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Battlefield 3 Clubhouse

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Dude the roads in Tampa were two lane and they are the size of a single lane in that overlay. I think you forgot how large some of those BF2 maps where.

http://bf3blog.com/wp-content/uploads/2011/02/bf3-gulf-of-oman.jpg
http://wiki.bf2s.com/_media/maps/battlefield-2/fushe_64.jpg?cache=

Well to be frank, these are not the maps you were talking about. How can you use these as an example of a map you have not seen being too small when they were not even part of the discussion?

And while I liked Dragon Valley and FuShu Pass, a lot of BF2 maps were artificially large. Look at all that water in Oman. No one fought out there, its just jet fly space. There is a difference between having a large combat area and a large map. I would rather have a large combat zone like Warlord, Karkand, Dragon Valley, and FuShu Pass. They can keep the jet air space maps like Gulf of Oman, Wake Island, etc.
 

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Demize99 having his own Community Day on the EA UK forums...








This last one is regarding his recent Tweet: "Honestly cannot believe no one's commented on 1:37 in the Caspian Border Trailer... just after the bot hits the wall. "

Destructible barriers? I don't see anything else?

Well to be frank, these are not the maps you were talking about. How can you use these as an example of a map you have not seen being too small when they were not even part of the discussion?

And while I liked Dragon Valley and FuShu Pass, a lot of BF2 maps were artificially large. Look at all that water in Oman. No one fought out there, its just jet fly space. There is a difference between having a large combat area and a large map. I would rather have a large combat zone like Warlord, Karkand, Dragon Valley, and FuShu Pass. They can keep the jet air space maps like Gulf of Oman, Wake Island, etc.

I used Tampa as an example but I was clearly referring to all BF2 maps in general being larger. I think that was pretty clear.
 
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Ugh, my code isn't working. I'm on their site trying to get it to work. I think they think I stole it. I will fax them the receipt!
 
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Destructible barriers? I don't see anything else?

I used Tampa as an example but I was clearly referring to all BF2 maps in general being larger. I think that was pretty clear.

While they may be true, we are still only talking about 1 64-man map from BF3. You can't base the entire game on vague information about 1 map is what I am saying. I enjoyed BF2 like everyone else, but I let go a long time ago. I had a lot of fun, but there was a lot of BS to deal with too that people seem to forget about. I can vividly remember driving around a map in a jeep for several minutes and not see an enemy soldier. While some people were jizzing their pants at the fact the map was that big, I was pissed off because I was bored.

In the end, we play Battlefield to kill people in a war zone. If you take out the killing people part because war zone is too large, then its just a driving/walking sim. I look forward to a little balance between the too. Large enough to be in awe of the size, but no so large you don't see action for several minutes.
 

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While they may be true, we are still only talking about 1 64-man map from BF3. You can't base the entire game on vague information about 1 map is what I am saying. I enjoyed BF2 like everyone else, but I let go a long time ago. I had a lot of fun, but there was a lot of BS to deal with too that people seem to forget about. I can vividly remember driving around a map in a jeep for several minutes and not see an enemy soldier. While some people were jizzing their pants at the fact the map was that big, I was pissed off because I was bored.

In the end, we play Battlefield to kill people in a war zone. If you take out the killing people part because war zone is too large, then its just a driving/walking sim. I look forward to a little balance between the too. Large enough to be in awe of the size, but no so large you don't see action for several minutes.

I wasn't judging the game. I was just voicing a concern that they are dumbing it down. I won't judge it until its installed on my rig with at least 6 hours of play.
 
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Nine minutes of BF3 off-screen video from GamesCom.

PWNED : 10-3 | GamesCom | FIFA 12, SSX, Star Wars: The Old Republic plus 64 player Battlefield 3

Planet Battlefield - Gamescom Day 2 News Roundup


Battlefieldo - GAMESCOM DAY 2 RECAP + gysgt_Highway meets zh1nt0...

As the nightclubs begin to open in Cologne, Gamescom is over for the day and once again we got to learn a few new details. The day kicked off with the first Live Chat with the Battlefield 3 team. DICE representatives Daniel Matros and Gustav Halling took a few questions from the community. Most importantly they confirmed:

- Stationary Carrier on Wake Island
- Deployable 60mm Mortars
- Hardcore/Softcore Gamemodes at Launch
- No LAN Support at launch
- Jets are a spawn point in CQ
- Working at DICE makes it hard to have a Girlfriend

Then Alan Kertz aka Demize99 gave some clarification on the new 3D Spotting system. The Community will be happy to hear that the 3D spotting has been nerfed and will no longer stay on infantry when not visible, but will remain on vehicles. Here is the full explanation:

“So, a soldier in direct Line of Sight that is spotted will have a 3d red marker. If he moves behind cover or concealment, including vegetation, the 3d red marker will disappear. He will always be on the minimap. Vehicles are always fully 3D spotted, and LOS does not apply since they are larger more important targets with less threats (and it plain did not work to have jets flying around who couldn’t see the tank you spotted for him to take out).

This lets you essentially “nudge” your buddy to tell him about a target, or point out a sniper on a hill you see but cannot engage (with your shotgun for example). But it prevents players from using 3D spotting as a wall hack.

Additionally, the primary motivator for the change is that 3D spots that you cannot see are not threats. We noticed that players would focus on 3D spots over everything else, meaning they would ignore people in line of sight. It’s far less confusing when the 3D spot on a soldier can only be seen if you can see the soldier.”

Finally, our friends from CtrlAltElite hosted a stream live from the Battlefield 3 Community Lounge. Despite there not being any gameplay footage shown, it was a good chance to see the real side of a lot of the team at DICE. The new razer products were shown as well. For those who missed the stream, you can view it here


It's OK, I think he is just reaching for his dogtags...
 
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Anyone here wanna have a battlefield 2 night? Where we all dust off our old copies and play.
I still play it periodically. Servers are strange say they have people on them and they are empty. You can score points , but no battle.
 
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"repeated face-palm" http://bf3blog.com/2011/08/battlefield-3-pc-version-wont-have-in-game-server-browser/

WHAT'S THE F!@#ING POINT OF THIS ?!

EDIT: They probably did that to force all the players to be part of the "community" and use the battlelog features........who gives a fuck about battlelog, it's essentially the same "Weapon Stats" section in BC2. The irony is that the console version will get an in-game web browser, I think these guys in EA or DICE need some bi@#h slapping. Why do they have to screw us every time they gonna release something great.
 
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+1

They want to overwelm us with 'features' during server browsing, like connecting to player databases, achievements, and whatever. The game, once lauched, apparantly eats resources so they cannot offer all their mcdonalds 'experience' overdose in-game.
Let's hope that game lauching is actually fast....

AND: are they going to control/milk private servers?

Reminds me of Windows, for each improvement you get another inconvenience.
 
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wow the game is fucked even before playing! good job EA.
I sense a wannabe Activision, release a cool shooter and make players stay in lobby for more time than actually playing the game.
I can't believe its almost 2012 and they can't give us the possibility to queue on another server while playing.
 

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DICE’s Alan Kertz has confirmed that in order to switch servers, you have to exit Battlefield 3, and use Battlelog to find another server and join.

Come on what the fuck is with that!:shadedshu
 

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I'm gonna repeat my concern about this game. I'm beginning to worry.
 
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Not concerned at all that they de-coupled the server browser from the game.
Functionally, it worked the same and performed as well as the internal one in BFBC2.

It gives them the option to upgrade it more frequently.
It also opens the possibility for third party replacements.

Don't hate just because it's different.
 
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Demize99 having his own Community Day on the EA UK forums...
This last one is regarding his recent Tweet: "Honestly cannot believe no one's commented on 1:37 in the Caspian Border Trailer... just after the bot hits the wall. "
gasp.. ludicrous amounts of pebble debris. hardware Physx?
 
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I wasn't judging the game. I was just voicing a concern that they are dumbing it down. I won't judge it until its installed on my rig with at least 6 hours of play.

Make the maps tighter and more action packed is dumbing it down. Larger maps did not require more strategy or intelligence to play. I withhold judgment until I see it for myself. I don't do third party opinions well.
 
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Don't hate just because it's different.

I'm not hating because its different I'm hating the idea of wasting my time on joining a server and looking on Windows when I'm in queue.
I can already see the future :
sitting in queue for 5 minutes,game starts loads the map and "Unable to join server".

BC2 browser is fucked cause you cant join while you play you must sit in a gay lobby.This is totally fucked cause you sit in windows in a queue. Look at CS:S and learn how it should be done. This makes me think that they actually wanted to go STEAM and something didn't work out so now we get some rushed solution to fill the gap.

EDIT
It gives them the option to upgrade it more frequently.
lol How exactly does it make software development easier ?
 
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Not concerned at all that they de-coupled the server browser from the game.
Functionally, it worked the same and performed as well as the internal one in BFBC2.

It gives them the option to upgrade it more frequently.
It also opens the possibility for third party replacements.

Don't hate just because it's different.

I hate this because:

1) I change the servers a lot, I don't want to exit the game every 10 minutes and wait for another 5 or 10 minutes just to get a slot in a full server.

2) I don't like browser based games because they usually require plug-ins which in many case fails. When I played the alpha, the browser plugin didn't work in FireFox and I had to waste some 3 hours trying to figure out how to fix it then eventually it worked on Google Chrome.

3) I like all my stuff to be in-game, it takes less time that way. With Origin I've to: click on the BF3 icon, wait for the browser log-in page, search/wait for 10 minutes because there is no server queue, then wait another 1 minute until the game is launched, then repeat all of this if I wanted to join another server. Beside, if I want to check my stats I've to exit the game too.

Call me lazy or whatever but this thing is simply pointless.
 

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Ill bet you guys any amount of money all these bullshit steps for a server browser and such has something to do with curbing piracy.
 
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No matter what they do, Origin is bound to fail if it stays the way it is right now.

They simply can't compete with Steam even if they excluded their games from it, and since they are becoming the next Activision these days, I bet that their deals won't be as attractive as Steam daily deals.

Now I'm forced to pay 60 Euros for BF3 when I should be pay $60 instead, !@#$ing thieves, my currency is connected to the US dollar, why should I pay in Euros ???

Now that I thought about it, it seems the only good thing that EA can do is copy other people ideas at fail at executing them.

I'm pretty sure that they will eventually allow other non-EA games into their store but still that won't save them because they won't sell their games for $5 or $10 like Steam is doing in it monthly deals.
 
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gasp.. ludicrous amounts of pebble debris. hardware Physx?

The guys in the EA UK forums are focusing on the next scene after it hits the wall, in which a US tank is blown up, and this seems to be viewed from a UAV. Their best guesses seem to be either evidence on screen of Battlerecorder (it says REC FEED or something in red), or the fact that the US tank has three soldiers in it.

I'm not hating because its different I'm hating the idea of wasting my time on joining a server and looking on Windows when I'm in queue.
I can already see the future :
sitting in queue for 5 minutes,game starts loads the map and "Unable to join server".

BC2 browser is fucked cause you cant join while you play you must sit in a gay lobby.This is totally fucked cause you sit in windows in a queue. Look at CS:S and learn how it should be done. This makes me think that they actually wanted to go STEAM and something didn't work out so now we get some rushed solution to fill the gap.

I see. I am not familiar with the CS:S server interface. I was just comparing the server browsers in BFBC2 vs. Battlelog/BF3

EDIT

lol How exactly does it make software development easier ?

It's designed to be modular, with a well defined interface. The code on either side can be changed at will as long as the interface specs are followed.

I hate this because:

1) I change the servers a lot, I don't want to exit the game every 10 minutes and wait for another 5 or 10 minutes just to get a slot in a full server.

2) I don't like browser based games because they usually require plug-ins which in many case fails. When I played the alpha, the browser plugin didn't work in FireFox and I had to waste some 3 hours trying to figure out how to fix it then eventually it worked on Google Chrome.

3) I like all my stuff to be in-game, it takes less time that way. With Origin I've to: click on the BF3 icon, wait for the browser log-in page, search/wait for 10 minutes because there is no server queue, then wait another 1 minute until the game is launched, then repeat all of this if I wanted to join another server. Beside, if I want to check my stats I've to exit the game too.

Call me lazy or whatever but this thing is simply pointless.

In my recollection of the alpha, I don't recall it taking a lot of time opening and closing the game. I did it a lot when I was testing an external utility for programming the keys. Maybe it was because the game was loaded on my C: drive SSD? (You couldn't change where it was installed). You can just alt-tab and click refresh in the browser to check stats.

No matter what they do, Origin is bound to fail if it stays the way it is right now.

They simply can't compete with Steam even if they excluded their games from it, and since they are becoming the next Activision these days, I bet that their deals won't be as attractive as Steam daily deals.

Now I'm forced to pay 60 Euros for BF3 when I should be pay $60 instead, !@#$ing thieves, my currency is connected to the US dollar, why should I pay in Euros ???

Now that I thought about it, it seems the only good thing that EA can do is copy other people ideas at fail at executing them.

I'm pretty sure that they will eventually allow other non-EA games into their store but still that won't save them because they won't sell their games for $5 or $10 like Steam is doing in it monthly deals.

The EA store has had regular sales at 50-60% off, but I don't recall any 75-90% off, like some big package sales on Steam. I don't expect that to change now that it is Origin.
 
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DICE's Alan Kertz has confirmed that in order to switch servers, you have to exit Battlefield 3, and use Battlelog to find another server and join.

Come on what the fuck is with that!:shadedshu

That is exactly what we do now. While worded all wrong, you don't have to turn the game off, you have to leave the game you are currently playing. This returns you to the front screen for lack of a better term where you find Battlelog, server search, friend list, options to start single player, etc. Then pick a new server. So don't get your panties in a twist because some people failed English Lit 101.

Ill bet you guys any amount of money all these bullshit steps for a server browser and such has something to do with curbing piracy.

I think it has something to do with it BEING AN ALPHA. Seriously, it wasn't a final release version. It was a small setup design to get the community opinion of certain in game features. The browser based BS was from Battlefield Free to Play which had plenty of servers to spare as the game is crap.
 

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That is exactly what we do now. While worded all wrong, you don't have to turn the game off, you have to leave the game you are currently playing. This returns you to the front screen for lack of a better term where you find Battlelog, server search, friend list, options to start single player, etc. Then pick a new server. So don't get your panties in a twist because some people failed English Lit 101.



I think it has something to do with it BEING AN ALPHA. Seriously, it wasn't a final release version. It was a small setup design to get the community opinion of certain in game features. The browser based BS was from Battlefield Free to Play which had plenty of servers to spare as the game is crap.
Thats not what we do now. We don't exit the game find a server and restart the game. Thats not at all what we do. They even differentiate it by saying the console will have an in game server browser. Its not an English fail we are having. Its a comprehension fail on your part and you know I mean that with respect.

Again I am not judging this game until I handle the final releases for at least 6 hours but crap like this makes me have doubts.
 
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DICE%u2019s Alan Kertz has confirmed that in order to switch servers, you have to exit Battlefield 3, and use Battlelog to find another server and join.
Come on what the fuck is with that!
It's the same thing in BF: P4F. I think that P4F is/was a guinea-pig for these new features in BF3 and if the development is going to be similar, expect bugs. Lots of them. Some of them forbidding you to play.
 

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gasp.. ludicrous amounts of pebble debris. hardware Physx?

Oh G-d I hope not. But that would explain why they act like you need two 580's to max it out. I mean the alpha didnt need it but it was an alpha. I guess time will tell.
 
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