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CrossOver to Bring DirectX 10 Support to Linux and Mac

eidairaman1

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DX10 is a terrible API, there is nothing good about it in general. Then on the other hand, it does utilize the CPU and GPU better :)

Bring the API on XP ground ya morons!

If things Go right MS will replace both Vista and XP with 7.
 

imperialreign

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DX10 is a terrible API, there is nothing good about it in general. Then on the other hand, it does utilize the CPU and GPU better :)

Bring the API on XP ground ya morons!



DX10.1, on the other hand, is what DX10 should've been in the first place.


XP could run DX10 - MS have even said so themselves, and that it was a BIG mistake on their part to not spend the money to impliment DX10 for XP.

DX10? Bah! Win7 will supposedly be bringing DX11 with it . . .

prepare for the next round of upgrades and other chicanery ther new OS will require! :p
 

eidairaman1

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actually this time around 7 Runs great on Older hardware compared to what vista brought to the table
 

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Codeweavers, the company behind CrossOver, a software that allows Linux and Mac users to run Windows applications, is readying support for Microsoft's DirectX 10 API on in upcoming versions of CrossOver Games. CrossOver Games is a variant of the software specifically designed to run games for Windows with near-complete software API support.

In his blog, Jeremy White, a lead developer for CrossOver products reviewed how much they had achieved on the goals they set eight months ago in the development roadmap. "We've just shipped a lot of those "under the hood" improvements for games out in CrossOver Games 7.2. We're really pushing Direct X 9 support pretty far along, and getting ready to move on DirectX 10." said White.

Source: Codeweavers
What does Microsoft have to say about this? Did Codeweavers buy a licence from Microsoft to greenlight the conversion? Is it reverse engineered? Linux and Mac have small audiences (especially of the gaming variety) so I really don't see what there is to gain here except a lot of lawsuits out of Microsoft.
 

eidairaman1

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What does Microsoft have to say about this? Did Codeweavers buy a licence from Microsoft to greenlight the conversion? Is it reverse engineered? Linux and Mac have small audiences (especially of the gaming variety) so I really don't see what there is to gain here except a lot of lawsuits out of Microsoft.

could be a cleanroom engineering like ReactOS
 

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What does Microsoft have to say about this? Did Codeweavers buy a licence from Microsoft to greenlight the conversion? Is it reverse engineered? Linux and Mac have small audiences (especially of the gaming variety) so I really don't see what there is to gain here except a lot of lawsuits out of Microsoft.

CrossOver isn't free software. I'm sure they have arrangements with MS. They've been working for almost ages now.
 

Swansen

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yeah, right...
it was alpha, but now they have closed this project altogether...
http://alkyproject.blogspot.com/ read the message there

you beat me to it, but i wonder if Crossover used their code? As far as games using DX on linux running slower?? where did that come from, games usually run better because there isn't a mass of operating system to slow them down. I never really liked Cedega, and i honestly don't have much experience with Crossover, but everyone seems to love it, so i guess this is pretty sweet. Really all depends on what the transition from DX 9 to 10 to 11 will be like, considering 7's release is around the corner and the first true DX10 game just came out, DX10 might get skipped all together.
 

jparshall

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MS and CodeWeavers

What does Microsoft have to say about this? Did Codeweavers buy a licence from Microsoft to greenlight the conversion? Is it reverse engineered? Linux and Mac have small audiences (especially of the gaming variety) so I really don't see what there is to gain here except a lot of lawsuits out of Microsoft.

Obviously, MS isn't real happy with us. We've never bought a license from them or asked for permission, however; there's no need to do so. Nor do they have any basis for legal action against us. As such, we have been cleanroom redeveloping the API now for many years.

Best Wishes,

-jon parshall-
COO
www.codeweavers.com
 

jparshall

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could be a cleanroom engineering like ReactOS

Our cleanroom is, frankly, cleaner. Which is why we stripped out what few contributions the ReactOS developers had made to Wine after their reverse-engineering scandal in 2006. We take great pains to ensure that our codebase is clean from decompilation.

Best Wishes,

-jon parshall-
COO
www.codeweavers.com
 

jparshall

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CrossOver isn't free software. I'm sure they have arrangements with MS. They've been working for almost ages now.

As stated earlier, we have absolutely no arrangements with MS whatsoever, although we know that they are aware of us at very high levels within the company.

Best Wishes,

-jon parshall-
COO
www.codeweavers.com
 

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jparshall. Edit button = friend.
 

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Obviously, MS isn't real happy with us. We've never bought a license from them or asked for permission, however; there's no need to do so. Nor do they have any basis for legal action against us. As such, we have been cleanroom redeveloping the API now for many years.

Best Wishes,

-jon parshall-
COO
www.codeweavers.com
Ah, reverse engineered. Way to stick it to the man! XD
 

Swansen

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What does Microsoft have to say about this? Did Codeweavers buy a licence from Microsoft to greenlight the conversion? Is it reverse engineered? Linux and Mac have small audiences (especially of the gaming variety) so I really don't see what there is to gain here except a lot of lawsuits out of Microsoft.

Most people don't know this, but Linux has a greater market share than Macs do, but the only reason i even use Windows is because of gaming. If there was a reliable way to do so on Linux i'd be all over it, but Wine is finicky, as well as Cedega, which puts DX9 on Linux. Anyways, i'm probably in a the same boat as a lot of people, Windows is something like a necessity because of PC gaming.
 

jparshall

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Most people don't know this, but Linux has a greater market share than Macs do, but the only reason i even use Windows is because of gaming. If there was a reliable way to do so on Linux i'd be all over it, but Wine is finicky, as well as Cedega, which puts DX9 on Linux. Anyways, i'm probably in a the same boat as a lot of people, Windows is something like a necessity because of PC gaming.

Dunno that that's true, and even if it is, that Linux market share is largely in places like South Africa, China, Brazil, etc., i.e. places where it's pretty tough to sell our product at the same price I can get for CrossOver Mac in North America, Western Europe, and Japan. Which is not to say that Linux is unimportant--it's still half our business, and it accounts for some very large opportunities overseas. But you don't see much growth in the desktop Linux market in North America, at least thus far. Netbooks may change that, of course. At the moment, though, there's no question from a growth standpoint that Mac is a very, very important market for a company like us.

Cheers,

-jon-
 

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If they can get this to work on Linux with nominal loss (5-10 FPS) I would make the complete switch. All Windows does for me is allows me to play games other than that I could live without it. To many problems and quirks that have gone unfixed for years because of no competition. To expensive for an OS with MS trying to force you to upgrade or stay with Windows and for what? Security? Nope. Usability? Possibly. Compatibility? Forced. Games and familiarity are what keeps people using Windows. To Windows users like myself Linux is like a foreign country for anything other than email\web. It's an amazingly powerful OS if you have the knowledge. If took me a good solid year to get the hang of it and even still it's relatively untapped.

Games are what drives desktop Windows and without it Microsoft wouldn't have much to convince power users and gamers to stay. I hope this works better than some of the other Windows programs on Linux OS programs do and have in the past. I would even pay for a yearly subscription.
 
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