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#51 |
![]() Join Date: May 2005
Location: Tre, Suomi Finland
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DrPepper,
You don't have to worry about that. Nehalem is just about as usefull for gamers as those silly "high performance gaming memory modules". Nehalem will only give you higher and higher max FPS = useless.
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#52 |
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Believe it or not, there are other things a computer can do besides gaming. And even in games, eventually they may effectively use 8 threads, thus giving nehalem a nice advantage. We'll just have to see.
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#53 | |
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The Doctor is in the house
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Quote:
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#54 |
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Eleet Hardware Junkie
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it could use the 8 threads. not much software utilized them all though.
and 8core nehalems will have 16 threads... not 8. but yes... there are tons of other things than games. i'll be using mine for video encoding and benching. |
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#55 |
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#56 |
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The problem is code in games is pretty much linear. There's only couple (not anywhere near 8) separate threads running. You just can't extract more and more threads because "things depend on other things" and thus low number of threads (like 1 or 2) is more efficient than four, let alone eight. Then there's the problem in the coder's end; multithreading a game engine means the coder's workload multiples too.
And the gains? A little bit more efficient CPU work. BUT. Modern games are/should be always GPU limited... Ho-hum.
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#57 |
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Banned
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my god i wondered how long it would take till we went backwards on socket size. Soon we will get back to this, what i call the grand daddy of sockets
http://upload.wikimedia.org/wikipedi...8/Socket_8.jpg anyone that ever handled a pentium Pro knows what i mean, but this socket looks more comparable to this http://www.pchardware.ro/press/images/845Pro.jpg the old socket 423, size for size, it looks like it, the Pentiumm 775 didnt change in size from 478 based chips so id say accuratly these new chips are similar in size, if anyone has any 423 coolers they might also fit lol |
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#58 |
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The Doctor is in the house
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Sorry i wasn't clear lol I mean that there wasn't much software that could utilise 8 threads. Anyway apart from benching and encoding there's not really much of a use of it for me until my q6600 becomes useless at doing anything.
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