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AMD TressFX Technology Detailed

Discussion in 'News' started by btarunr, Feb 26, 2013.

  1. okidna

    okidna

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    Umm.. I think "the bald guy" was supposed to be a joke? :D

    Anyway, check this out : http://forums.eidosgames.com/showpost.php?p=1866348&postcount=256
     
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  2. Solidstate89

    Solidstate89

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    It's a joke image, calm the hell down. :cool:
     
  3. Scrizz

    Scrizz

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    wow dude, chillax xD :laugh: :nutkick:
     
  4. badtaylorx

    badtaylorx

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    is your trolling addiction getting out of controll??

    call 1-800-ST0P-DA-H8 to reach our trollers anonymous hotline

    we're all here for ya' bro
     
  5. KieranD

    KieranD

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    Is it just me or does her hair TressFX look better than most of the textures in those pics?
    Me: "that's nice" and moves along.
     
  6. theoneandonlymrk

    theoneandonlymrk

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    I do appreciate Amds efforts and like the sound of this but I hope there next pr blumph is mmore wide reaching then this presently is , people are getting all uptight about one hot bots hair in a single game...madness.
     
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  7. Shihabyooo

    Shihabyooo

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    Best hair motion I've seen usually are in Japanese games' CGI cutscenes.
    Now this TresFX thingy looks great, but not something to celebrate about independently. If it was an addition to a better physics engine/fluid simulator one would have :toast:ed along, but this is simply an overkill for something so mundane. Still, love it.

    I'd rather be seeing advancement in the textures department though. Heck, throw in some uber high res textures and use that DirectCompute to decompress/manipulate them like Civ-V does, and use that memory bandwidth you're so proud of to carry them around. Make those games look real! "Come on man. Lie to me, Jerry! LIE TO ME"

    They wanted to, Platinum game's beat them to the concept though
    [​IMG]

    Sidenote: Don't be hatin' on baldies mate, we didn't choose to be so...
     
  8. Prima.Vera

    Prima.Vera

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    I hope this will work on older generation cards, not only on 7xxxx
     
  9. Lionheart

    Lionheart

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  10. Solidstate89

    Solidstate89

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    Anything that supports DirectX11 will support the necessary DirectCompute APIs.
     
  11. Steevo

    Steevo

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    http://www.nvidia.com/object/physx_knowledge_base.html


    "Cooking"


    Cooking by the book means the load times between levels, or the size of games is due to the pre-cooking of many "real time Physx" effects that everyone is so crazy about in.....all.....40 titles of hardware accelerated effects,most of which only use partial library implementation.
     
    10 Million points folded for TPU
  12. Crap Daddy

    Crap Daddy

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    So, it's a full war going on, some direct compute there, some hairy stuff here, all to make sure AMD cards look better than Nvidia. Same old story as with TWIMTBP some time ago and physX, who gives a shit about people who just want to play games let's screw the competition and you suckers if you want to play OUR game then buy OUR card. Well my next card will probably be a console. I'm done with this.
     
  13. Calin Banc

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    I don't see a problem as long as it runs on nVIDIA cards and so it does. ;)
     
  14. SIGSEGV

    SIGSEGV

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    if only it was exclusive feature only for AMD cards, i believe they'd go more ranting and moaning. Sanitarium gonna full with these people.

    the good thing is this tech can be ran into all gpus which capable dx 11 :rockout:
    well done AMD :respect:
     
  15. LAN_deRf_HA

    LAN_deRf_HA

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    Glad actually to finally see a multi-platform gpu physics option. This is what DX11 was supposed to bring from the get go. Maybe having AMD in next gen consoles will help make that more standard and physx can finally die.
     
  16. Crap Daddy

    Crap Daddy

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    Of course it will. But NV cards will take a performance hit. There are a few games out there which use the direct compute ability of GCN not because it's the only way to make the game look good but because they are Gaming Evolved titles.
     
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  17. Fluffmeister

    Fluffmeister

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    It doesn't really matter either way, if it runs decently enough on all cards without a major performance hit then great. If on the other hand it tanks performance 20-30% plus only on GeForce cards it will just get turned off. It's not like it effects the gameplay after all.
     
  18. Mussels

    Mussels Moderprator Staff Member

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    whether people care about her improved hair or not, this tech CAN be used for other things - anything with lots of strands (think animal fur, carpet, or cloth in general)


    this is a new graphical tech that can be used for far more than lara crofts armpit hair, so people need to stop hating on it just because its not a new kind of antialiasing or whatever the hell floats their boats
     
  19. Xzibit

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    You could say the same for "TWIMTBP" titles from 2003-2012. The differance is its not proprietery. Nvidia went Cuda PhysX stagnating the industry. Look what happen even at ORNL Cray Titan presentation it was pointed out that OpenMAA was just as fast as CUDA so you didnt need to buy into Nvidias propriety scheme to make full use of Cray Titan.

    If Nvidia/ATI at the time would have used DC API it would have been maturing over the years and widely use by now. Nvidia was in the first X-Box and decided to go PhysX to get a upper hand on competition and I bet it didnt make Microsoft all too happy.

    AMD consolidating all 3 consoles might be the best thing to happen for PC gaming and gaming if it keeps on this track of willing to support these features in a non-proprietary way.
     
  20. Mussels

    Mussels Moderprator Staff Member

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    ooooh i didnt realise, the modern consoles being all AMD will make this a standard console/game feature now.
     
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  21. Widjaja

    Widjaja

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    Appears to be just a small impression of what can be done.

    I will be interested on how taxing this will be on the cards in comparison to enabling standard hair.
     
  22. SaltyFish

    SaltyFish

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    There is OpenGL for multi-platform... but devs are too lazy to use it.
     
  23. Fluffmeister

    Fluffmeister

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    Not really, multiple middleware's will be available to game devs, take this list for the PS4 for example:

    http://www.scei.co.jp/ps4_tm/index.html

    Assuming this tech will take off because the hardware is AMD exclusive is nonsense.
     
  24. Mussels

    Mussels Moderprator Staff Member

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    if this is the fastest one, and fully supported by the company they bought the hardware from, its going to have a pretty big advantage.
     
  25. Fluffmeister

    Fluffmeister

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    The first of many "if's", it's purely up to the devs what licensed tech they use, again just because AMD is supply the underlying technology it doesn't mean their own technology will benefit.
     

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