Discussion in 'Reviews' started by W1zzard, Apr 16, 2011.
To read this review go to: http://www.techpowerup.com/reviews/AMD/HD_6450/
Will I need an SLI hack for these AMD cards to work in SLI?
On a serious note, perhaps you could include IGP's in the performance comparison chart so someone could see if it would be worth stepping up from a 780G chipset, for example.
as always the question is 'but can it run crysis' unfortunantatly the answer is no
i like the idea of 2 in sli though
the problem with the IGPs is that it will be on a fundamentally different test system. kinda unfair testing a i7 at over 3 ghz vs. a weak fusion platform
oh sorry i thought this was a full graphics card, if this is intergrated i might look into a laptop with this in it, you should do an SLI review
THIS is how HTPC GPUS should be made!
Another great review w1zz
ps just one problem and its the noise :\
Yes, but the problem is that AMD has the 4200 onboard, Intel has whatever they have in SB. No need for these extra crap in HTPC.
HD 6450 is a discrete graphics card. but how do i test it against multiple IGPs ?
On the Intel side, if you want to overclock, you have to have a descrete GPU. This will help keep these cards alive.
And I refuse to use onboard that robs system RAM anyway, so I'd buy one of these for my HTPC.
again, these low-end cards seem to run-out for lives. price difference between 512MB and 1GB models is still high (around 30-40% more expensive) but still not give us good performances ratio on 3D gaming. it is right that someone says if you want to build an HTPC you can stick on IGP, its cheap and silent.
if there's 512MB models and it priced around $40 maybe i will reconsider my words..
IDK why you would oc your HTPC, and I thought Graphics RAM is mirrored to System RAM?
Because I overclock everything. Even if I wasn't planning on overclocking because it was going in an HTPC, I still wouldn't buy the shitty H61/67 chipset and kill any chance of it. If you are going SB, P67 is the only option, IMO.
I believe the graphics RAM being mirrored ended with DX9.
Better than the GT 520.
It may not look terribly impressive but a 49% improvement over the 5450 is pretty good.
The GT520 had a one day glory at TPU. Then came the 6450 and made it more ridiculous.
How does that work? When you play DX9 games using a DX11 card, do you still need mirroring, or as long as you have a DX11 card mirroring will not occur?
Fine two CPUs that perform nearly the same in games when using the exact same graphics card. One from Intel, one from AMD. Neither using on-CPU graphics, unless a Sandy Bridge model you've found is on par with what I've laid out, and a Fusion (for now) obviously won't be on par with any of the Intel desktop models lol
Or you could compare using a GPGPU test, like Sandra? *shrug* Don't know how CPU intensive those are though, only time I had a program that could read cycle usage was when I ran the GPGPU test with an E350+HD 6310+HD 5770 (16 cores total) at the same time lol
Only problem is it'd be time consuming to find CPUs that match the criteria above. And expensive, if you don't have a variety already at your disposal
DX9 game = memory mirrored
DX11 game = memory not mirrored
or at least that is how I understand it.
That confuses me. Because if that is the case, booting up in DX11 mode will let me play the game with lower amount of RAM than if I boot the game up in DX9.
I wish you showed the power consumption of the Nvidia GT 520 compared to the AMD HD6450, deciding which card to buy.
Btw the Nvidia GT 520 has feature set d support which adds hardware decoding for VP8/WebM, i don't think the AMD HD6450 can do this, maybe you could ask AMD?
Yep, that is how it should work. It is one of the many improvements of DX11, or maybe DX10, I don't remember.
See what I mean? There are reviews useful for the users and reviews useful only for this or that hardware company who appears better than the competition in the review.
hajj_3, I can't post links in here, they are deleted read this (and google UVD 3.0, HD3D) :
The HD 6450: DirectX 11, OpenGL 4.1, Eyefinity, DirectCompute 11 si OpenCL 1.1, UVD 3 and HD3D.
DirectCompute 11 is similar to Nvidia CUDA.
Eyefinity - multiple monitor support
HD3D - 3D display support - works on any display with HDMI 1.4a, no need for active glasses like for Nvidia, passive glasses are OK. No need for 120Hz display, 60Hz is fine.
UVD3 - provides hardware acceleration for media content like MPEG2, H.264, XVID, DIVX, MPEG4, MKV, AVC, VC1 regular or high definition video formats. You can use Media Player Classic (free), WinDVD (free) or PowerDVD. Features picture-in-picture dual stream decoding. Offers the best quality for video playback with pixel sharpening.
GT 520 - 29W load, 10W idle
HD 6450 - 27W load, 9W idle.
Neither is good for gaming, only for video and the regular stuff.
No, it can't play Metro 2033, not even on "Very High" thanks for the info, techpowerup.
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