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#4351 |
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Hardcore Monkey Moderator
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What's the fix for the purple textures?
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#4352 |
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HEAT “congratulations! you have successfully been inflicted with tpuitis!
symptons include: prolonged computer usage, urge to make tpu your homepage, posting at rapid posts-per-day ratios (also known as post whoring), and the urge to waste lots of money on high end computer hardware that you dont need!” -panchoman
“Modding to me is something best shared with others....
Kind of like a fine wine, but without the drunk driving arrest and hangovers.” -MKmods
“i'm going to punch you in the face now Jesus..” -BumbleBee
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#4353 |
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Senior Moderator™
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THIS:
![]() Shoot me a pm if you can't get rid of them. I know purple textures
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#4354 |
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Hardcore Monkey Moderator
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Verifying cache now. Problem just started with Hi-Res pack.
It decided it needs an 800+ MB update. (sigh)
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Last edited by Kreij; Feb 8, 2012 at 07:52 PM. |
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#4355 |
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Yeah that's not an "update" but rather game data files being redownloaded probably mostly textures. Not to infer you don't know that...
Should fix you up.
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“i dont care what consoles have they dont have mouse and keyboard” -crazyeyesreaper
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#4356 |
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Anyone that can confirm definitively that Skyrim won't use more than 2 GPUs? One of my HD 6990s is practically idling.
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#4357 |
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I can confirm that the game does use both GPU's. I monitor mine while playing and they bother hit the 80+% mark.
6970's here.
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#4358 |
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Right...but he has four GPUs and asked about "more than two". Two dual-GPU cards.
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“i dont care what consoles have they dont have mouse and keyboard” -crazyeyesreaper
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#4359 |
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The Knife in your Back
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Even if it does, won't be much gain, running basically a dual core dual 6990's are going to be bottlenecked to beat hell. Which is probably why the 2nd card seems idle.
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#4360 |
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Hardcore Monkey Moderator
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What drivers are you using WhiteNoise?
I've another 6970 I need to throw in one of these days.
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#4361 |
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Chief Broken Rig
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Further improvements on the Dragon Bone Smasher base texture and normal map did a quick and dirty render to see how the composition looked.
now to add some blood stains ![]() Blood Stains Added
Last edited by crazyeyesreaper; Feb 8, 2012 at 10:24 PM. |
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#4362 |
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Hardcore Monkey Moderator
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Nice Crazy.
I just noticed that if you stand it upright with the hilt on top, it looks like a giant alter for explosive detonation (push hilt into body).
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#4363 |
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Chief Broken Rig
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lol yea it does, now if only i could find someone capable of special attack animations I would give the above its own special animations, lol it would be awesome with Fallout Style dismemberment, smash them from above and it smashes there skull in causing there body to blow apart from the force or something equally crazy.
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#4364 | |
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#4365 | |
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Quote:
12.1
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#4366 | |
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Hardcore Monkey Moderator
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Quote:
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#4367 | |
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Quote:
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#4368 |
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Hardcore Monkey Moderator
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It doesn't look like there is going to be enough CK/Modding stuff in this thread to warrant a separate thread for that.
Let's keep it all together for now, and if the modding/CK questions pick up a lot I'll create a separate Skyrim modding thread and move the posts there. Okey dokey? Side question : Is there a way to run the CK without Steam?
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#4369 |
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Chief Broken Rig
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I agree no point in a Skyrim mod thread, there really isnt enough people on TPU that do mods to warrant said thread.
and heres the final render, Color / Normal / Spec with Ambient Occlusion and Cavity Ambient Occlusion
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#4370 |
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Nice mod Crazy
1. I wanted to do simple mods like changing already done weapons. Like make a glass sword stronger, but when I change the value and save in game it tells me LookUp Error or Lookup fail? the weapon is still there that just becomes it name no matter what. I'm saving to a new file. 2. I'm trying to mod but I cant get anything to work. I'm trying to get it so water is clean not murky like this pic. ![]() I don't like dirty water!
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#4371 |
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The Knife in your Back
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With a 4670, I guess I meant for for the higher end hardware crowd. Lower end though maybe texture packs do hit performance.
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![]() Youtube - The WarZ Myths + Gameplay, BF3 Weapon Reviews and more Dual Loop HAF 922 Build | Dxtory and x264 Codec Guide “Daniel Craig is my Wookiee bitch now!” -Harrison Ford |
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#4372 |
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Hardcore Monkey Moderator
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Its a shallow area with a dirt/sand bottom in a windy environment. It would be murky.
Immersion is essential.
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#4373 |
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No thanks, I dont like dirty water. I don't even need to make it crystal clear its just way to dirt for my taste.
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#4374 | |
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#4375 |
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crazyreaper what programs are you workng w/ to create all that?
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