Discussion in 'techPowerUp! Club Forum' started by TheMailMan78, Feb 2, 2011.
people called me a noob for whoring the USAS-12 .
theres been a lot of that going around. you can run into a group of 5-6 enemys and kill them all with that gun.
Hell you dont even need to be close to them to kill them as shotguns are just so overpowered.
people just use it to run into groups and wipe about 2 squads in about an instant.
Supplymen who have unlocked the M-60 with the double capacity ammo clip do the same thing. they just walk into a group of you without lifting a finger off the trigger and before you know it theres about 4 or 5 of you dead before he runs off for cover and reloads.
I havent really played since the 2nd patch as they havent really balanced the guns and fixed half the stuff they said they would fix and I just got Massive Effect 2 and im actually enjoying playing through that a lot more then BF3.
I'll probably come back when they release the map pack with the BF2 maps. I'd totally love to play Karkand and Sharqi again.
For the time being im just dossin' in ARMA II on a C.L Revolution server or ME2. I just bought the entire GTA pack for £5 and Red Orchestra for £4 off steam so ive got a lot of stuff to keep me occupied till then.
I've had the issues with the black line. It's almost like it's cell shaded sometimes.
I would rather use a Squad to set up vantage points on a flag thats able to be attacked from all directions, set a person up watching each way, and someone who placed landmines down to prevent vehicles from entering. I don't find squad play that interesting when you are trying to cap a flag like B on Grand Bazar, because it takes 4 or so people to lock that flag down, and a lot more than that to take it, and the cloth awnings are mortar proof. That map and Metro just don't feel like Battlefield to me, neither does the one in the tunnel going through the mountain.
is there a reason they shouldn't use their guns as they are designed?
that wasnt what i was trying to get at.
i am sorry then
the point i was trying to make is, its only the ones with the M-60 and the 200 round clip that have the guts to run upto a group of you without lifting their fingers off.
the guys on the bog standard clip with 100rounds dont have the balls to do it. Its a suicide run for kills really. if he takes out 5 of you before he gets taken down, that still good for his K/D ratio.
and a lot of people are doing it which annoys me as i dont play for K/D.
either that or people on my team are always just too stupid to see a guy firing a Heavy MG walking towards them to take him out first before he does any serious damage to the squad or team.
You will need the frag for "effective" mid-range combat.
I haven't really used any of the Support's weapons yet... so I don't really know, but I'm a very aggressive player. I don't think i've ever stood at one spot for longer 2 seconds .
I usually die the most and also kill the most in a battle which is really funny... I'm currently at ~500 score per minute.
I hate starting out in this game >_< its gonna take a cpl days so i can have a good amount of unlocks at my disposal.
Pick a friend and play coop a bit and unlock some decent weapons that way
Co-Op bores the crap outta me
id rather have some map variety. Not all maps should be wide open like caspian border. Let me have those corridors so i can set my M249 on a bi pod and cut'em down!
Well it seems to be drivers. Nvdia beta drivers they released 2 weeks ago one of the things it fixes is
Says only DX10 GPUs but maybe it also fixes issues with DX11 cards
I don't even like Caspian, since those single story builds mostly can't be leveled, and for being an open map, most flags only have an entrance and an exit. And operation Firestorm has those stupid Oil tanks that snipers just sit in, very annoying and hard to kill them. I love being a ground troop, but that doesn't mean that the maps have to all be closed off into hallways, thats just bad map design. I loved being on foot on large vehicle maps in BC2, laying down landmines and such, and un-repairing enemy tanks. Or a pure infantry map, like White Pass on BC2, all buildings can be leveled (there was tanks but rarely did they matter), and there was no corridors. Just some of these infantry maps feel like they lack inspiration, and they just said "we'll put a flag down this hallway, call it a meat grinder, and we'll put that flag in the dead center of the map so everyone feels it's important and is willing to through corpses down there till they get it. Without that flag there, that map would lack.
And I'm not trying to thread cap here, I'm just talking about level design vs previous BF games. It just seems to be much more closed off than any other BF game to date. I'm hoping Wake Island will be great, because it's probably where I will live, even though I have been playing that map for almost a decade, it's the only map I see incoming that could possibly redeem my faith.
Just got the game, i've amended the Spreadsheet and applied
where do you get those sigs from ?
BF3stats.com, just look up your player and click the graphics tab to the right.
test its big
cant be bigger then 500 x 100
Is there a command to automatically deploy? It gets so frustrating having to keep pressing that stupid "deploy" button at the start of every game!
anyone get this error while trying to load up bf3 multiplay its says game could not login to EA online (1)
i get it sometimes when trying to join a server
lucky u, as for me it does not make a difference how many times i try and even with internet explorer or a fresh install of origin
im on a new os install so i wasnt so lucky lol
having a hard time logging in with same error ?
Separate names with a comma.