1. Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Cliff Bleszinski Departs Epic Games

Discussion in 'News' started by btarunr, Oct 4, 2012.

  1. btarunr

    btarunr Editor & Senior Moderator Staff Member

    Joined:
    Oct 9, 2007
    Messages:
    28,430 (11.30/day)
    Thanks Received:
    13,618
    Location:
    Hyderabad, India
    Today we are saying farewell with warm regards to Cliff Bleszinski, who is departing as Epic’s design director to chart the next stage of his career. During the past two decades, Cliff has helped shape many successful games that have captured the imaginations of millions of players around the world. We are grateful for his influence on Epic’s legacy, from the wild adventures “Jazz Jackrabbit” to the visceral combat of “Gears of War.”

    Said Tim Sweeney, Epic’s founder, CEO and technical director, “In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the ‘Unreal’ and ‘Gears’ series have helped shape the game industry into what it is today. Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”

    [​IMG]

    “In my 10 years of working with Cliff, his passion for creating video games of the highest quality has been unflinching. We are grateful for all of his hard work, and remain committed to making our fans happy and to always raising the bar in everything we do at Epic,” said Epic Games President Dr. Michael Capps.

    “Cliff has been my friend and business associate for the past 20 years and, while it is sad to see him move on from Epic, I know that everyone here has benefitted greatly from his passion for gaming and the depth of his expertise and experience,” said Mark Rein, vice president of Epic. “I’ll miss watching his star shine from such a close vantage point but I’ll still look forward to watching his continued success.”

    We would also like to share an excerpt from Cliff’s personal note to his colleagues:
    We wish Cliff the best with his future endeavors. You can, too, via @therealcliffyb on Twitter or on the Epic Forums.
  2. Wrigleyvillain

    Wrigleyvillain PTFO or GTFO

    Joined:
    Oct 13, 2007
    Messages:
    7,660 (3.05/day)
    Thanks Received:
    1,767
    Location:
    Chicago
    Wow. Big news. I still remember the first time I saw his name "Cliffy B" credited on an Unreal deathmatch map.
  3. stratosrally

    stratosrally

    Joined:
    Aug 23, 2011
    Messages:
    44 (0.04/day)
    Thanks Received:
    5
    Location:
    Austin, TX
    He definitely was a giant in his field - a real pioneer. I, too thrilled at his Unreal levels back in the day.
  4. xBruce88x

    xBruce88x

    Joined:
    Oct 29, 2009
    Messages:
    2,362 (1.34/day)
    Thanks Received:
    547
    I still play Jazz Jackrabbit from time to time, fun game. I've played many unreal games and gears... all very good games. Good luck Cliffy B
  5. NC37

    NC37

    Joined:
    Oct 30, 2008
    Messages:
    1,184 (0.56/day)
    Thanks Received:
    264
    Can we have a UT99 remake now? I mean the original engine, not the modern crap.
  6. stratosrally

    stratosrally

    Joined:
    Aug 23, 2011
    Messages:
    44 (0.04/day)
    Thanks Received:
    5
    Location:
    Austin, TX
    You and I of are like mind on that issue!

    UT '99 was the game I played regularly for the most years - by far... in fact I should load it up again. It's only been about 2 years since I last played.

    All those awesome user-created levels and mods, and you could use them in singleplayer mode against bots. The bots were so much fun to play against, especially when you chose to alter their behavior and abilities.

    I always played as a Skaarj. Those were the days...

    Heck - they just released an HD update of Tony Hawk, and they did Serious Sam a while back - let's start a petition for HD UT '99 !

    :toast:
  7. Dj-ElectriC

    Dj-ElectriC

    Joined:
    Aug 13, 2010
    Messages:
    2,169 (1.47/day)
    Thanks Received:
    825
    Noo..... :(
  8. Akrian

    Akrian

    Joined:
    Apr 14, 2009
    Messages:
    170 (0.09/day)
    Thanks Received:
    15
    Unreal series was awesome, Unreal Tournament 99 was amazing, Gears of War ..... Cliff lost me there
  9. Prima.Vera

    Prima.Vera

    Joined:
    Sep 15, 2011
    Messages:
    2,206 (2.04/day)
    Thanks Received:
    287
    *Off topic

    We want a remake of the original Unreal game. And I mean the first, not the Tournaments one. That game was one of the best games I ever played....
    Wrigleyvillain says thanks.
  10. HammerON

    HammerON The Watchful Moderator Staff Member

    Joined:
    Mar 2, 2009
    Messages:
    6,479 (3.23/day)
    Thanks Received:
    3,583
    ^^^Agree:)
    Crunching for Team TPU
  11. Animalpak

    Animalpak

    Joined:
    Feb 8, 2008
    Messages:
    2,081 (0.87/day)
    Thanks Received:
    550
    a succesful man
  12. TheMailMan78

    TheMailMan78 Big Member

    Joined:
    Jun 3, 2007
    Messages:
    20,936 (7.91/day)
    Thanks Received:
    7,509
    Don't think you guys know what this means. This is like Carmack leaving iD software. Epic is dead and its a sad day. I look forward to seeing what ole' Cliff does now......maybe him and Carmack will do something together.
  13. 3870x2

    3870x2

    Joined:
    Feb 26, 2008
    Messages:
    4,875 (2.05/day)
    Thanks Received:
    689
    Location:
    Joplin, Mo
    Since Bros of War, I am not too worried about him or the company.
  14. Wrigleyvillain

    Wrigleyvillain PTFO or GTFO

    Joined:
    Oct 13, 2007
    Messages:
    7,660 (3.05/day)
    Thanks Received:
    1,767
    Location:
    Chicago
    Why I said "huge news".
  15. Ozpa

    Joined:
    Apr 7, 2009
    Messages:
    327 (0.17/day)
    Thanks Received:
    12
    It reminds me of DM-Turbine when I hear his name.

Currently Active Users Viewing This Thread: 1 (0 members and 1 guest)

Share This Page