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#1 |
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Eligible for custom title
Join Date: Nov 2004
Location: Bulgaria
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NVIDIA Announces 3D Vision-The World’s First High-Definition 3D Stereo Solution
NVIDIA Corporation, in conjunction with the world’s leading content developers, display manufacturers, and PC OEMs and system builders, is pleased to announce NVIDIA 3D Vision for GeForce, the world’s first high-definition 3D stereo solution for the home. Forming the foundation for a new consumer 3D stereo ecosystem for gaming and home entertainment PCs, 3D Vision is a combination of high-tech wireless glasses, a high-power IR emitter and advanced software that automatically transforms hundreds of PC games into full stereoscopic 3D experiences. Designed to work with the new pure Samsung and ViewSonic 120Hz LCD monitors, Mitsubishi DLP HDTVs, and the DepthQ HD 3D Projector by Lightspeed Design, Inc, 3D Vision unlocks crystal-clear, flicker-free 3D stereo imagery perfect for driving new experiences in 3D gaming, 3D movies, and 3D photography.
![]() “Along with gaming innovations in Microsoft Windows and DirectX, NVIDIA 3D Vision proves there’s never been a better time to be a PC gamer,” said Corey Rosemond, group marketing manager, Windows Gaming. “By including support for previously released and upcoming Games for Windows and Games for Windows -- LIVE titles, PC gamers can expect a new level of immersion in full stereoscopic 3D, and enjoy broad support for the hottest games.” Powered by NVIDIA GeForce GPUs, the number one choice of gamers worldwide, 3D Vision is the world’s highest quality stereoscopic 3D consumer solution, consisting of:
“For gamers, 3D Vision for GeForce represents a whole different way of experiencing the game, and for developers, it unlocks the potential of making the game literally pop off the screen,” said Ujesh Desai, vice president of GeForce desktop business at NVIDIA. “From games to movies to photography, 3D Vision delivers a truly immersive awesome 3D experience.” 3D Vision for GeForce is available starting today from leading U.S. e-tailers including www.compusa.com, www.tigerdirect.com, www.microcenter.com; as well as direct from www.nvidia.com for a suggested MSRP of $199 USD. Worldwide availability will be announced later, in the first quarter. Source: NVIDIA |
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#2 |
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Battosai
Join Date: Oct 2007
Location: In a library somewhere on this earth
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WOW, I can't wait to see that in action! Won't buy it till i see it... But, look sweet!
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The only way success is before work, is in the dictionary Support for the mind. Support for your hardware |
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#3 |
![]() Join Date: Oct 2008
Location: United Arab Emirates
Posts: 354 (0.21/day)
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Is there any video that shows how this thing works ?
Because its expensive and I don't think that anyone is willing to pay $200 for a thing without testing it first or seeing how it works. All I can do now is imagining the experience :P |
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#4 |
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so the glasses dont have video built in or do they? It says it goes along with monitors which makes me think it just makes the image on the monitors look 3d.
I was hoping for some back to the future style-at the dinner table-DAD ITS NEEDLES-glasses
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#5 |
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Eligible for custom title
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ATI already has this. Sorry Nvidia, FAIL.
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“it would have been perfect....its got trains and the line"tech your kids not to do what iv done"(or similar) because i had obviously done something to warrent 2 e-thugs to come 4000miles out of their way and kill me.” -Solaris17 “yeah i failed. i noticed the "coming soon" part after i posted.” -Mussels
“people are just stupid.” -W1zzard
Yes I am evil, yes you can have some.
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#6 | |
![]() Join Date: Nov 2008
Location: Southampton, UK
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Quote:
The system will work with the glasses lenses having a thin, see through lcd material that obscures light when a current is sent through it (requiring a small battery pack in the glasses). The small black box shown plugs into your pc and sends a signal to the glasses saying which eye to obscure, and this will be synced up with altinate frame display in the monitor, which will show a frame for the left eye, then one for the right, one for the left again etc, so on a 60hz monitor you'll get 30fps for each eye, with each eye's rendering having a slightly different perspective to give a 3D feel (on a 120hz monitor you will get 60fps per eye). The problem with this technology is when the batteries start to get low then you do notice a lot of flicker and the 3D effect is lost, as well as a reasonable number of people can become ill with symptoms similar to motion sickness when using the glasses. Not a bad tech and you do get a 3D feel from images, although it isn't breathtaking in its current form (the 3D images are "3D", but i just feel dissapointed with "how" 3D the scenes look, it's hard to describe, it's just that 3D models are 3D but you notice that 2D textures are suddenly noticable as 2D (even with proper shading effects etc) as well as more distant objects still being very flat).
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#7 |
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Overclocking Surrealism
Join Date: Sep 2008
Location: PA, USA
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They did this back in the GeForce2 era
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I *UNITE* streamers and content providers on TPU! My Heatware ![]() Matias Quiet Pro (PC) / KBTalking Pro / Das Keyboard Professional S |
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#8 |
![]() Join Date: Apr 2007
Location: US
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true, and 6800 asus also came with those
but this seems a bit different,
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#9 |
![]() Join Date: Dec 2008
Location: Republic of Estonia
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peaple will get massive head aics whit these!
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#10 |
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Crazy Dogmatic Bullsh!t!
Join Date: Apr 2007
Location: (British Born Chinese) London, United Kingdom
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This Shit Is Awesome!!! Kick Ass & Look Cool @ The Same Time!! What Moar Can U Want??
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![]() “I used to be a serial upgrader like you, then i took a downgrade to the knee” -FreedomEclipse |
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#11 |
![]() Join Date: Aug 2004
Location: Germany
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looking up to my Elsa Revelator glasses on the cupboard from ...too old to know :-D
In how far are they different to them? or can i just use the new drivers with them...i think they are just the stereo drivers like in the good old gf2 times... wow what a comeback, glasses from ages mixed up with modern technology graphics cards
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#12 |
![]() Join Date: Jul 2008
Location: Australia
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Ya seems like one of those gimics that will never really be mainstream.
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