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Console Porting is killing PC Gaming PQ.

Discussion in 'Games' started by nt300, Oct 26, 2012.

?

Have Games Stagnated, and who would you blame?

  1. Weak Spec Consoles (Age Old Hardware)

    26 vote(s)
    21.3%
  2. Lazy Game Developers (Cheap Console Ports)

    53 vote(s)
    43.4%
  3. Both AMD & NVIDIA (Messed up Drivers)

    2 vote(s)
    1.6%
  4. All of the Above

    22 vote(s)
    18.0%
  5. None of the Above

    19 vote(s)
    15.6%
  1. BumbleBee

    BumbleBee

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    a company makes USB dongles that let you plug in original NES, SNES, Genesis controllers but I doubt people who use emulators go through that much trouble. a PC can't replicate the magic a original audio chip makes and no matter how many filters you apply your still playing it on a LCD monitor. I think emulators are great at preserving games but that's all.
     
  2. eidairaman1

    eidairaman1

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    honestly though I noticed a major difference in Emulators on PC vs Emulation done by current consoles, the current consoles suck
     
  3. BumbleBee

    BumbleBee

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    you mean like the Sega games on Steam?
     
  4. eidairaman1

    eidairaman1

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    the emulators current consoles use ive noticed, tend to be very buggy/slow.
     
  5. chinmi

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    well... console users is more then pc gamer user... so i guess most game will gonna be aimed for console users first....
     
  6. lyndonguitar

    lyndonguitar I play games

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    yes, that's why the best solution is to just release consoles every 5 or so years and make them backwards compatible with at least the last 2 gen consoles. PC games would just "ride along" the consoles and we get better overall experience along the way

    but seriously, I miss the days when PCs are the lead platforms. Make a game for PC, then port it to consoles, If it doesn't work, then fuck it we don't release it, If the developer is kind enough, make a completely seperate version for the consoles.

    I miss games like Battlefield, Max Payne, Half-Life, COD, etc. (talking bout pre-7th gen games)

    now its the opposite. make a Console game, then port it to PCs especially if it sells bad, improve a few textures here and there. and its done!

    Thats why I really like companies who love to support PC gaming, with games like Total War, Minecraft, GMOD, MMORPGs, Strategy games...and companies like Stardock, Bohemia, Valve, indie-developers, and etc.
     
  7. xenocide

    xenocide

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    There are plenty of games that are handled well on PC, but I think it's really just starting to sink in that in order to get PC Gamers to buy your game, it has to be a good port/version. People don't want to play a dumbed down version of the game with no customization and counter-intuitive controls. Whenever I see a game that I have to tab through the menus like a fucking BIOS menu, I want to throw my monitor out the window.
     

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