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AMD Rolls Out the Catalyst 12.11 Beta 8 Drivers

Discussion in 'News' started by Cristian_25H, Nov 16, 2012.

  1. Cristian_25H

    Cristian_25H News Poster

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    AMD has now made available a fresh beta version of the Catalyst 12.11 drivers. Known as the Beta 8, this latest release features all the goodies of previous betas and brings the following additions:

    ● Improved performance up to 5% in Max Payne 3
    ● Single GPU performance updates for Far Cry 3
    ● Improved CrossFire scaling for Planetside 2 (Crossfire scaling is still limited to ~30% at 2560x1600)
    ● Resolves the Skyrim lighting issue (missing a lighting pass) for the AMD Radeon HD 7900 Series
    ● Resolves the hang encountered playing Dishonored on the AMD Radeon HD 6000 and AMD Radeon HD 5000 Series
    ● AMD Catalyst 12.11 Beta 8 for Linux includes significant performance improvements for Left for Dead 2

    The Catalyst 12.11 Beta 8 can be found on this page.
     
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  2. mediasorcerer New Member

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    6 & 5 series, that's good.
    Smorgasboard of driver updates!!
     
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  3. DarkOCean

    DarkOCean

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    I like these frequent driver updates with improvements, keep them coming.
     
  4. natr0n

    natr0n

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    just drivergasmed
     
  5. AphexDreamer

    AphexDreamer

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    Left 4 Dead on linux was already getting higher frames than windows. Now even more frames! Be interesting to see more games scale this way on linux.
     
  6. kn00tcn

    kn00tcn

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    how can it be faster than windows? i remember when hl2 came out on mac, it had missing effects

    i also wonder, if they just enable the opengl renderer for windows, would performance be similar?
     
  7. Filiprino New Member

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    And games can get even faster. I don't know if Valve tested the games without compiz, but if the testing was done with compiz then with the redirected rendering disabled for full screen mode the frame rates will go even higher.
    This is just the beginning of awesome performance. Other things are coming like Wayland.
     
  8. eidairaman1

    eidairaman1

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    the Finished Driver set will be the Catalyst 12.12s
     
  9. Jurassic1024

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    Thanks for this.
     
  10. Jurassic1024

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    You're running a 5870 and you're excited about more frames? It must of been really bad before.

    Meanwhile, on Windows...
     
  11. semantics

    semantics

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    really you mean the engine built just recently runs better then the old ass source engine, amazingly predictable. Do people not notice things like DX11 WoW runs faster then DX9 WoW because WoW doesn't use crap like tessellation, the game is visually identical, just changing to DX11 code path caused a significant performance boost because DX11 is not ancient and was designed to have less overhead.
     
  12. patrico

    patrico

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    hello, dont know if I missed something in the article, but could anyone please tell me if these drivers will improve a 6950, cheers :)
     
  13. RejZoR

    RejZoR

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    Thats the main reason why all DX11 titles run like crap. Instead of making them run faster by using faster DX11 codepath, they cram gazillion triangles through tessellation with nearly no visual improvement while making games run slower. Just for the sake of bragging they use tessellation. It's so idiotic. And they ALL do this. I just don't get it why.
     
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  14. RejZoR

    RejZoR

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    I hope Beta 9 will have NFS The Run crashing fixed...
     
  15. james888

    james888

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    Most if not all of the improvements are for 7000 series
     
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    Crunching for Team TPU
  16. eidairaman1

    eidairaman1

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    Report it Report it Report it
     
  17. RejZoR

    RejZoR

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    I did i did i did
     
  18. Prima.Vera

    Prima.Vera

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    This is because OpenGL is so much better than DirectX. But nobody listens...:shadedshu
     
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  19. eidairaman1

    eidairaman1

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    its not defacto. Just like how Creative Labs Sound Blaster was the defacto for sound
     
  20. Prima.Vera

    Prima.Vera

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    OpenGL is Open Source, EAX wasn't ;)
     
  21. RejZoR

    RejZoR

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    And since when open source means it's automatically better? OpenGL is not used widely because support and tools are pretty much non existent and if you're a developer of an OpenGL based engine, you're pretty much on your own. Where DirectX (or shall we say Direct3D) has pretty good support for developers despite the fact it's proprietary standard.
     
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  22. eidairaman1

    eidairaman1

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    No duh but it doesn't mean it is defacto. Read a dictionary real quick.
     
  23. TheGuruStud

    TheGuruStud

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    Depending on the game and nvidia's involvement, it's also to make AMD perform worse than nvidia.
     
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  24. patrico

    patrico

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    cheers for the reply james, now I can go and cry lol
     
  25. fullinfusion

    fullinfusion 1.21 Gigawatts

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    I'm very impressed with this beta driver, thanks AMD :toast:
     

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