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#1601 |
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I play games
Join Date: Apr 2010
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Maintenance in 10mins, they might patch the AFK farming method
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#1602 |
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Hardcore Monkey Moderator
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
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I have a 55th monk, 23rd monk, 8th barb, 7th wiz, 3rd WD and a 1st barb.
I almost always play my main. Alts are for grouping with other people not as high level, the occasional gold gathering or when I just want a break from hell level so I can feel heroic again and not just like a punching bag.
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#1603 |
![]() Join Date: Mar 2009
Location: Philippines
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When I farm with my 60 barb in Nightmare, I do so when my friends who are of lower level are playing. I help them progress. Well, except for that girl where I just lure all the monsters to her and let them kill her. Then I kill the monsters. Sometimes, when relatively near a checkpoint, I lure the monsters to her, let her die, do it again, until she can finally kill them off.
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#1604 | |
![]() Join Date: Mar 2012
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#1605 |
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Eligible for custom title
Join Date: Jan 2009
Location: Montreal
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FUUUUUUUUUUUU the maintenance dced me so my overnight farm was useless
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My Heatware |
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#1606 | |
![]() Join Date: Mar 2009
Location: Philippines
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Quote:
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#1607 | |
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Hardcore Monkey Moderator
Join Date: Feb 2007
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Quote:
![]() @Entropy : Why does having the ability to sell damaged/broken items change anything? Since they are auto-repaired upon purchase I don't see prices going down or anything.
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#1608 | |
![]() Join Date: Nov 2011
Location: Canada
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You see, in WoW auctions were easily changed by sellers eager to undercut the competition, allowing the value of items to drop considerably if they turn out more common or convenient overtime. In Diablo, however, auctions are on a timer of 5min to be changed instead of all the time, leaving no opportunity to react if there's an undercut. This leaves the prices stiff or frozen, allowing it's value to retain longer overtime. Get that over the number of eager gold farmers involved in bidding wars and you got higher price encouragements. I sold bracers for a whopping 600k bid, expecting just 100k to pay off a friend for an amulet I got last week. Too many people are starving of items I tell ya.
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Last edited by Deadlyraver; Jun 6, 2012 at 01:32 PM. |
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#1609 | |
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Hardcore Monkey Moderator
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Only thing I can see is that it saves you the gold/time to repair it, which is pretty negligable compared to the AH pricing.
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#1610 | |
![]() Join Date: Nov 2011
Location: Canada
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League of Legends' Penta Raver and so on as Demon Hunter! Add me! Deadlyraver
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#1611 |
![]() Join Date: Mar 2009
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It just saves you the gold/time to repair it, and I don't think that's a "negligable" (sic) effect.
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#1612 | |
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I play games
Join Date: Apr 2010
Location: Philippines
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#1613 |
![]() Join Date: Nov 2011
Location: Canada
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Problem is that you won't use the gold until Blizzard finishes their one day late maintenance.
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League of Legends' Penta Raver and so on as Demon Hunter! Add me! Deadlyraver
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#1614 |
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I play games
Join Date: Apr 2010
Location: Philippines
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Because it would save you time into starting a game, sending the item into your inventory, repairing them. saves you time and gold, and server load at blizzards end.
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#1615 |
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I play games
Join Date: Apr 2010
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Well even If they fixed it up, the gold is already mine, I don't think they can track the gold that I earned from that farming and remove it from me lol
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#1616 | |
![]() Join Date: Nov 2011
Location: Canada
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Quote:
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League of Legends' Penta Raver and so on as Demon Hunter! Add me! Deadlyraver
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#1617 |
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Is royal crypts really that big of a gold farm? Some guy paid me 500k to open a game for him down there. the sad thing is, he had better gear than I did.
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#1618 | |
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Hardcore Monkey Moderator
Join Date: Feb 2007
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Quote:
![]() Thanks for the input on the AH guys. I don't use it and it's interesting to hear your input on it. I wonder how many players don't use the AH at all?
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#1619 | ||
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I play games
Join Date: Apr 2010
Location: Philippines
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Thanks: 264
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Quote:
Quote:
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#1620 | |
![]() Join Date: Nov 2011
Location: Canada
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To tell you the truth, I would rather have Blizzard track down every exploit and close it down, to make the game fair and worth the time to farm. People exploit because others do, forcing them to do it as well, and so does the AH.
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League of Legends' Penta Raver and so on as Demon Hunter! Add me! Deadlyraver
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#1621 |
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Yeah, prices on everything has gone way up even though there are more people farming the items now, and thus more items to sell. I'm probably the only one in existence that sells items for 15-50k lol
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#1622 |
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#1623 | |
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I play games
Join Date: Apr 2010
Location: Philippines
Posts: 1,254 (1.10/day)
Thanks: 264
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Quote:
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#1624 | |
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Hardcore Monkey Moderator
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Quote:
It's for discussing the game, not advertising items.
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#1625 | |
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I play games
Join Date: Apr 2010
Location: Philippines
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I don't like this change. I think It is better to have a settings control where you could vote with your party whether you would like to harden up the monsters a bit based on party or not. "We’re currently evaluating repair costs between 4x and 6x their current values" OMG lol "Flawless Square 3 Square + 20,000 gold + 2 Tomes = 2 square + 100 gold + 2 Tomes" I feel sorry for those people who spent alot of gold crafting these gems "Inferno balance right now has a difficulty gap in which Act I feels about right, but Act II feels like trying to bust through a brick wall. In patch 1.0.3 we’re going to be lowering that wall by adjusting the damage and health of monsters in Inferno Act II, III and IV. " In short a more easy Inferno
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