Discussion in 'techPowerUp! Club Forum' started by TheMailMan78, Feb 2, 2011.
Credit for that one goes to phenom..he said it, and I wholeheartedly agree.
I was stupid enough to get the Close quarters expansion. I hate it. I feel like I wasted money.
Just a huge cluster F^%k of retardation and CoD wannabe-ism. Its like Dice was like: HEY! Lets make an expansion just for the COD fanboys!
It really feels like they were trying to make small maps like in COD.
At first I was like COOL! then it slowly sank in that I hate the maps. I'm not even going to try to like them.
Your the first then. Its a blast for me. What did you expect?
last night was hilarious. G8R got Andrews tags twice and after the first one we didn't hear a peep out of him!
So now I was the first to get his tags and now G8R has them. Whose next? haha.
Its more like counter strike then CoD. And the small maps its the point. "CLOSE QUARTERS!" But they still are not nearly as small or horribly designed as the ones in CoD.
I really don't know. But I didn't like what I got.
Well I bit the bullet, sadly, why I always do this with BF things frustrates me, oh well.
Well if you hate the maps you hate the maps but as for the clusterf* I'd suggest 24 or less players. Even 32 is often "too much" to live more than 10 seconds it seems, unless the other team sucks.
If you guys say so. Still not really feeling that one but minor detail, obviously. Tho my "COD" experience boils down to that MW1 Star Wars mod and like ten minutes of BO during one of the free weekends (out of, like, morbid curiousity). So I'm not (can't) saying it's like COD though also not like CS, imo. Others elsewhere seem to think it's like COD, fwiw. Only seen the CS association here so far.
yeah, definitely need less people, a good squad helps too. 16-24 seems to be the sweet spot, although 32 can be good fun too sometimes.
stay with your squad, and never stop moving. g8r and I had some awesome games running the spas-12 with flachet. just run around with a point man and at least two medics.
I agree. I made the mistake of going on a 64 man of Scrap Metal. It was conquest domination, but it felt more like a free for all as I spent more time trying to shoot others just to stay alive.
Conquest on Metro feels like playing on Caspian after playing on 64 man Scrap Metal.
Well sooner or later I may be able to play. Seems something comes up every night. My youngest son came over
and I don't see him much. Oh well tomorrow fo sho ! What time does Double XP start ?
Wait! What time does the event start where I live?
Consult this handy chart!
Los Angeles: 00:01 June 16
London: 8:01 AM June 16
Stockholm: 9:01 AM June 16
Tokyo: 4:01 PM June 16
Finally, i see, some are recognizing the pure truth!
You do not need to read (but you can) Von Stauffen to understand that without bottlenecks there would be no strategy at all. Free roaming is nonsense in (military) History.
CQ is just an evolution of MarioBros or SpaceInvaders on the first Atari: the one that presses buttons faster wins.
Let's hope they spend our money well and make BF1942-2
I don't mind bottlenecks, but only 3 routes and narrow hallways is not what BF has been. Even an open map will have it's choke points based on best cover area's, saying you need to incase teams in walls to have choke points is a joke. If you make open maps and places with great cover, those will just default to choke points.
Those hated bottlenecks in Metro (getting upstairs i think you refer to them) with real teamplay (smoke, covering fire and tactic advancing, and who knows diversion actions) are not hard.
Give us limited ammo and limited lifes and even that part could turn into pure pleasure. Ah, and corner peaking! (a sofisticated weapon as old as mankind, lol)
it is the mindless running that ruins that area, well, this or any game. unless you are a packman statspadding fan of course
Coordinated play on Metro can be fun, but those tactics only work great against uncoordinated groups, so I'm not sure I count them so much as tactics when it's vs pubs. The problem with Metro is it breaks game mechanics, things like Rockets, noobtubes, and Grenades are meant to compliment your kit, not be your kit. And since those choke points are so tight, it's just people feeding off ammo boxes and using any of those 3 as a major source of kills. I'm sorry I just won't ever see an argument for BattleCorridor when choke points and squad teamwork like that can be a great tactic on any map (I've watched Ufgy smoke a tank so people could hit it with C4, on maps that are so large I never see anyone else run smoke).
-----Everyone playing CQ
The strategy is that when encountered a bottleneck a fire team will do what is necessary to find a way around it or through it with the least collateral damage. As in metro's case there is only two ways out of that tunnel and both are heavily guarded so it makes it a meat grinder. There needed to be 4 or more ways out of that place to make it more interesting.
I have noticed my knife kills are pathetic... 6 total!
Can anyone recommend the better maps for exclusively raising knife kills? Non-CQ.
Grand Bazaar comes to mind.
Play with Reayth or me. We will raise your knife deaths.
gonna be going at it hard this weekend for 2x XP
You are far too EMO. You know that me and others will gladly play with ya. Suck it up, and go get a copy! Go cut some lawns or something!
NO gaming for me yesterday at all...maybe tonight.
Heh. I 'll look you both up when I'm on. Although, I can imagine me being the one being knifed in the back countless times
What's the better option:
dedicated button for knife or knife already equipped and looking for targets?
BF3 Tag - Hilux-SSRG
im still in ur boat...for now
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