- Joined
- Sep 9, 2013
- Messages
- 527 (0.14/day)
System Name | Can I run it |
---|---|
Processor | delidded i9-10900KF @ AI OC 3x5.3 10x5.1+Supercool direct die waterblock |
Motherboard | ASUS Maximus XII Apex 2801 BIOS |
Cooling | Main = GTS 360 GTX 240, EK PE 360,XSPC EX 360,2x EK-XRES 100 Revo D5 PWM, 12x T30, AC High Flow Next |
Memory | 2x16GB TridentZ 3600@4600 16-16-16-36@1.61V+EK Monarch, Separate loop with GTS 120&Freezemod DDC |
Video Card(s) | Gigabyte RTX 3080 Ti Gaming OC @ 0.85V 1950Mhz core 21Gbps mem + Barrow full cover waterblock |
Storage | Transcend PCIE 220S 1TB (main), WD Blue 3D NAND 250GB for OC testing, Seagate Barracuda 4TB |
Display(s) | Samsung Odyssey OLED G9 5120x1440 240Hz calibrated by X-Rite i1 Display Pro Plus |
Case | Thermaltake View 71 |
Audio Device(s) | Q Acoustics M20 HD with Q Acoustics QB12 |
Power Supply | Silverstone ST-1200 PTS 1200W 80+ Platinum |
Mouse | Logitech G Pro Wireless |
Keyboard | Logitech G913 (GL Linear) |
Software | Windows 11 |
Some interesting video demonstrate driver efficiency in DX11 when CPU become bottleneck due to low setting + low resolution.
GTA V 390 vs 770 driver overhead test
GTA V 390 vs 770 CPU overhead test
BF4 390 DX11 vs 390 Mantle vs 770 DX11 driver overhead test
Nvidia solve this problem since 337.50 driver while AMD develop mantle instead and that force MS to release DX12.
GTA V 390 vs 770 driver overhead test
GTA V 390 vs 770 CPU overhead test
BF4 390 DX11 vs 390 Mantle vs 770 DX11 driver overhead test
Nvidia solve this problem since 337.50 driver while AMD develop mantle instead and that force MS to release DX12.