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Aliens: Colonial Marines Producer on Wii U.

Discussion in 'Games' started by KieranD, Apr 5, 2012.

  1. KieranD

    KieranD

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    Source: http://www.joystiq.com/2012/04/04/gearbox-boss-says-impressive-wii-u-a-really-nice-bridge-to-the/

    Take it for what you will.
    zootac and BumbleBee say thanks.
  2. Kreij

    Kreij Senior Monkey Moderator Staff Member

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    i've read articles that say their inside dev sources report that the Wii U is less (graphically) powerful than the 360 or the PS3. But until we see real specs or someone is willing to put their name on a quote, it's all just FUD as far as I'm concerned.
  3. ShiBDiB

    ShiBDiB

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    Sounds more like "The games shit and far from ready." or "The consoles shit and as such were not putting alot of effort into the game.."
  4. RuskiSnajper

    RuskiSnajper

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    That was a late april fool from gamesindustry.biz

    Total bullcrap - but the early kits were overheating and had to be underclocked, the add-in GPU theory fit in perfectly, the HD4xxx were the biggest heaters ever, that's not the actual GPU, it was just the early spec-target when the actual custom GPU was not out of FABs yet.

    WiiU GPU is "over 1 TFLOP" - that's 4 times more than X360


    http://www.neogaf.com/forum/showpost.php?p=36445246&postcount=11446
    KieranD says thanks.
  5. NC37

    NC37

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    I'm surprised people would even consider that a WiiU with 4800 series graphics would be considered weaker than current gen. Seriously.../facepalm

    I dunno if the 4000 series were the hottest running from ATI, wouldn't surprise me. My old X1900XT was just a mini oven, specially with it's VRMs. Not even an aftermarket cooler saved mine. Sucker just fried itself.
  6. xenocide

    xenocide

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    "Over 1 TeraFLOP" according to?

    And that forum post is just some guy throwing out ideas that may or may not make sense. For example, saying the Wii U's GPU will be made on 28nm because Nintendo always uses the lowest process node, is ignoring the fact that when the Wii came out 90nm was already cost-effective and quite plentiful--currently 28nm is in super high demand, and only a handful of places can make it, usually with mediocre yield, the difference between a GPU designed on 40nm and 28nm at this point is easily like $50 a wafer...

    The major difference is the WiiU will also be rendering multiple instances of the game, one for the TV, and another to stream to the controllers they are implementing. I highly doubt the system will be weaker, but I also highly doubt it will be exponentially more powerful.
  7. RuskiSnajper

    RuskiSnajper

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    I partly agree with him however we don't know the process node ... yes it is speculation but it comes from the background of research and experience. I totally agree that HD4XXX has to be the add-in card.

    He bets on 28nm, I don't, i think it's 32nm that's going at fishkill at GLOFO. Since IBM is also at fishkill with WiiU CPU, i don't know if 28nm is at fishkill yet - the most advanced stuff is at DRESDEN as that was the main plant imo, the employees would have to go 6 months to germany to training then get back to work at fishkill ... i might look deeper into this but there's not much info out there to look at either.

    There is tons of discussions going on and it's impossible that we can make a common ground here in a few posts.

    You might find some wortwhile stuff on thewiiu.com forums where i also post (watch for bruce-willis avatar)
  8. xenocide

    xenocide

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    Glofo's NY plant is actually in Malta, and it just went online this year, it says they are doing production on 32nm, starting 28nm, and experimenting with 20nm product. I can't comment on Fishkill--we'll chalk it up to legal reasons. I just don't see 28nm in the cards for Nintendo, the cost is too high still.

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