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#1 |
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Senior Moderator
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Portal 2 Perpetual Test Initiative Collection!
![]() Hello folks! I figured I might as well start a club so we can share the various test chambers we create. This is the first one I quickly put together: http://steamcommunity.com/sharedfile...s/?id=68501663 Nothing too difficult. Let me know how you like it! Post yours up as well!
Last edited by erocker; May 8, 2012 at 11:04 PM. |
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#2 |
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Addicted to Bacon and StarCrunches!!!
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Hell yea! just bought the game today and played some 10x better than the first!
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#3 |
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The Knife in your Back
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I actually liked the first more, it had more engaging puzzles. Co-op was what won me over on the 2nd game. I ended up being the first only about a month before 2 came out, and I ate up the game, finished it in like 2 days (and I didn't mean to). I still haven't finished P2 Single Player, only finished Co-op. It just take too long to become challenging in P2. I been waiting for something like this, should be a lot of fun.
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#4 |
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Change the title from "clubhouse" to "collection" and move it to the gaming section.
Just my opinion. I'm not a fan of "clubhouses".
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#5 |
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Senior Moderator
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Good idea.
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#6 |
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How do ya erm download it ???
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#7 |
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You can through the game or through the Steam Worksop. Hit "subscribe".
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#8 |
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Hardcore Monkey Moderator
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Good idea. It'll take me a couple days to download, but I'm in for some fun.
If it takes off we can remove some of the old stickies and pin it atop the forum.
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#9 |
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The Knife in your Back
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I think clubhouses are fine for threads that have the possibility to stray off topic over time. Something like Battlefield where it might become talk about just weapons/vehicles in general, or weapons people own. But something like this is pretty straight forward, not much of a chance to stray off, so probably better off here.
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#10 | |
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Overclocked quantum bit
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Quote:
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Siggie in the post. |
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#11 |
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THAT was totally obvious (and totally awesome !!!)
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#12 |
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I bet half of the chambers are or will be penis shaped.
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#13 |
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Haha so true. I remember what happened with Minecraft. Golden penises crafted and engraved everywhere
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#14 |
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Eligible for custom title
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I'm wondering how difficult this test chamber is.
It was made rather quickly but I'm hoping it takes people more than 5 minutes to do. Anyone want to test it for me lol. http://steamcommunity.com/sharedfile...s/?id=68526991
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#15 | |
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The Knife in your Back
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Quote:
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![]() Youtube - The WarZ Myths + Gameplay, BF3 Weapon Reviews and more Dual Loop HAF 922 Build | Dxtory and x264 Codec Guide “Daniel Craig is my Wookiee bitch now!” -Harrison Ford Last edited by 1Kurgan1; May 9, 2012 at 11:14 AM. |
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#16 |
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Subbed. I love both Portals and this free DLC is great. Looking forward to some well crafted efforts from all of you guys and I may try doing a couple myself.
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#17 |
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ah time for challenge map creation. can you put non movable cages over the turrets? cause that was what mad chamber 16 so hard in portal 1 challenge maps.
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#18 | |
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The Knife in your Back
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Quote:
Then when I got up to the place I would send him portals. It worked, but once we got up there we looked out over the level and seen what we had missed, and realized his death wasn't necessary. We had a hunch they wouldn't have designed a level that forced one person to die, but oh well we got it done
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#19 | |
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That is why I wanted people to test it out, to see how hard it is for yall. So far it is looking harder than I anticipated for yall
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#20 | |
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Overclocked quantum bit
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Quote:
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Siggie in the post. |
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#21 |
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#22 |
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http://steamcommunity.com/sharedfile...s/?id=72336717
Would love the get opinions on my maps guys. Such as how much you like it and how difficult you think it is.
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Last edited by sixequalszero; May 17, 2012 at 01:31 AM. |
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#23 |
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really wish you could have more elements in the editor, like I miss the energy balls from the original and being able to add the clampers, energy track platforms, fire, etc.
Though i will say that beyond the "you must have lightining reflexes" community ones, there are many many good ones. |
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#24 |
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Published "Process"; after hitting the infamous too many items error, I had to change it around a little bit, originally the finish was directly in front of the entrance. You will also miss out on the beloved Companion Cube, however it shall make an appearance in the next.
Additionally, does anyone know what the asterisk before "Published" represents?
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Last edited by sixequalszero; May 23, 2012 at 06:42 PM. |
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