I thought cloud computing (at least for games) was basically video streamed to your PC with small amount of data just sending keyboard and mouse control commands to a server. Hence the "Onlive" system being a tiny little box which you can play really good games on. Or is this a sham? I believe cloud computing could work for consoles who constantly have to battle the upgradability that us PC enthusiasts have options for...
A convo I recently had about it stemmed from the apparent, recent lack of dedicated servers and dodgy LAN play.
(7:50:03 PM) SabreWulf: oh ok maybe not
(7:50:14 PM) SabreWulf: and dedicated servers with terms gay maybe I was wrong about B: BC2 Being THAT good lol
(7:50:42 PM) Raymond: yep, jamie told me he couldnt find lan
(7:51:29 PM) SabreWulf: so not not only do ya need to pay for the game with the fucked up security disc checks slowing your whole experience down, you now need to additionally pay to play online let alone on lan
(7:51:35 PM) Raymond: there trying to make lanning only possible with those who are online and go through a network (ie steam)
(7:52:11 PM) Raymond: its there attempt at stopping piracy, a double edge sword
(7:52:52 PM) SabreWulf: well it sure seems to be working it really is as josh said, and what I believe it to be, the first step towards cloud computing the world is controlled by business and if you wanna get anywhere you have to follow
(7:52:56 PM) Raymond: i'd buy if it had lan but i wont if it doesnt
(7:53:49 PM) Raymond: unfortunately it'll cause reduced sales and possible the end of pc gaming
(7:53:57 PM) SabreWulf: either stay antiquated and stubborn or up to date and obedient
(7:54:26 PM) SabreWulf: and knowing how this sheepish world goes, as individuals we have opinions but as a mass we are controlled
(7:55:59 PM) Raymond: i dont see happening, privacy is too great a risk imo.
(7:56:22 PM) Raymond: i do see the possibility of both existing though
(7:56:54 PM) Raymond: can someone go nick the fags who keep inventing this bullshit
(8:05:04 PM) SabreWulf: no shit hey, privacy may be at too great a risk, but if it goes that way and say they scrap all but expensive server drives, and not even being able to play lan games, then it's actually what an ideal even greedier world would be, it's hella fucked, going the complete opposite way from the startrek notion of dreams, everything is free, and you work to do your part for the things you get to have to also better yourself and your understanding of the world around you
(8:06:41 PM) Raymond: if they didnt make you just through so many hoops to activate a game and also the cost then less would turn to pirating imo, starting prices of $90-130 is just excessive
(8:07:56 PM) SabreWulf: indeed, just cos your good doesn't mean you have to charge a shitload, it means the better you are the less you should charge stop competing, level off and fair should ensue
(8:08:00 PM) SabreWulf: fairness*
(8:13:22 PM) Raymond:
http://www.pcper.com/article.php?aid=859&type=expert&pid=1 this is been around for a little bit now, games are run on what ill call a super server and u just need a simple pc with internet to play state of the art games
(8:14:28 PM) Raymond: *sigh* stop fucking moulding us, next thing filter thing is in and if cloud computer comes in, i can only imagine the worst