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A game... by me (This could go in programming, but nyeh)

Discussion in 'Games' started by Ben Clarke, Jul 19, 2009.

  1. Ben Clarke

    Ben Clarke

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    Anyway, yeah, this is a project I started a couple of years ago actually. The original name was "SHell" but have since renamed THIS one to "Future Tense". SHell is a separate game to this one now. Anyway, I'm gussing you want some screenshots, so thou shalt recieve them.

    Screenshots do not represent final quality of the game, or what to expect.

    These are just basic shots of the level interior I made during a test map session, no weapons or anything yet. This is an FPS, in case you were wondering. There's no release yet, but I expect we'll be holding a beta soon (yay for teamwork! :D)

    Anyway, yeah, I'm done advertising now.
    [​IMG]

    [​IMG]

    [​IMG]

    Any suggestions what should be in it are much appreciated :D
     
  2. hat

    hat Maximum Overclocker

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    Very nice. Perhaps you are invading an enemy stronghold, foiling a plot to launch chemical weapons at all major cities of the world, ushering in a new age of world dominance?
     
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  3. DrPepper

    DrPepper The Doctor is in the house

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    What about a lot of puzzle's mixed in with shooting and getting to use big ass machines to destroy stuff. Winning combo imo :D

    Or take hat's idea but you are the bad guys ?
     
  4. Ben Clarke

    Ben Clarke

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    That could be good, I'll see what I can do. It's 20 mins to 3am at the minute, and my wrist is hurting from drawing up some art for you of the main character from SHell, the other game. Watch this space.
     
  5. hat

    hat Maximum Overclocker

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    BTW, where have you been?
     
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  6. Ben Clarke

    Ben Clarke

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  7. k0rn_h0li0 New Member

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    nice. now all you have to do is leave corpses all over the place. looks like some half-life stuff goin on. i call dibs on beta :]
     
  8. DrPepper

    DrPepper The Doctor is in the house

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    Also another cool idea to add fear is for the characted to hallucinate and fight enemies that aren't actually there and aren't killable etc
     
  9. k0rn_h0li0 New Member

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    what if he did that then how would they go away crazy!

    aww man wouldn't that be awesome if he incorporated some modern warfare 2 guns. SCHWEET
     
  10. DrPepper

    DrPepper The Doctor is in the house

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    Think about it just before you get to a corner a massive alien thing or something appears and is fast and your trying to get away and when it gets you it dissapears and you realise you've been shooting at nothing all that time.
     
  11. douglatins

    douglatins

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    You should add some color, the grey is very bland
     
  12. a_ump

    a_ump

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    is this your own game engine that you made? or is it using some sort of open source game engine?
     
  13. grunt_408

    grunt_408

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    Looks realy good, You are very talented. Could you add a beer dispencer in just for a laugh and maybee your character can drink and hallucinate see things through "beer goggles" and then throw up afterwards lol.
     
  14. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    Please say it isn't just another horror/blood/aliens/guts game. :(
     
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  15. 1Kurgan1

    1Kurgan1 The Knife in your Back

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    Looks really good, don't got any ideas for you, but gl!

    I don't think it's anything yet, sounds like he just has it to the point where he can create the levels he wants.
     
  16. Ben Clarke

    Ben Clarke

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    This is where it gets complicated.

    THIS game, Future Tense, is using version 1 of our engine. This version just has basic stuff - basic physics, limited graphics handling, basically only basic FPS stuff. There IS story telling in there, but it's limited in capabilities. As such, FT is basically run and gun.

    SHell on the other hand, we're redesigning the engine from scratch. This enables a higher detail for story telling, and NPCs have te ability to talk. The AI is also greatly improved, and you should never have the same runthrough twice. It also has multiple endings, but I won't go into too much detail. We're also working on, though it may not be implemented, a system where if you take too much damage, until you heal, you can't do various things depending on where you were hit: Arms, can't hold some weapons or decreased accuracy. Legs, can't run and limp when walking.

    But yeah, version 1 is pretty much done. Version 2 just entered the useability stage, so we're workign on the games side-by-side.

    Another thing I'll mention, if I'm allowed, is that we contacted Valve. We're working on getting these games up on Steam :D

    Hope that cleared it up for you.
     
  17. r9

    r9

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    IT it is looking great. Do you have a web site ?
     
  18. Ben Clarke

    Ben Clarke

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  19. Triprift

    Triprift

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    Very nice Ben was wondering what had happened to you just figured you were do youngin stuff lol. Looks really good so far the valve bit sounds pretty cool love to see uncle Ben on steam lol.
     
  20. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    It didn't. Your post gave no indiciation if it is or isn't a horror/blood/aliens/guts game. :confused:
     
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  21. Flyordie

    Flyordie New Member

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    May I ask what API you are using for rendering?
     
  22. Rey17

    Rey17 New Member

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    iLike
     
  23. grunt_408

    grunt_408

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    Bump we want more pictures Ben!!! :)
     
  24. newconroer

    newconroer

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    Have you answered this yet Ben?
     
  25. HalfAHertz

    HalfAHertz

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    Make it a First Person Sneaker like system shock/bioshock/thief and you'll win me over :D
     

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