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#1 | |
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Banstick Dummy
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DiRT 2 PC Delayed for DirectX 11 Tweaks!
This is great news for us tech junkies! Now lets see some DX11 cards!
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#2 |
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Banned
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Then they should delay the Xbox360 version as it can use DX11 Tesselation... which means they can add more visual quality with less FPS hit.
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#3 |
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Banstick Dummy
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Here are some more shots.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#4 |
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Banstick Dummy
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#5 |
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Wow, I thought the lighting in GRID looked good, this looks excellent!
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#6 |
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Definately nice looking in screens, I'd love to see a demo in action! Cool they are taking the time to implement DX11 to it, I'm curious at what cost though? By that I mean performance-wise? Sure my card won't fully use 11 or touch SM5.0, but I'm still curious how this will hit the current gen of DX10 goodies and the first gen of true DX11 GPU's. Good to hear they're giving 11 a go, could be the beginning of a (more) beautiful thing!
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#7 |
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Crazy 4 TPU!!!
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Guess DX11 cards are coming out sooner then expected.
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#8 | |
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Banned
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The Xbox360s is ACTIVE and used in some games like Assassins Creed. |
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#9 | |
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Quote:
)Also looks like i've got my excuse on why i need a shiney new dx11 gpu now "but i can't play grid 2 at max without one..."
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#10 | |
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Banned
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R520- Introduction of the Tessellation Engine (which is now the basis of the DX11 version) but it was disabled... Xenos-R580 with XDRAM or w/e it was called. The Xenos had improved yields so they activated the TU. MS was like.. "hey I like this... lets use it later." ATI had a newer more dev friendly TU already developed and MS was like "Ok, lets just make it a DX10 thing and use the Xenos one for DX11." |
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#11 | |
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Quote:
![]() It will be nice to see how effective the dx11 tesellators are though since the 360's unit is mostly focused on allowing the graphics to look less outdated - on an up-to-date gpu the visual improvement will be a lot more noticable.
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#12 |
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An article about it from IGN: http://pc.ign.com/articles/100/1001454p1.html
If other designers catch on to DX11 quickly, this will be a big boost for ATi/AMD. Have a link? |
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#13 |
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Mailman, those pics just made me wet. I'll be back gotta go clean myself
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#14 |
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grid > dirt
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#15 |
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Banstick Dummy
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Sorry guys I'm not buying the 360 can do DX10 or DX11. When the 360 was released there were not even DX10 cards available for the PC. Now you're telling me the 360 can do elements of DX11? Its a console. Not a magic upgrade box that keeps up with the latest PC advancements.
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#16 |
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#17 | |
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Banned
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#18 |
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Banstick Dummy
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Here are some more shots.
![]() ![]() ![]() ![]() ![]() Everything else I found after the ones posted above I think are pre-rendered. Let me know if you guys want me to post em. |
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#19 |
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Crazy 4 TPU!!!
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Man, those looks really nice.
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#20 | |
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Banned
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#21 | ||
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Banstick Dummy
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Quote:
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#22 | |
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Banned
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Meaning, it added more stuff, but the basic layout is exactly the same. http://en.wikipedia.org/wiki/Superset |
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#23 |
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F@H&WCG addict
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that looks sick. This is for sure going to be a game i am going to get.
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#24 |
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Ati Dx11 <3
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#25 |
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Eligible for custom title
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Turn off the annoying blur, tone down the flare and show more realisim in the cars details and it might be worth it.
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