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Old Oct 13, 2006, 07:04 PM   #1
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Intel ships first quad-core Core 2 Extreme QX6700

Intel has begun shipping its first quad-core processor "Kentsfield" to system builders for system testing. They will be available in very limited quantities by mid November and are not (yet) bound to show a large performance jump in games, but should give you your moneys worth in multimedia applications. Kentsfield will ship with 8 MB of L2 cache and a clock speed of 2.67 GHz to keep the processor within a 110 watt power envelope - up from 65 watts of the dual-core Core 2 Duo E6700 with the identical clock speed.

Source: TG Daily
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Old Oct 13, 2006, 07:07 PM   #2
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Whos buying me one for X-MASS?
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Old Oct 13, 2006, 07:10 PM   #3
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phooey.
My uncle works for a computer complny called Klafters and says the system /w theprocessor most identical to mine (mine - 2.8ghz socket 478, system - 3.0ghz socket 478) performs better than thier dual-core 3.0ghz systems.
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Old Oct 13, 2006, 07:14 PM   #4
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So you really think you can beat a Quad-Core? OK!
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Old Oct 13, 2006, 07:20 PM   #5
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By these CPU's coming out will they drop their prices on the Conroe's? Probably not I am guessing...
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Old Oct 13, 2006, 07:30 PM   #6
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Im waiting for the cheaper QE6600 with 4x2.4ghz cores, coming next year instead. It will be cheaper and more valueble, atleast for me.
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Old Oct 13, 2006, 07:40 PM   #7
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So you really think you can beat a Quad-Core? OK!
I never said that.
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Old Oct 13, 2006, 07:40 PM   #8
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Well you said "Phooey"...and then you said that your comp is better than 3.0Ghz Dual-Cores.
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Old Oct 13, 2006, 08:10 PM   #9
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tdp of 110 over 65 from the conroe...hmm i wonder if the second cpu die has anything to do with it..
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Old Oct 13, 2006, 08:48 PM   #10
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its well annoying how intel just glues to dies together... it's just no where near as good as the way AMD does it or indeed the Conroes/allendales do it. I think I'll hold out until K8L in which I will most likely switch bcak to AMD if what people are saying has any truth to it
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Old Oct 14, 2006, 01:34 AM   #11
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i dunno, what have people been saying about the amd k8l? according to the few articles i read on it a lot of people dont expect it to best the kentsfield.
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Old Oct 14, 2006, 04:22 AM   #12
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Is any game going to take advantage of 4 cores?

I dont think so, cause thats not fair to all the high-end users with a 1000$ Conroe. Alan Wake is rumoured to, but i dont know.

And we dont really need them for physics either with the X1k series doing it so much better then a CPU could.
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Old Oct 16, 2006, 03:15 AM   #13
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Quote:
Originally Posted by Track View Post
Is any game going to take advantage of 4 cores?

I dont think so, cause thats not fair to all the high-end users with a 1000$ Conroe. Alan Wake is rumoured to, but i dont know.

And we dont really need them for physics either with the X1k series doing it so much better then a CPU could.
Since when is life fair? What a silly statement.
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Old Oct 16, 2006, 03:15 PM   #14
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Quote:
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Is any game going to take advantage of 4 cores?
Currently & DIRECTLY? No... Quake 4 SMP spawns 2 threads w/ r_useSMP = 1 enabled in its configuration file... so, @ most? It DIRECTLY uses 2 cores @ most.

BUT, indirectly, GAMES & OTHER PROGRAMS RUNNING CONCURRENTLY @ THE TIME might get some 'boost' out of more than 2 CPU cores present, because other running processes threads can be run on other CPU's present & LESS SATURATED than the one a game is running on, lessening the load on the CPU the game is being run on!

(ESPECIALLY IF other running programs on your system bear 2-N threads that is, & MOST of what you run does nowadays! Taskmgr.exe can bear this out for you in its PROCESSES tab, & using the VIEW menu, SELECT COLUMNS submenu item, & being sure "THREADS" is checked off as a visible column)...

However, even IF other running processes are single-threaded only (the minority nowadays)? They can be run/started up on on less saturated CPU's, other CPU's where the game (or its threads) are NOT running...

* The OS kernel subsystem PROCESS SCHEDULER component should, in theory, send other running processes threads to the LEAST USED/SATURATED CPU present of 2-N cpu's, &/or a game's threads to another less saturated CPU on the game startup...



(Thus, giving a game you are playing MORE cycles on the CPU it is running on, by sending other running process' threads to other CPU's present that are less saturated).

APK

Last edited by Alec§taar; Oct 16, 2006 at 03:34 PM.
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