Discussion in 'Games' started by TheMailMan78, Jul 9, 2009.
Its official! We have C&C 4 on the way!
I've been wanting a good RTS for awhile now. If it's DX11, I will definitely give it a shot.
The first shot above is actual gameplay. Looks pretty sweet to me.
Definitely looks good from the shots. But it's only a 720 and it's fairly low quality. Hard to judge, for me at least.
Looks real nice.
To bad i made another similar thread above this.
Yeah but you only had one screenshot. I have two. I'm MUCH cooler than you.
didn't see there was a second pic, thought there was only that one.
I really enjoyed C&C3 so I hope this is going to be as good, if not better.
Especially after RA3 which I really didn't like...
C&C3 was excellent. And as this is 'the epic conclusion' lets hope they make is kick ass. Just got very very very excited!
Thats why you always let TheMailMan deliver the screens. This is serious business.
C&C games are great the only RTS i like.
Bah! I want a Generals sequel. Screw "tiberium."
Why do i like the original C&C more and more every day ?
Guess I better go finish C&C 3.
Wow those screens look pretty sick!
the command and conquer tiberium universe was cool
KANE LIVES IN DEATH!
i wonder what will happen to the scrin? that was a kinda stupid addition to the CnC universe i mean all they needed to explain was a huge random asteroid crashed into earth and spread an alien crystal everywhere
now its like the scrin deliberately sent the asteroid stupid!
i like the screenies looks sweet, i thought CnC 3 was nice looking style and did the job
Ew.... Generals was what happens when you let EA's PR department in charge of a videogame.
Public Relations? They actually listened to what the people wanted? No wonder why it was so good.
Generals was good, I liked it well enough.
I do prefer the story and cheesy cut scenes in Tiberium though.
I loved the Ion Cannon in Generals. My personal favorite was building 6 Ion Cannon control buildings so that I could just raze enemy bases. Criss-crossing beams of death raking across things = win.
Meh, C&C4 was inevitable. after they introduced the Scrin, EA had to tie up the storyline; my speculation is that Nod and the GDI team up to defeat the Scrin after Nod finally realise that the Scrin are their enemies. everything has been leading up to a proper full-on showdown with the Scrin and their Tiberium sowing-habits.
EDIT: oops, i just read the blurb on the first post (i was too taken in by the pretty pretty screenies. sue me)
generals was like command and conquer but it had nothing to do with the storyline or universe
they shouldve called it something else, it was okay but i didnt like it that much tbh i prefer the original tiberium games they just for each ones time felt good
Command & Conquer means what it says: command & conquer. If command & conquer literally meant "must have tiberium," Red Alert also doesn't fit. I think command & conquer is suggestive of the underlying engine and what the game is fundamentally about--not indicitive of story. Still, sticking numbers on it like 3/4 threw out any pattern they had in the past (no numbers, just C&C: description).
What I liked about Generals is very much the same why I like Earth 2150. The three factions had very different approaches to the same problem but were still well balanced. For instance, in Generals, you had the suicidal GLA which had the advantage of highly upgradable units, the ground forces leaning Chinese which had cheap infantry and devasting tanks, and the allies which had superior base defense and air power. In Earth 2150, you have the tank-you ED which had ion weapons, the UCS which had plasma weapons, and LC which had electro cannons. All of the above allowed for completely different styles of play in the same situations.
On the other hand, in C&C3, every faction has a functionally equivilent unit in the other two races. Frankly, it didn't take very long for me to get tired of C&C3.
The addition of the Japanese empire killed RA3 for me.
I loved Earth 2150 as well, amazing game. Overlooked. Sequel was horrid.
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