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Old Mar 18, 2011, 10:57 AM   #1
W1zzard
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TechPowerUp OSD Server Beta Thread

First build attached.



- Supports DX9, DX10, DX11
- At this time it draws only FPS in the top left corner

No installation necessary, just unpack and run the exe and leave it running. To quit, look for the TPU icon in your systay.

Please check if it works in all your games, also report back with ideas and feature requests.

0.0.1:
- Fixed crash when server is closed and started repeatedly

0.0.2:
- Prevented multiple instances of OSD Server
- OSD Server needs to be started as admin now to get into all games

0.0.3:
- Added shared memory for other applications to use OSD functionality
- Improved rendering support for DX9, DX10, DX11. OSD should now be shown in all games
- Fixed several crash issues
- Reduced FPS counter update rate

0.0.4:
- Fixed OSD not displayed in Dirt 2 / F1 2010 (and possibly other titles)

0.0.5:
- Improved font engine performance by several orders of magnitude
- Minor bugfixes

0.0.6:
- Added configuration dialog to tray icon
- Added GPU-Z plugin (need to start GPU-Z before OSD Server)
- Added rendering engine and system time display
- Reworked plugin API for 3rd party developers

0.07:
- Fixed problem that caused OSD be hidden on DX10/DX11
- Updated icon
- More application compatibility improvements
- Bugfixes
Attached Files
File Type: zip OSDServer_007.zip (844.2 KB, 1102 views)

Last edited by W1zzard; Apr 8, 2011 at 01:48 PM.
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Old Mar 18, 2011, 11:13 AM   #2
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and save your work. it could crash any running application
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Old Mar 18, 2011, 11:16 AM   #3
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LOL, W1zz, joining the fray with MSI AB vs FRAPS vs PlayClaw are we?
I'll test it out as long as it doesn't corrupt my saves.
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Old Mar 18, 2011, 11:37 AM   #4
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Quote:
Originally Posted by inferKNOX View Post
LOL, W1zz, joining the fray with MSI AB vs FRAPS vs PlayClaw are we?
been working on it for a long time, this is complicated stuff, and it's still far from production ready
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Old Mar 18, 2011, 11:56 AM   #5
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Is this going into GPU-z or Trixx?

Just tried GTA IV, didn't load.

Edit, 2nd load, it works. Would it be possible to maybe half the refresh rate?

http://img.techpowerup.org/110318/2011-03-18_00001.jpg

Last edited by MoonPig; Mar 18, 2011 at 12:15 PM.
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Old Mar 18, 2011, 12:10 PM   #6
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Quote:
Originally Posted by MoonPig View Post
Is this going into GPU-z or Trixx?
probably
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Old Mar 18, 2011, 12:23 PM   #7
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oh hell yes w1zzard, brilliant idea.


edit: working fine in starcraft II, which is ofc DX9. FPS doesnt quite match up with the in game one, but that could be timing differences.

Last edited by Mussels; Mar 18, 2011 at 12:37 PM.
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Old Mar 18, 2011, 12:39 PM   #8
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Crashes HL2 engine in CSS. Black screen when enable with game loaded, and failing to produce overlay when started before game load.

Win7 x64 SP1. Newest Nvidia driver. Current HL2 engine and fully updated Steam client.

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Old Mar 18, 2011, 12:59 PM   #9
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I can't get it to run in any of the games i have tried so far (Including StarCraft2)
I do have crossfire and 2 screens if that makes a difference
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Old Mar 18, 2011, 02:46 PM   #10
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Kick ass W1zz!
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Old Mar 18, 2011, 05:17 PM   #11
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also no luck getting it to work here could be eyefinity problem?

some ideas, change colour / move anywhere not just have it sat in any corner.
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Old Mar 18, 2011, 05:50 PM   #12
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works with gtaiv and citiesxl 2011
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Old Mar 20, 2011, 11:18 AM   #13
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new build uploaded to first post
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Old Mar 20, 2011, 11:23 AM   #14
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i liked the TPU icon better than the new one.
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Old Mar 20, 2011, 11:44 AM   #15
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So far I checked it with 2 games.

Works fine with Fallout: New Vegas.

But in Dirt II it didn't show any fps in the top right corner, nothing, as if the program wasn't running at all.
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Old Mar 20, 2011, 11:47 AM   #16
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dirt 2 dx9 or dx11 ?

Last edited by W1zzard; Mar 20, 2011 at 11:57 AM.
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Old Mar 20, 2011, 11:55 AM   #17
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i can confirm version 0.03 works in dragon age II in DX11 (actual DX11, not DX11 path in DX10 mode)
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Old Mar 20, 2011, 11:56 AM   #18
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Quote:
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dirt 2 dx9 or dx11
dx11
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Old Mar 20, 2011, 12:11 PM   #19
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Crashes TF2 (Team Fortress 2) when game switches into 3D mode.

Win7 x64

Last edited by rflair; Mar 20, 2011 at 07:01 PM.
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Old Mar 20, 2011, 05:52 PM   #20
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Great work W1zzard!

The upcoming release of nSpector will add support for it.
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Old Mar 20, 2011, 06:57 PM   #21
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bump for new build

tf2 works for me (in the menu), didn't try in-game yet
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Old Mar 20, 2011, 07:23 PM   #22
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Quote:
Originally Posted by W1zzard View Post
bump for new build

tf2 works for me (in the menu), didn't try in-game yet
YES it works in TF2, I had ATItraytools running and it was causing the crash.

So your new tool and ATT don't get along.

Works nice though.
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Old Mar 20, 2011, 07:45 PM   #23
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Quote:
Originally Posted by Mussels View Post
i liked the TPU icon better than the new one.
i agree,new icon kind of looks like fraps icon.
eyefinity working in some this time
tried new build in DA2/WoW/BC2,no problems in DA2 and WOW here are pics
http://img22.imageshack.us/img22/809...2019215110.jpg
http://img7.imageshack.us/img7/6194/...o201103201.jpg

in BC2 you can see here it goes to corner of middle screen and shrinks itself a little both in sp/mp
http://img219.imageshack.us/img219/1...0320192817.jpg

edit just tried MOH works fine in that to
http://img220.imageshack.us/img220/7...2020270732.jpg SP
http://img148.imageshack.us/img148/8...0320204357.jpg MP
edit again this seems to be a SP / MP difference with the FPS going to middle screen corner in MOH

Last edited by bbmarley; Mar 20, 2011 at 09:07 PM.
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Old Mar 21, 2011, 12:37 AM   #24
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bump for new build
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Old Mar 21, 2011, 02:28 AM   #25
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Great job W1zzard!
Here's my work in progress, a plugin for Core Temp.
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