1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

ATI X800XT able to unlock more pipes?

Discussion in 'Graphics Cards' started by TweakMaster, May 20, 2006.

  1. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Hi everyone, ive currently got my gcard bios modded to the X800XT PE (get 6200 points in 3dmark 06) and although im happy with it i was wondering if its possible to unlock more pipes than 16.. reason i asked is my brothers 6800LE has had 4 extra pipes added and the performance boost is unreal (did unlock 8 extra pipes but unfortunately got artifacts).. is it poss with my card or am i just bieng greedy
     
  2. b1lk1

    b1lk1 New Member

    Joined:
    May 4, 2005
    Messages:
    688 (0.20/day)
    Thanks Received:
    17
    Location:
    Ontario, Canada
    there are no more pipes on any ATI card. 16 is the limit. Yes, you are being greedy.
     
  3. largon

    Joined:
    May 6, 2005
    Messages:
    2,780 (0.80/day)
    Thanks Received:
    432
    Location:
    Tre, Suomi Finland
    Somehow I beleive you meant 6200p in 3DM05, not 06. ;)
     
  4. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Ahh thought i was and yeah your right, 05 not in 06 (boy i wish)
     
  5. b1lk1

    b1lk1 New Member

    Joined:
    May 4, 2005
    Messages:
    688 (0.20/day)
    Thanks Received:
    17
    Location:
    Ontario, Canada
    I haven't even hit that much in 06 yet, so far my best is a little over 5300. Still a nice score and a great card.
     
  6. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Cant quite remember what i get in 06, will have to do a test, your score sounds good though
     
  7. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Finally after having probs with missing directx dll i got my score... a poxy 2436

    [​IMG]

    Least my sm2.0 score was 1337 ;)
     
  8. Azn Tr14dZ New Member

    Joined:
    Mar 2, 2006
    Messages:
    5,299 (1.68/day)
    Thanks Received:
    19
    not bad... I get about 2100 with an X800 XL o/c'd to 439/538 w/ enhanced memory timings. The thing holding ATI X8xx cards is the lacking of SM3.0 but in reality, X8xx cards are better than most nVidia's that score higher than us. It's the SM3.0 that gives nVidia 6800 cards higher scores than ATI X8xx cards, but ATI X8xx cards perform the same or better.
     
  9. Juggernaut1987

    Juggernaut1987 New Member

    Joined:
    Apr 5, 2006
    Messages:
    157 (0.05/day)
    Thanks Received:
    1
    Location:
    Netherlands
    Last edited: May 21, 2006
  10. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Soz to sound a bit of a noob guys but what exacty is the SM3.0.. just the HDR?
     
  11. Juggernaut1987

    Juggernaut1987 New Member

    Joined:
    Apr 5, 2006
    Messages:
    157 (0.05/day)
    Thanks Received:
    1
    Location:
    Netherlands
    Well you could say its HDR but there is more to it. Check out this guide on bit-tech:
    http://www.bit-tech.net/hardware/2005/07/25/guide_to_shaders/1.html

    The comparison of the amount of instructions a shader can handle is here:
    http://www.bit-tech.net/hardware/2005/07/25/guide_to_shaders/5.html

    Here you see that shader model 3 offers a higher complicated way to program the shaders.(More difficult programming lines like "if and or", if you have ever programmed youll know)

    Pretty hard to explain everything but I think that bit-tech has a good and not to complicated article :D
     
  12. TweakMaster New Member

    Joined:
    May 20, 2006
    Messages:
    27 (0.01/day)
    Thanks Received:
    0
    Nice one Jug, you learn something new everyday :)

    Now i understand why when me and my bro do cs:s stress tests, i get a block of reflective squares whereas he gets a block of moving water
     
  13. Juggernaut1987

    Juggernaut1987 New Member

    Joined:
    Apr 5, 2006
    Messages:
    157 (0.05/day)
    Thanks Received:
    1
    Location:
    Netherlands
    You're welcome :cool:
     
  14. TheBigCarp321

    TheBigCarp321 New Member

    Joined:
    May 11, 2006
    Messages:
    16 (0.01/day)
    Thanks Received:
    0
    Location:
    Wheaon, IL
    Can you send me a copy of that mod?? :) What are your clocks on that card? Do they change with a different bios? I get 6500 with my x800xt at 550/550.
     
  15. Ketxxx

    Ketxxx Heedless Psychic

    Joined:
    Mar 4, 2006
    Messages:
    11,510 (3.64/day)
    Thanks Received:
    570
    Location:
    Kingdom of gods
    SM3 = Shader Model 3.0 ;)
     

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page