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#26 |
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Nice... Kepler needs to show up and push these ridonkeylous prices.
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#27 |
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eh, 1000$ mark cracked like nothing and I dont think that Nvidia will be the one who will compete with pricing. but i see none of you really care about prices, so Merry X-mass - I hope that we all will get only cash under X-mass tree, because the 28-nm generation started wit lota appetite for it!
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#28 | ||
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Is that a Vista thing? I run BF3 at max AA at that res and it doesn't go over that.
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#29 | |
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#30 |
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I use afterburner and see the mem usage on my g19 in game. It doesn't come as close to that. Most I've seen in game (Metro 2003 i think) was 1400 or something. I'm aware my gfx card is 1.5GB.
In fact , I'll go check now
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#31 |
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#32 |
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BF3 and I think all these games that need lots of VRAM use all that's available so on my card BF3 all maxed out shows 1260 something MB used so if I had more it would use more.
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#33 |
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Its an incestuous relationship between hardware manufacturer's and the software houses
manufacturer's bring equipment to the market software houses write software that pushes the hardware to the limit so manufacturer's revise and improve their hardware we all upgrade to the new and latest spec hardware and so the software houses produce more demanding software to take advantage ect on on and on the cycle goes on
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#34 |
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Just one. Just checked. I'm getting 1463MB of usage with ultra, settings, 4xMSAA and 16 AF. Motion Blur and Ambient Occlusion off. And that was in a firefight.
Would it climb to 1536MB if fully used or is there some left as buffer, i.e. is tha my card being maxed?
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#35 |
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I can just imagine some people trying to play with that card on Windows XP
![]() Though Photoshop will surely love the obscene amount of memory... |
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#36 |
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I don't like the whole dual-gpu memory amount marketing...
Becuase its simply half true. They can market it just becuase the chips are there but people might think they can use up to 6GB of VRAM Last edited by Dj-ElectriC; Dec 23, 2011 at 06:00 PM. |
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#37 | |
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Its hardly pushing one now as you just saw. It will make no difference in Photoshop. Photoshop uses Open GL. Different ballgame all together. Most IGP's is all Photoshop needs for its draw. |
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#38 | |
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![]() (I know some AIB's have done it...)
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#39 |
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Am I right in saying the recent benches with 7970 were between 20-30% faster than GTX 580?
I would expect the performance to increase by at least 10% across the board with mature drivers meaning 30-40% faster on all counts than a GTX 580. Slap 2 of these chips together without lowering core clocks and shaders etc a'la GTX 590 and this dual GPU card should be a monster and stomp the 590 by a LOT
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#40 |
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Should also run very very cool compared to the HD 6990, hell sometimes the top GPU runs at 92C -.-
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#41 | |
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This card is nuts
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#42 |
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That's not entirely true, it's because the resolution standard is stuck at 1080p, once your go over you have the need for such graphics cards.
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#43 | |
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If what you said was correct, why can a sub $100 CPU and sub $150 GPU run any game today at max settings? |
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#44 |
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#45 |
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BF:3, Metro 2033, Skyrim can all be run on max with sub $100 CPU and sub $150 GPU? I think not, there are a few more though not many so we are at a transition period whereby the game devs need to start making more games like the aforementioned to take advantage of the current hardware, though your statement is untrue, the mid range can't max the top games, least not the few I mentioned and others. There will be another Farcry/Crysis/Metro 2033 out soon enough and so it continues.
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#46 | |
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Like somebody already said, the software needs to catch up to the hardware. Anybody claiming otherwise is gaming too much in their sleep.
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#47 | |
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#48 | |
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![]() ( I can max it out and then some and I'm at 4.3 and using a 6870) |
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#49 |
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You're telling me, the province of Ontario is larger than that land mass.
And I am more interested to see the 7850!!!
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#50 | |
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