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#1 |
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Staff
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AOC Releases the d2757Ph 27-inch 3D Monitor
AOC has just announced the European arrival of its latest widescreen monitor, the d2757Ph. This 27-inch model features an IPS panel, LED backlighting, and uses Film-type Patterned Retarder (FPR) technology to allow 3D viewing via polarized glasses (the display's bundle includes a pair of 3D glasses, and 3D clip-on glasses).
AOC's monitor also has a 10.6 mm profile, a slim frame, a native resolution of 1920 x 1080 pixels, a 5 ms response time, a contrast ratio of 1,000:1 (20,000,000:1 DCR), plus one D-Sub and two HDMI inputs. The d2757Ph is backed by a three-year warranty and costs €279.
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#2 |
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Inb4 y uno ips/1440p/selfwashin/coffeemachine
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#3 |
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Looks very nice and similar to the New ASUS, but yes 1440p would be nice, but thats not a big problem for me.
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#4 |
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Is this W-LED or RGB-LED?? I am getting tired of all those monitors with crappy bluish W-LED...Anyone knows a decent 27 incher with RGB-LED ???
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The richest man is not he who has the most, but he who needs the least. |
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#5 |
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#6 |
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1080 WOOT!!!! Brilliant
/sarcasm
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... some things in life just drive you bonkers. Especially the rubbish you see in forum posts |
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#7 |
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*sigh* 1600p on 10" tablets and 1080p on 27" monitors
because that makes perfect sense |
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#8 | |
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Fishfaced Nincompoop
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Quote:
Relax people, this will change.
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Typemachine: Acer Aspire One D250 | Atom N280 1.6 Ghz | 1GB DDR2 | 160GB SATA | 10.1' 1024 x 600 | Lubuntu 12.10 Oldbox: HP D530 | Pentium 4 2.8 Ghz | 1GB DDR | 40GB | Windows XP "The 'gentle biker' look is overdone. I'm going for 'psycho hillbilly.' " |
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#9 |
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Why are folks so down on 1080?
It takes a powerful gpu to run above that at good frame rates don't it? Very suave design, i like the look of it.
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#10 |
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Maybe in 2008.
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"Doom means two things: demons and shotguns." -John Carmack |
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#11 |
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27" monitor with 1080p is not that bad. I use one for almost a year now and am happy with it. Everything looks bigger and easier for the eyes. It doesn't strain your GPU either.
Although my graphic cards can handle 1440p games at highest setting and 60fps, I still prefer 1080p setting at 120fps on this 120hz monitor. |
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#12 |
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In case you didnt realise... you dont need to run a screen native resolution when gaming. For example, let's say you had a RETINA screen 2880x1800. You GPU can't handle the lastest games? Then run it at 1440x900 for perfect pixel match, or somewhere in between and depending on the scaling engine in the screen, the quality might be top. Depends on your screen.
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#13 | |
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Quote:
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#14 | |
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Playing at non-native resolution on an LCD is only a problem when the non-native resolution can't be mapped perfectly to the native resolution. 1440x900 would look fine on 2880x1800. 1280x720 would look fine on 2560x1440, 1920x1080 would look fine on 3840x2160, etc. That last one is the resolution I'm excited for... though I'm betting we're at least 5 years away from seeing anything without an insane price tag at that resolution. |
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#15 |
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Do you have any proof of this?! From my experience with LCD monitors, every time you upscale a resolution, even if is 1:2 or 1:4, the image looks like carp, becomes blurry and washed...
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#16 |
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Sure... if you run 1440x900 on 2880x1800, every pixel = mapped to a square block of 4 pixels
It's basically the same as having a 1440x900 monitor where each pixel is a block of 4 uniform pixels. I imagine that some monitors might introduce some extra input lag or something with a non-native resolution (I'm not sure on that), but in terms of pure image quality, there's no issue. Now, does a 2880x1800 picture look better than a 1440x900 picture? Sure, it has 4x the visual detail (which is a HUGE difference). However, any blurriness won't be due to the monitor displaying a non-native resolution, it will just be because the picture is lower resolution and has less detail. |
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