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Old Apr 17, 2008, 02:34 PM   #1
EastCoasthandle
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Assassin's Creed is the 1st DX10.1 game

Read the review of AC here. However, you can read ATI's response here. This marks the 1st game that uses DX10.1 since SP1 was released on Feb 4, 2008. As you can see, it clearly improves AA performance for the 3870X2. I can only assume it would improve performance for the 3870 and 3850. I hope to see more titles implement DX10.1. If so, I am sure many will flock to Vista using a ATI's 4000 series video card. Also note that it appears that ATI developer relation team is finally reaching out to a gaming developer prior to the game's release.

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Old Apr 17, 2008, 03:03 PM   #2
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I've read a few reviews for Assassin's Creed for PC. They say that there's crashes in-game and exiting the game, and problems with the 8800GT, and that the controls for it are too "console-like". Honestly I haven't experienced any of these problems and i've got an EVGA GeForce 8800GT. I just used my Logitech Dual Action game pad and the game control issues were gone

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Old Apr 17, 2008, 03:05 PM   #3
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hmm, interesting. I am glad you cleared that up for us then. Also, it's been establish that those crashes are the result of downloading an illegal copy of the game. No one has figured out if that was done deliberately or if the game's coding wasn't finished yet.
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Old Apr 17, 2008, 03:47 PM   #4
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great move by ubisoft
also this game run better on dx10
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Old Apr 17, 2008, 05:36 PM   #5
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If MS had any sense they would pimp DX10.1 in more titles to sell more copies of Vista
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Old Apr 17, 2008, 06:03 PM   #6
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Quote:
Originally Posted by CoreDuo View Post
I've read a few reviews for Assassin's Creed for PC. They say that there's crashes in-game and exiting the game, and problems with the 8800GT, and that the controls for it are too "console-like". Honestly I haven't experienced any of these problems and i've got an EVGA GeForce 8800GT. I just used my Logitech Dual Action game pad and the game control issues were gone

They're idiots. I have no issues with my 8800GT and I have the game maxed out. I dont see how the keyboard/mouse controls are too "console-like" either. They just want something to bitch about.
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Old Apr 17, 2008, 06:37 PM   #7
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Quote:
Originally Posted by cooler View Post
great move by ubisoft
also this game run better on dx10
It does. I am running it in DX10 mode with my 2900XT.
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Old Apr 17, 2008, 07:06 PM   #8
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AA finally working with HDR, DX10, etc


AC using DX10 only



AC using no AA




AC using AA with DX10.1
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Old Apr 17, 2008, 08:38 PM   #9
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Man, I only played it once since I installed my X2 & never paid any attention to how well it was playing. It did seem to be faster than my SLI'd gts setup. Maybe I should try it with AA since AA never worked with the gts.
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Old Apr 18, 2008, 02:49 AM   #10
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Quote:
Originally Posted by CrAsHnBuRnXp View Post
They're idiots. I have no issues with my 8800GT and I have the game maxed out. I dont see how the keyboard/mouse controls are too "console-like" either. They just want something to bitch about.
Hallelujah

At least i'm not the only one that thinks this is the case
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Old Apr 18, 2008, 03:24 AM   #11
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I have the game too and i play without issues and i just don't feel like a console controls the game just run smooth...
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Old Apr 18, 2008, 03:25 AM   #12
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me and my brother are running the game. we are halfway through or so. it has crashed maybe twice on us. i have an 8800 gts 320. he has 2 8800 gt in SLI. so i dunno why people are having trouble with the 8800 gt, cause he isnt.
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Old Apr 19, 2008, 05:47 PM   #13
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Quote:
Originally Posted by ghost101 View Post
It now turns out, that the reason that the game runs better in dx10.1 is that they've missed out a rendering pass. This bug resulted in better performance under dx10.1. For now, ubisoft will put out a patch removing dx10.1 till its fixed. Whether the performance gains were completely due to the bug or partly due to dx10.1 we wont know till the next patch (the patch putting dx10.1 back).

http://forums.ubi.com/eve/forums/a/t...4/m/6571038256
How you posted this information is not correct. There is no explanation given as to what the render pass they speak of. Therefore, there is no bug at this tim.e They acknowledge that there is a speed boost when acknowledging "a render pass" however, this does not imply a bug. Since there has been no explanation as to how the render pass negatively effects the game take it with a pinch of salt.
Besides, those who have DX10.1 cards and are not negatively impacted do not have to patch the game. Also, this news was spread by a nvidian focus group member in that thread's infancy therefore, it's credibility is heavily questioned.
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Old Apr 20, 2008, 02:04 PM   #14
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I found a very good explanation as to why Ubi is attempting to remove DX10.1

Quote:
Simple. Under DX10 you can't access the MSAAed depth buffer, which you need for post-processing effects like DOF and whatnot. There some ways around this:you either use a separate render target to store your depth values(expensive in terms of bandwidth, it multiplies the requirements several times for the pre-z pass, as RT can't use can't use compression, whilst the normal Z-buffer can), or you do a separate Z-pass in order to get an useable depth buffer for the postprocessing effects.

With 10.1 you gain full access to MSAAed depth-buffers, and, as such, the workarounds become unnecessary. Since UBi seems to be using the second approach, with a separate Z-pass, that's the pass that gets dropped, because it's no longer needed, not due to some bug. Having a separate Z-pass is costly. I'd like to reiterate at this point that there's no perceivable difference in IQ between 10.1 and 10 on an X2, asides from the improvement in AA quality, at least IME(working on documenting this properly). Once you go trans-IHV things get murkier because ATi looks different from nV which looks different from Intel which looks different from S3 which looks different from SwiftShader which looks different from RefRast etc, even when running the default DX10 path. IHVs handle things differently, so some differences are to be expected.
Source

If this is correct (and I don't see any reason why it's not) it would appear that Ubi is removing DX10.1 because having a separate Z-pass in order to use MSAA for post processing effects is costly for those with DX10 cards. Now who would care about that more ATI or Nvidia?

Again, if you don't have problems and are using a DX10.1 video card there is no reason to download or accept downloads to update the game to remove it at this time. Unless there some serious issue that hampers you from playing the game as intended.

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Old Apr 20, 2008, 10:55 PM   #15
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Gamers and Vista.

This may stray from the topic a little. Whay do gamers fear vista so much? I have vista and yes there are a lot of problems, but I still use it along with xp. I mean xbox owners ditched their xbox and bought a whole new console to play next gen games, why do PC gamers want to stay with their same old hardware?

Yes games run better in XP, if you built up your PC well enough this would only be a slight problem. Besides, directx 10 is the future for gaming why don't we embrace it? If XP gamers want to stay i the past, why do they complain so much. It's annoying.
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Old Apr 20, 2008, 11:09 PM   #16
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This may stray from the topic a little. Whay do gamers fear vista so much? I have vista and yes there are a lot of problems, but I still use it along with xp. I mean xbox owners ditched their xbox and bought a whole new console to play next gen games, why do PC gamers want to stay with their same old hardware?

Yes games run better in XP, if you built up your PC well enough this would only be a slight problem. Besides, directx 10 is the future for gaming why don't we embrace it? If XP gamers want to stay i the past, why do they complain so much. It's annoying.
It's not fear, it's preference. The real question is, "Why should players buy another OS when they can play the same game in XP?" There was a time were you had to buy a new OS because we went through a transition from dos base to NT based and the benefits were very obvious. Since the release of Vista there have been no tangible benefits to date except for DX10.1 which improved AA in deferred shader games. Which we have yet to see in volume yet. As far as DX10 based games there isn't any compelling reason to buy a new OS just for a few graphical changes. That's asking a lot from a gamer.

As far as Xbox to Xbox360 is concerned you cannot play 360 games on a xbox and it's not "just because" but do to technical merit. Also, the improvements and benefits (better games, marketplace, watching movies in HD, d/l'ing demos, etc) found on a 360 outweighed any other option the original xbox offered making it a hit. These are tangible benefits over the xbox that appeal to a lot of people. The tangible benefits going from XP to Vista just aren't there. Compound that with the higher system requirements and lower frame rates and you have a recipe for disaster.

From what I read around the net Vista was never really meant to be. Because Vienna wasn't ready they came up with an alternative which was called Longhorn (which later became Vista without many features totted in Vienna). Unless Win7 is Fuji it should be nothing like Vista but time will tell. In a sense asking people why they refuse to buy another OS such as Vista IMO is like asking why people don't use more embroidered paper. It maybe what you like because it looks pretty and it's different. But others simply prefer just copy paper instead because of the many uses they have for it. I have tried to answer this as best I can but if you want to go further you can create a new thread. I don't want this thread derailed, thanks

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Old Apr 20, 2008, 11:10 PM   #17
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Looks good enough in DX9 i think... As for crashes i get them but thats due to the copyright program trying to shut down my firewall. O yeah it's for ever sending info over the net every 3-10 seconds ( Well trys too. ).

Glad to say it's a good port to the PC. Well after finally getting used to the movement.


EDIT: Well ya gotta expent it run better anyways 1/3 of the dam pictures missing lol..
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Old Apr 22, 2008, 12:01 AM   #18
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Looks good enough in DX9 i think... As for crashes i get them but thats due to the copyright program trying to shut down my firewall. O yeah it's for ever sending info over the net every 3-10 seconds ( Well trys too. ).

Glad to say it's a good port to the PC. Well after finally getting used to the movement.


EDIT: Well ya gotta expent it run better anyways 1/3 of the dam pictures missing lol..
Can you block it with XP's firewall?
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Old Apr 22, 2008, 12:04 AM   #19
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Here are more reviews found:
PC Games Hardware, English translation added
PCZilla


So far all say the same thing, DX10.1 is an improvement over DX10.
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Old Apr 22, 2008, 12:05 AM   #20
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HOLY SNAP IT'S ALL TRUE.


I have assassins creed for Pc.

It crashes every 1.5Hrs. Luckily, it saves everything.
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Old Apr 22, 2008, 01:31 AM   #21
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Quote:
Originally Posted by EastCoasthandle View Post
Can you block it with XP's firewall?
Here's pic what i am on about. It try's to kill it and fails to do so as you can see. If this message pops up i have to quit the game and run it again till this message don't pop up( normally the second try ). And i can completely block it from the internet as long as i do that.


I do not and never used XP or any of MS's firewalls as they are not up to my liking. How would you know if it had not turned the MS firewall off ?. I am guessing but i think it turns the MS firewall off when the game is ran.

EDIT: As long as i did what i said in this post the game has NEVER crashed on me and played it waaaaaay more than 1.5 hours lol...
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Old Apr 22, 2008, 01:52 AM   #22
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As you can see the blocks here. The drmstub-am.txt which i think going by name is DRM...
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Old Apr 22, 2008, 02:16 AM   #23
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Quote:
Originally Posted by AsRock View Post
Here's pic what i am on about. It try's to kill it and fails to do so as you can see. If this message pops up i have to quit the game and run it again till this message don't pop up( normally the second try ). And i can completely block it from the internet as long as i do that.


I do not and never used XP or any of MS's firewalls as they are not up to my liking. How would you know if it had not turned the MS firewall off ?. I am guessing but i think it turns the MS firewall off when the game is ran.

EDIT: As long as i did what i said in this post the game has NEVER crashed on me and played it waaaaaay more than 1.5 hours lol...
Ok thanks for the info. What program are you using then?
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Old Apr 22, 2008, 02:30 AM   #24
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Originally Posted by EastCoasthandle View Post
Ok thanks for the info. What program are you using then?
Outpost Firewall Pro 4.0. Outpost Firewall Pro 2008 is the newer version but needs a load of work done to it till i see it as good as.
http://www.agnitum.com/products/outpost/download.php
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Old Apr 22, 2008, 02:39 AM   #25
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Great thanks a bunch. This will come in handy when they attempt to update this patch. Some believe it will be a "forced" update. I don't know how true that is though. I take it that Zone Alarm Pro is just as good?
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