Crunching for Team TPU
Reply With Quote
Old Feb 27, 2011, 04:04 AM   #230
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

I've not been able to get on all day. I blame Notch, not you Newtekie.
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 27, 2011, 10:37 AM   #231
FordGT90Concept
"I go fast!1!11!1!"
 
FordGT90Concept's Avatar
 
Join Date: Oct 2008
Location: IA, USA
Posts: 10,577 (6.28/day)
Thanks: 1,755
Thanked 2,596 Times in 1,960 Posts

System Specs

The problem seemed to be fixed around 8 or 9 PM CST. There's been no more 503s since then.


Please "like" this: Wooden Buckets for Carring Water. We need wooden buckets for the fire chests because people apparently like to steal iron ones.
__________________
Golden Rule of Programming: Never assume.

try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
FordGT90Concept is online now  
Crunching for Team TPU
Reply With Quote
Old Feb 27, 2011, 05:46 PM   #232
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Quote:
Originally Posted by FordGT90Concept View Post
The problem seemed to be fixed around 8 or 9 PM CST. There's been no more 503s since then.


Please "like" this: Wooden Buckets for Carring Water. We need wooden buckets for the fire chests because people apparently like to steal iron ones.
That is an awesome idea. I would love to have wooden buckets, would balance the game a bit. Also, nobody has been stealing the fire buckets, have they?
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 27, 2011, 07:54 PM   #233
razaron
500 Posts
 
razaron's Avatar
 
Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
Thanked 185 Times in 140 Posts

System Specs

I must say, these look better ingame.




Attached Thumbnails
Click image for larger version

Name:	2011-02-27_20.45.05.jpg
Views:	145
Size:	67.2 KB
ID:	40856   Click image for larger version

Name:	2011-02-27_20.45.31.jpg
Views:	142
Size:	49.4 KB
ID:	40857   Click image for larger version

Name:	2011-02-27_20.45.41.jpg
Views:	144
Size:	64.2 KB
ID:	40858   Click image for larger version

Name:	2011-02-27_20.46.38.jpg
Views:	177
Size:	75.1 KB
ID:	40859   Click image for larger version

Name:	2011-02-27_20.51.17.jpg
Views:	142
Size:	186.9 KB
ID:	40860  

__________________
My Anime List
BattleTag (EU): razaron#1882
Steam: Razaron
razaron is offline  
Reply With Quote
The Following User Says Thank You to razaron For This Useful Post:
Old Feb 27, 2011, 08:43 PM   #234
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

20000 more red wool please.

EDIT: and 10000 white please.

Attached Thumbnails
Click image for larger version

Name:	2011-02-27_15.42.11.jpg
Views:	146
Size:	86.6 KB
ID:	40861  
__________________
CPU-Z validation sig pics temporarily blocked

Last edited by PVTCaboose1337; Feb 27, 2011 at 08:48 PM.
PVTCaboose1337 is offline  
Reply With Quote
The Following User Says Thank You to PVTCaboose1337 For This Useful Post:
Old Feb 27, 2011, 09:19 PM   #235
Kreij
Hardcore Monkey Moderator
 
Kreij's Avatar
 
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,117 (5.27/day)
Thanks: 591
Thanked 5,493 Times in 2,937 Posts

System Specs

The logo is going to be awesome !
Unfortunately, the lag and disconnects are so bad I can't play.
__________________

Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other.


Get more tech news on a wide variety of topics at NextPowerUp
Kreij is offline  
Reply With Quote
Old Feb 27, 2011, 09:22 PM   #236
razaron
500 Posts
 
razaron's Avatar
 
Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
Thanked 185 Times in 140 Posts

System Specs

Quote:
Originally Posted by Kreij View Post
The logo is going to be awesome !
Unfortunately, the lag and disconnects are so bad I can't play.
I can't even catch my own train.
__________________
My Anime List
BattleTag (EU): razaron#1882
Steam: Razaron
razaron is offline  
Reply With Quote
Old Feb 27, 2011, 09:30 PM   #237
Kreij
Hardcore Monkey Moderator
 
Kreij's Avatar
 
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,117 (5.27/day)
Thanks: 591
Thanked 5,493 Times in 2,937 Posts

System Specs

I can't even open doors or chests. I'm getting about a 2 minute lag on chat, if I ever see it.
I did manage to kill a skeleton earlier today though.

There was a creeper in the logo (Cab warned me, but I could not do anything from lag).
It ended up coming out later in the day and exploding near me (ouch) but I repaired the minor damage to the logo. I added a few torches to the entrance. Took me almost a half hour. (sigh)
__________________

Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other.


Get more tech news on a wide variety of topics at NextPowerUp
Kreij is offline  
Reply With Quote
Old Feb 27, 2011, 09:31 PM   #238
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Ok I did a little reading and I have bad news. Perpetual minecart tracks cause MASSIVE lag. We need to take out the loops in the track, and just have it so people can use the metro's when they need to, but not have them running 24/7. Might help out Kreij a bit, cause I'm not messing with the TPU logo by myself.
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 27, 2011, 09:39 PM   #239
Kreij
Hardcore Monkey Moderator
 
Kreij's Avatar
 
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,117 (5.27/day)
Thanks: 591
Thanked 5,493 Times in 2,937 Posts

System Specs

I know what you mean Cab, it's a massive project. Let it go for now ... maybe an update will help or something.
I'll keep trying to do what I can. (come to me sheepy sheepy)
__________________

Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other.


Get more tech news on a wide variety of topics at NextPowerUp
Kreij is offline  
Reply With Quote
Old Feb 27, 2011, 09:48 PM   #240
razaron
500 Posts
 
razaron's Avatar
 
Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
Thanked 185 Times in 140 Posts

System Specs

Quote:
Originally Posted by PVTCaboose1337 View Post
Ok I did a little reading and I have bad news. Perpetual minecart tracks cause MASSIVE lag. We need to take out the loops in the track, and just have it so people can use the metro's when they need to, but not have them running 24/7. Might help out Kreij a bit, cause I'm not messing with the TPU logo by myself.
I've killed my tracks.
__________________
My Anime List
BattleTag (EU): razaron#1882
Steam: Razaron
razaron is offline  
Reply With Quote
Old Feb 27, 2011, 09:50 PM   #241
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Quote:
Originally Posted by Kreij View Post
I know what you mean Cab, it's a massive project. Let it go for now ... maybe an update will help or something.
I'll keep trying to do what I can. (come to me sheepy sheepy)
No. Fuck killing sheep. Let's do math kids (I think Kreij is like in his mid 30's but whatever)!

Assume each sheep drops 2 wool on average. We need 30000 wool total. This is entirely ignoring red dye, which would take a fuckton of time as well. Back to math.

That means 30000/2 sheep = 15000 sheep sheered, which we will assume takes 10 seconds per sheep, allocating time to find a sheep, sheer it, trips back to house when inventory is full, etc.

So 15000 * 10 = 150000 seconds = 41.6 manhours. Fuck.

Flower gathering estimate:

Finding 20000 red flowers: let's assume 2 minutes per flower, cause they are rare as fuck. 2 x 20000 = 40000 minutes = 666.66 manhours. Fuck.

So short, it would take roughly 30 mandays in order to gather this much material. Fuck.

I say tekie can help us out.
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 27, 2011, 09:57 PM   #242
Kreij
Hardcore Monkey Moderator
 
Kreij's Avatar
 
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,117 (5.27/day)
Thanks: 591
Thanked 5,493 Times in 2,937 Posts

System Specs

No Caboose. We are not in any kind of hurry.
If Newt just adds resources into the game so we have them available there is no point in playing.
__________________

Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other.


Get more tech news on a wide variety of topics at NextPowerUp
Kreij is offline  
Reply With Quote
Old Feb 27, 2011, 10:03 PM   #243
razaron
500 Posts
 
razaron's Avatar
 
Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
Thanked 185 Times in 140 Posts

System Specs

I agree with what Kreij said.
Also why not make a sheep farm?
__________________
My Anime List
BattleTag (EU): razaron#1882
Steam: Razaron
razaron is offline  
Reply With Quote
Old Feb 27, 2011, 10:19 PM   #244
FordGT90Concept
"I go fast!1!11!1!"
 
FordGT90Concept's Avatar
 
Join Date: Oct 2008
Location: IA, USA
Posts: 10,577 (6.28/day)
Thanks: 1,755
Thanked 2,596 Times in 1,960 Posts

System Specs

Quote:
Originally Posted by PVTCaboose1337 View Post
That is an awesome idea. I would love to have wooden buckets, would balance the game a bit. Also, nobody has been stealing the fire buckets, have they?
There was six in the beginning, then it fell down to four, I put it back up to six, and now it is down to two.


I don't want to be a spoil sport but having such a large object (the TPU logo) so close to the spawn isn't going to look very good. It will block the view of a lot of people/things.
__________________
Golden Rule of Programming: Never assume.

try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
FordGT90Concept is online now  
Crunching for Team TPU
Reply With Quote
Old Feb 27, 2011, 10:29 PM   #245
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Quote:
Originally Posted by FordGT90Concept View Post
There was six in the beginning, then it fell down to four, I put it back up to six, and now it is down to two.


I don't want to be a spoil sport but having such a large object (the TPU logo) so close to the spawn isn't going to look very good. It will block the view of a lot of people/things.
I agree, I think it should be moved to another location, but Kreij chose this spot, but I really don't want to take down 1000+ wool! Tekie, give me the wool and I will burn it to the ground!
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 28, 2011, 08:39 AM   #246
Phxprovost
Xtreme Refugee
 
Phxprovost's Avatar
 
Join Date: Apr 2009
Location: Pennsylvania
Posts: 1,148 (0.76/day)
Thanks: 240
Thanked 264 Times in 190 Posts
Send a message via Skype™ to Phxprovost

System Specs

culmination of great minds right here
__________________
“They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.”
Phxprovost is offline  
Reply With Quote
The Following User Says Thank You to Phxprovost For This Useful Post:
Old Feb 28, 2011, 11:56 AM   #247
Kreij
Hardcore Monkey Moderator
 
Kreij's Avatar
 
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,117 (5.27/day)
Thanks: 591
Thanked 5,493 Times in 2,937 Posts

System Specs

Quote:
Originally Posted by PVTCaboose1337 View Post
I agree, I think it should be moved to another location, but Kreij chose this spot, but I really don't want to take down 1000+ wool! Tekie, give me the wool and I will burn it to the ground!
Hmmm ... I chose that location because it was on the edge of the safe zone and there was nothing behind it. Figured it would be a good spot when viewd from the center of the town.

I'll leave up to the consensus. If it's going to take me two minutes just to open a door, I'll be useless unless something gets fixed in the software.
__________________

Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other.


Get more tech news on a wide variety of topics at NextPowerUp
Kreij is offline  
Reply With Quote
Old Feb 28, 2011, 12:39 PM   #248
FordGT90Concept
"I go fast!1!11!1!"
 
FordGT90Concept's Avatar
 
Join Date: Oct 2008
Location: IA, USA
Posts: 10,577 (6.28/day)
Thanks: 1,755
Thanked 2,596 Times in 1,960 Posts

System Specs

To the north is all mountains, to the south is the TPU, to the east is the pyramid, so all that really leaves is west. Here's some possible locations:


A) Lots of room to work but can't be seen by spawn. I think it would be interesting for people to approach the TPU to see the logo behind it.

B) It's close but it is off center quite a bit.

C&D) Probably my favorite locations. It is pretty likely both can be at least partially seen from the park and tree farm. C is almost on center to the spawn and will be accessible by the park. Unfortunately, a large hill would obscure a lot of it and the same goes for D. D is good because there is likely to be a major path leading that way anyway.

Edit: C&D have very, very large hills between them and the spawn. They are probably not the best choice.

E&F) I really don't like because of the 45 degree angle to the spawn. You gotta do a lot of running to look at it head-on. The advantage though is not much is out that way.

G) Is another good location because of it's almost perpendicular location to the spawn. The only problem is that it is quite a ways away.


I would also highly recommend reducing it to 4 deep (the minimum you can fit a stair well in) instead of 8 or 10 to conserve on time and resources. Could even drop down to 3 with ladders.


On to less serious matters...

I made Peter the Creeper more anatomically correct but, it could be even more correct except wool, cactus, and glowstone are in short supply:


And I present a really, really big tree (natural):
__________________
Golden Rule of Programming: Never assume.

try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }

Last edited by FordGT90Concept; Feb 28, 2011 at 01:05 PM.
FordGT90Concept is online now  
Crunching for Team TPU
Reply With Quote
Old Feb 28, 2011, 02:17 PM   #249
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

Quote:
Originally Posted by Phxprovost View Post
culmination of great minds right here
http://img.techpowerup.org/110228/20...8_05.29.17.png
If you want to make him out of cactus, feel free to grab some from my house, I have a good amount, and a cactus farm.
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Feb 28, 2011, 10:01 PM   #250
char[] rager
200 Posts
 
char[] rager's Avatar
 
Join Date: Jun 2010
Location: Massachusetts Institute of Technology, Computer Science Student
Posts: 270 (0.25/day)
Thanks: 133
Thanked 26 Times in 24 Posts

System Specs

Here is a Mario that Caboose and I made:
__________________
Code:
unsigned whatYouAreThinking = getch();
cout << "Did I Help You?" << endl;

if(whatYouAreThinking == 'y') cout << "Press Thanks" << endl;
else if(whatYouAreThinking == 'n') cout << "Thanks For Reading My Post" << endl;
else cout << "Think Again ;)" << endl;
char[] rager is offline  
Reply With Quote
The Following User Says Thank You to char[] rager For This Useful Post:
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Minecraft AphexDreamer Games 10 Oct 23, 2010 04:20 PM
Firesfox update or TPU SERVER jmcslob Comments & Feedback 6 Aug 21, 2009 04:20 PM
Offical TPU WOW server binsky3333 Games 41 Dec 23, 2008 02:36 PM


All times are GMT. The time now is 11:31 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts