Today I was bored and decided to do a comparison between DDR3 800mhz and 1833mhz. This isn't really a full, thorough benchmark but it would be a waste not to post the results I got. Core i7 - 2.66ghz Ram - 800mhz 6-6-6-18 Everest Memory Read - 11549 CPU Queen - 22219 FPU Julia - 11206 Company of Heroes (DX10 Highest settings, Resolution 800x600) - Average 119.2 - Maximum 249.7 - Minimum 48.5 Cinebench - 15483 ----------------- Core i7 - 2.66ghz Ram - 1833mhz 9-9-9-24 Everest Memory Read - 17181 CPU Queen - 22272 FPU Julia - 11263 Company of Heroes -Average 134.2 -Maximum 283.8 -Minimum 60.8 Cinebench - 15804 Conclusion Well as you can see a 1033mhz increase does yield some benefit in the game I chose. However CPU benchmarks were hardly affected by the increase in memory which makes sense since it's a CPU benchmark. Thanks for reading ----------------- Benchmark Number Two 1333mhz 7-7-7-21 Cinebench OpenGL 8312 Single CPU - 4076 Multi CPU - 16332 Unigine 16xAF + 8xAA 1920 x 1080 - DX11 - 21fps 531 DX10 - 21fps 529 DX9 - 32fps 809 Everest Ultimate v5.3 Memory Read - 14102MB/s Memory Write - 11541MB/s Memory Copy - 15599MB/s Latency - 57.2ns CPU Queen - 23017 1866mhz 9-9-9-24 Cinebench OpenGL 8531 Single CPU - 4139 Multi CPU - 16535 Unigine 16xAF + 8xAA 1920 x 1080 - DX11 - 21fps 525 DX10 - 21fps 530 DX9 - 32fps 810 Everest Ultimate v5.3 Memory Read - 17401MB/s Memory Write - 14937MB/s Memory Copy - 20198MB/s Latency - 48.6ns CPU Queen - 23102 Conclusion Well as you can see there obviously is a nice increase in memory benchmarks but at my native resolution of 1920 x 1080 unigine see's no increase. The differences between the benchmarks are solely down to a margin of error, e.g. cache misses and background services.